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Driving Back the Gnolls
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<blockquote data-quote="Mycanid" data-source="post: 3277216" data-attributes="member: 40370"><p>In one of the Neverwinter Nights 1 freebie adventures out there (Darkness Over Daggerford) an area with gnolls is present. Basically, the gnolls used to be in charge of the sole bridge over a REALLY long and wide natural chasm. They would charge tolls. Just before the adventure begins, some ogres take over the bridge and the outpost and THEY begin demanding tolls. The pc basically chooses who to side with and goes and wipes out the other band. (Although some wipe out both of them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p><p></p><p>Perhaps something similiar could be done? Say ... the pc's agree to go and clear out the caves where the gnolls originally lived and then the gnolls clear the valley ... or something like that?</p><p></p><p>Or ... what if the dwarves or local townsfolk ask the pc's to remove the gnolls and in the process they discover that the gnolls just want to go back to their caves? (Sorta a 'la the old U2 module with the lizard men.)</p><p></p><p>Or ... what if an influential person in town is actually an agent of the BBEG behind the goblins in the mountains and for some reason wants the gnolls wiped out because they know something, so he begins arranging for them to be wiped out? And THEN the pc's find out about the gnoll's probs, etc., etc.</p><p></p><p>Just ideas....</p></blockquote><p></p>
[QUOTE="Mycanid, post: 3277216, member: 40370"] In one of the Neverwinter Nights 1 freebie adventures out there (Darkness Over Daggerford) an area with gnolls is present. Basically, the gnolls used to be in charge of the sole bridge over a REALLY long and wide natural chasm. They would charge tolls. Just before the adventure begins, some ogres take over the bridge and the outpost and THEY begin demanding tolls. The pc basically chooses who to side with and goes and wipes out the other band. (Although some wipe out both of them. ;) ) Perhaps something similiar could be done? Say ... the pc's agree to go and clear out the caves where the gnolls originally lived and then the gnolls clear the valley ... or something like that? Or ... what if the dwarves or local townsfolk ask the pc's to remove the gnolls and in the process they discover that the gnolls just want to go back to their caves? (Sorta a 'la the old U2 module with the lizard men.) Or ... what if an influential person in town is actually an agent of the BBEG behind the goblins in the mountains and for some reason wants the gnolls wiped out because they know something, so he begins arranging for them to be wiped out? And THEN the pc's find out about the gnoll's probs, etc., etc. Just ideas.... [/QUOTE]
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