• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Droid101's Story Hour, "Of Gods and Devils" Updated 10/12!


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the Jester said:
Is that a nightwalker? What level are the pcs??
Yes, yes indeed it is. Back then (in 3.0) they weren't as bad, but were still a handful. I post the character's levels back in post number 1, but mabye I should update after each post as well. I'll put the character's levels here, just so you can see.

Eltharion Ulthuan - Elf Ranger 5/Druid 5/Ancestral Avenger 5. S16 D23* C10 I13 W14 Ch12.

Ogrim Oakenshield - Dwarf Fighter 8/Cleric of Moradin 1/Dwarven Defender 6. S18 D14 C19 I13 W15 Ch12.

Bink the Sorcerer - Human Sorcerer 7/Wizard 2/Eldritch Master 6. S15 D15 C15 I15 W14 Ch18.

Grog of Grumbar - Goblin Barbarian 15. S18 D16 C17 I10 W14 Ch9.

Any other PC/NPC/Villain questions are welcome.

That goes for all of you, not just the Jester. I know you're out there!!
 
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Eltharion immediately jumped back, running toward the floating scimitar. Grog slammed his katana into the creature’s leg. His blade was practially stopped by the unnatural shadowy force, cutting in just barely. Ogrim stomped his feet down and entered the dwarven defensive stance. He chopped out at the thing three times; his axe affecting it fully. Cold negative shadow energy spilled out from the thing’s wounds.

Bink stepped back as well, looking at Eltharion, then at the floating sickle. He cast haste and then mage hand, lifting the sickle and bringing it to Eltharion from across the room. Eltharion quickly grasped it and the scimitar, spinning them around masterfully, approaching the huge monster.

The thing attacked. Its eyes, cold pools of negative energy, flared up as it grabbed onto Grog’s katana. It pulled the weapon out of Grog’s hands and snapped it cleanly in half, tossing the two pieces away.

Grog boiled over. His eyes went bloodshot and his blood started pumping at an alarming rate.

Eltharion ducked and weaved past a shadowy fist and struck. The light coming from the sickle was blinding. It was as bright as day in the large room, now that Eltharion was wielding the sickle. The light diminished the negative energy around the creature, but didn’t kill it. Eltharion slashed in with both the sickle and scimitar. The sickle passed right through the creature. The scimitar, however, didn’t; it struck the monster, shadowy smoke seeping from the deep wound.

Bink cast two fast lightning bolts at the monster, one of them dissipating harmlessly, the other one burning into the evil creature.

Grog pulled out his +5 dagger that he’d been carrying around for so long and never used. He grabbed it with both hands (since it was sized for a normal person) and stabbed into the monster’s leg hard… too hard. The spittle was flying and he was angry. With a loud roar he struck the beast and slashed a long cut down its leg. If the nightwalker could scream, it would. Ogrim followed suit by striking the thing another three times with well-placed axe blows.

The thing took a step back, pointing a finger at Ogrim. A thin line of pulsating negative energy struck him; he felt his life being drained away, but he gritted his teeth and warded off the effect.

Eltharion held up the sickle, trying to blind the beast with it, while he struck low with the scimitar. He cut into the thing’s three times. The beast was slowing down.

Bink launched a volley of ten magic missiles, all of them striking home, pelting the creature with massive damage.

Grog, roaring and crazy, jammed his dagger into the beast over and over, missing once out of his three strikes. The two that hit were extremely powerful blows, sending the creature staggering back another step. Ogrim chopped down into the thing’s foot, then its shin.

“We’re overwhelming it!” Eltharion yelled.

The beast looked down at Eltharion, the pools of evil that were its eyes were so terrible that Eltharion could not move. The beast then cast haste and cone of cold; razor sharp shards of ice ripping through Ogrim and Grog, but both remain standing.

Eltharion was frozen in fear, but Bink was not. Bink launched another ten magic missiles, five of them dissipating, but the other five pummeling the creature heavily. Grog and Ogrim layed into the thing with another round of furious attacks, and it was all but finished. Ogrim’s final attack with his Orc-Killer sent the thing staggering backward. It fell, but before it hit the ground, a flash of negative energy poured over everyone, and the thing exploded into misty shadow-stuff. The battle was won.

The room quickly faded back into the magic-item hallway. They were standing in the middle of the hall, The Sun and The Moon room’s doorways were open, and both pedestals were empty. Eltharion twisted the weapons around, inspecting them more closely.

“Hey, nice blades. Now we know why they didn’t take those when they grabbed everything else. Didn’t want to have to fight that monster,” Bink said.

The scimitar was extremely ornate. The blade was made out of a strange material, it almost looked like stone, but was extremely strong. The tip of the blade had a half-moon engraved in it. The pommel also looked like his hand was surrounded by a half-moon shape. It emitted a faint green glow.

The sickle was equally ornate. Difficult to look directly at while it was wielded, as it emitted such a bright light. Eltharion set it down and looked closely. A flaming sun design was on the middle of the blade, and the pommel had the same design.

Eltharion sheathed the blades and went into each room, reading the plaques.

The Sun and The Moon: These blades were forged by Meiliki herself to be used by her greatest champion.

“Nice…” Eltharion mused to himself.

Grog picked up the pieces of his katana, grumbling quietly.

“We’ll get it fixed for you, don’t worry,” Bink’s words made Grog smile a toothy maw.

The Heroes gathered themselves, Eltharion healed everyone who needed it and they moved on to the next door.

Hall of Salménmalón the Learnéd

The room is cluttered. Open books are all over the floor and desk. Each one describes some obscure magical spell or arcane writing.

“You’d think he was preparing a lecture…” Bink looked around in the spectrum of magic. He saw nothing. They moved on.

Hall of Velkvir

In place of a desk, there is a large glass case. Inside is a perfectly preserved body of an aging man. A book case is on either side of the glass.

“You think, you think that’s him?” Eltharion asked.

“Maybe it’s a spare body…” Bink wondered. He looked into the case closely. The man was wearing pretty ordinary looking robes. Bink saw magic present, covering the glass and coming from the body itself.

“I’ll take care of it,” Ogrim slammed his axe down into the glass, but it bounced off harmlessly.

“I don’t think we can, or need to, do anything to this. We’ll have our chance at him later,” Bink reasoned. They moved on to the next room.

Murasamé

This room, like all the other item rooms, has a pedestal in the center. Atop this one is a sheathed katana. Two skeletons lay next to the pedestal, both of them have their hands on the sword. They read the plaque.

This exotic blade was possessed by a samurai warrior from a neighboring continent. He was on a mission to uncover the secrets of and map out this continent. Only those with a true warrior’s spirit and an iron constitution can ever wield this blade.

“Be careful…” Bink says, but Grog is already walking toward it, his eyes gleaming.

“Don’t touch it,” Eltharion starts, but Grog interrupts.

“This is my destiny… I can feel it…”

“Grog, this is an orc’s, and this is an ogre’s skeleton. Not that old, either…” Eltharion says.

“I can feel it…” Grog paused, then closed his eyes and grabbed the hilt of the sword. Nothing happened.

He pulled the blade out of the skeletal hands and held it up over his head.

You are the brave one? A message in Grog’s head, coming from the blade.

“Yes,” Grog answered aloud. Everyone else looked at eachother, perplexed.

“Yes what?” Bink asked.

Then wield me and prove it. A stream of thoughts came rushing into Grog’s head, and he felt aware. He felt brave. He felt closer to his friends than ever.

“I said, yes…” Bink repeated, but was cut off.

“Let’s go,” Grog said, attaching the sheath of the fine blade to his back. He put his broken katana on top of the pedestal.

Ogrim, Eltharion and Bink looked at each other and shrugged, moving on to the last door.

Hellcast: This crossbow, said to be created on the Hellforge by Hephasto himself, rains devastating fire down upon its enemies.

The pedestal is empty. They go back out into the hallway. Another set of golden doors is at the end of the hall.

“Looks like you can enter from both sides. Let’s go out this way and see what else they have down here,” Bink says. Ogrim pushes open the huge golden doors, and they glide open easily.

They are once again in a dimly-lit corridor, only candles on either wall providing any light. They follow the passage and see a door, and a staircase leading up. They choose the stairs, and find themselves on a balcony of sorts. The center of the huge room has a large pile of carrion, feces, bones, and rotting flesh. Hanging from the top of the chamber is a large chandelier of bones and skulls, lit up with candles. The smell is terrible.

The balcony surrounds this pile of flesh, and they see six doorways leading away from the center. There is also an open passageway, that they can see it lit with candles like the other paths.

“I think that open pathway is where we would have gone if we chose the other way, back when we first got in here,” Bink surmises. They approach one of the doors. Ogrim opens it a crack and peers in.

“And this is how to properly mouth the spell. You must let your tongue glide across the top of your mouth, take it from me, I am Salménmalón the Learnéd, and … you!” a rotting, robe-covered man stands at the front of a large stadium shaped lecture hall. Ogrim was looking down from the top. Many of the seats were filled with equally rotting people. Most of them get out of their seats and start shuffling toward the Heroes, groaning softly.

“You are late for class again! Time for detention!” the rotted man gurgled, seemingly delighted. Ogrim slammed the door, and the party ran toward the open passage.

The pile of flesh then animated. A huge tentacle of bone and flesh rose up, striking out at Eltharion, who led the pack. It hit him squarely in the chest, sending him sprawling. He hopped up and kept running.

The undead teacher then materialized in their midst. Eltharion, Ogrim and Bink were able to get into the passage, but Grog was not. He jumped and grabbed onto the teacher, pinning him to the ground.

“Run! I’ll catch up!” Grog yelled as he headbutted the teacher again and again.

“You’re going to be expelled if you keep that up!” the eccentric undead creature stated.

Grog pushed the teacher off the balcony and down into the pile of flesh. Grog didn’t wait around to see him hit the ground. He was off and running.

The group reached the stairs and stopped, waiting for Grog. Ten seconds later, he arrived.

“Let’s go!” Eltharion yelled.

“Patience…” Bink gathered everyone in close and cast teleport. The world faded into a milky nothingness, and faded back in. They were in the laboratory in castle Brunswick.

“Whew…” Eltharion sat down on a nearby chair.

“What a day…” Bink said.

“I’m gettin’ a drink,” Ogrim grunts.

“Me too,” Grog follows.

Bink goes and finds Adlai, Blaze, Damaré and Jezda. He tells them what happened, and to start getting ready. They’d be leaving for the southern forest tomorrow.

Adlai decides to scry the king, and Bink follows. Adlai casts the spell, and both of them watch the mirror. The image that shows up is a bit confusing.

Wallace is standing in a grassy field. A blonde human female is approaching him. She is wearing dark robes and holds out a glowing amulet. They stand facing each other without words for several minutes.

“Fine, I agree to your terms. You may cast one spell upon me, if you promise to leave the other towns in this region alone, and calloff the dragon,” Wallace says proudly.

“I’m glad we have an understanding. This won’t hurt a bit,” and the woman begins to cast a spell, holding out the amulet.

“Isn’t that spell magic jar?” Bink asks.

“Looks like it. But that can’t affect Wallace, he’s a deity,” Adlai puts in.

A bright flash blocks their view. After the light subsides, the scrying spell ends.

“What, what happened?” Bink asks.

“I don’t know. The spell should last for an hour, at least,” Adlai responds.

“Hm, not good. I’ll tell everyone that we’re leaving early in the morning. Need to see what happened as soon as possible,” Bink says. “Was that lady Velkvir?”

“Pretty simple for a lich of that power to take over a new body to use every once in a while, and pretty common, too,” Adlai replies.

The Heroes make their preparations (or drink) for the next day.

“Jezda and I will go on horseback. We should try to warn the other towns in the forest area about the dragon and lich before it attacks them. You guys should go straight to Wallace,” Damaré offers. Everyone agrees.

“Ready?” Bink asks. Blaze, Ogrim, Grog, and Eltharion nod, grasping their weapons in preparation.

A lady lich? Is Velkvir really that neurotic? What ended the scry spell? Find out the answers, next update!
 

Loot Time!

Though it wasn’t much, it was enough. I’ll list what they got, and give a more detailed description of the special items, below.

Spell Stone – Vibrant Purple Ioun Stone

Technicolor Dreamcoat – Robe of Scintillating Colors

12 Magical Books - Tome of Clear Thought +1 and +2, Tome of Leadership and Influence +1 and +2, Tome of Understanding +1 and +2, Manual of Bodily Health +1 and +2, Manual of Gainful Exercise +1 and +2, Manual of Quickness of Action +1 and +2.

The Sun - +4 blinding energy sickle. Emits a daylight spell heightened to 9th level. As a standard action, you may blind anyone within 30 feet, as per the spell blindness/deafness. DC 15 Fortitude save.

The Moon - +4 keen scimitar. Emits true seeing within a five-foot radius around the blade. The true sight of the blade reveals all illusions as per the spell, and everyone can see things as they truly are, not only the wielder of the blade. As a standard action, you may stun anyone within 30 feet for 1d4+1 rounds. DC 15 Fortitude save.

If both weapons are wielded simultaneously, you may invoke both blindness and stunning as a full-round action. If the full attack option is used, you may forgo all attacks with one blade or the other (still taking -2 to the remaining attacks) and invoke either blinding or stunning (whichever blade you don’t attack with).

Murasamé - +5 intelligent defending katana. Int 18 Wis 12 Cha 12. Can speak telepathically with the person who has the blade on them. Grants Improved Initiative and Find Traps (as the spell) when it is wielded. If the wielder dies while protecting his friends/loyalties/master, they will be true resurrected. This ability is gone after it is used once. (Grog and the rest of the Heroes don’t know of this last ability.)
 
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Reality slips away, and in a flash, the Heroes find themselves surrounded by firey death.

Bink had concentrated hard on the location where he and Adlai had scryed the day before. He had teleported there correctly, but the scene was vastly different.

They were on the outskirts of a small town, surrounded by trees. All of the buildings in the town were burning or collapsed. Two bodies lay at their feet. One of the woman they had seen the day before, and one was a very large man, wearing plate armor. He had many cuts all over his body.

“That’s Grunge…” Bink says, looking away.

“Who?” Eltharion asked.

“One of Brunswick’s knights. Search the bodies Eltharion. Everyone else, spread out and look for survivors…” Bink orders. Everyone complies, shaking their heads at the carnage.

A few minutes later, everyone can hear Blaze’s voice calling.

“Come over here! I found someone!” and everyone comes running. “Tempus!” Blaze yells and lifts off some heavy wooden beams and debris from the bleeding man. His head is covered in blood and he has burns all over.

“Felix!” Bink says when he reaches them.

“Who?” Eltharion asks.

“Felix Stromdak, another one of the king’s knights,” Bink explains.

“Man, am I ever glad to see you…” Felix’s voice is weak. Blaze casts heal on the man, closing up his serious wounds. “Thanks. That’s much better.”

“What happened here?” Eltharion asks.

“Well, let’s just say, you showed up a little late. I’m not exactly sure what happened, but I saw Velkvir, in that female’s body, go up to Wallace. She held a peculiar stone forth, and a giant explosion of white light flashed. Once my eyes cleared, I saw Wallace standing, and the female laying on the floor. Wallace bent down, picked up her belongings, and put her cloak on over his own. I knew something was off about it.

“Right afterwards, Grunge, who was hiding in the forest near them, charged forward. Wallace spun and countered… after a few short seconds, Grunge was shredded to pieces…

“Wallace cast a spell and flew up over the city. That’s when I decided something was definitely off, and I ran. I left my position on the roof of this building, but when I got to the bottom of the stairs, a huge explosion erupted around me. I was knocked out cold. I’ve been nursing myself back to full strength here before I was going to venture back to the castle.” Felix takes a long breath after he finishes.

“Well, we’ve got more pressing matters. We have reason to believe that the dragon that teamed up with Velkvir is still terrorizing towns around here. We need to move out and warn the other towns,” Bink says.

“Actually Brolin was tailing the dragon from the ground. And Gordon was racing ahead to the next town to warn them,” Felix says.

“Do you know any landmarks from the next town?” Bink asks.

“Sure, there’s a big ornate fountain,” Felix replies. “Why?”

“Describe it for me… we’re going to teleport there,” Bink says.

Felix does his best to describe the town square.

“Everybody ready?” Bink asks.

“Let’s get going. We don’t want the next town looking like this one…” Eltharion says.

Bink shrinks everybody with his staff of size alteration, and then teleports. They arrive in the middle of a pretty bustling town square. Many citizens are walking around doing business, and are caught off-guard by the shrunken adventurers. Bink ends the reduce spells, returning everyone to normal size.

“Do you know if there’s a mayor? Can we meet the mayor?” Bink asks a couple of passers by, who look at him strangely and move on.

“Damn. I wonder if Gordon has gotten here yet…” Felix hefts his flintlock longrifle onto his back.

After a little bar hopping and information gathering, they find Gordon.

“Felix! How are you?” Gordon greets his fellow knight with a hug.

“Not so hot. Gruge is down, and the king has gone crazy,” Felix says. Gordon looks perplexed.

“The lich Velkvir cast a spell, and we think that he somehow took over his body, placing his soul in a gem,” Bink explains.

“But, he’s a deity… simple magic like that can’t work on him, can it?” Gordon asks.

“Something strange happened. We’re still not sure why. But anyway, have you warned the town yet?” Bink asks.

“Yes, I’ve met with the town elders, and they are skeptical. Maybe if you come with me, they’ll believe us,” Gordon said, and the Heroes agree.

Gordon McDale, Felix Stromdak, Bink the Sorcerer, Grog of Grumbar, Eltharion Ulthuan, Ogrim Oakenshield and Blaze Brague head to town hall. The elders agree to talk to them.

“Come in, I see you have brought friends,” one of the elderly men speaks.

“Yes, and they can attest to what I have told you,” Gordon says. Bink steps forward.

“Listen, we just came from Forlis, the next town over, and it has been completely destroyed. The dragon is on its way here now. It’s only a matter of time before it arrives and destroys your town too.” Bink says calmly and coolly. His eyes almost hypnotic.

“And, all of you say this is true?” the elder asks.

“By the mark of Brunswick, I swear it to be true,” Felix says, and the others nod in agreement.

“All right, we’ll take your word for it, then. What do you suggest we do?” the man asks.

“Evacuate the city for a few days, so we can prepare a defense. We don’t think the dragon is looking to kill people. We think it is under orders or magically compelled to destroy all the nearby cities,” Bink explains. “And also point us to anybody who lives here who might be able to help us.”

“All right, we’ll get started on the evacuation. Go to the church and ask for the head priest. He should be able to help you. There is also an alchemist shop. Find it, and the owner will help as well, most likely,” the elderly man says, standing up with the rest of the council to spread the word.

“Okay, Felix, Gordon, you go and find any kind of siege weaponry this town might have. Blaze, Ogrim, you guys go to the church and enlist the head priest. Eltharion, Grog and I will go to the alchemist,” Bink orders. Everyone heads off.

………

“So, do you have anything we can use?” Gordon asks impatiently.

“We have two small ballista. That’s it. We were never really prepared for a big attack or anything,” the head of the guard says.

“That’ll do. Have them moved onto the two highest buildings in town. We’ll man them, so after you get them moved, evacuate with the others,” Gordon says, matter-of-factly.

“Will do,” the guard replies.

………

“But we really need your help,” Blaze pleads.

“Look, I have taken a Vow of Peace. I will not take place in violence,” the middle-aged priest of Waukeen says.

“Is there anything you can do to help us, before ye evacuate?” Ogrim asks.

“Of course. Just because I won’t take place in the violence, doesn’t mean I am heartless. You fight for our town, and for that I am thankful. I have a scroll you may use as you see fit,” the priest goes into a back room, and comes out, handing Blaze a scroll. “It has the spell Gate on it. Please make good use of it.”

“Thank you very much, I’m sure it will be of use to us,” Blaze says. “Be sure to evacuate soon.”

………

“Do you own the shop, or are you just a worker?” Bink asks the small goggle-clad gnome behind the desk at the alchemy shop.

“You know, we make more here than tanglefoot bags and acid…” the gnome chuckles.

“You didn’t answer my question. Are you the owner?” Bink reiterates.

“Yes yes, I am the owner, and the only employee. What do you want?” the gnome asks.

“We already told you, the town is being evacuated, and we need help fending off a dragon!” Eltharion is frustrated.

“Hm… I’m not much of a warrior. But I’ll help however I can,” the gnome answers, adjusting his goggles.

“Thanks. Maybe you can help with any siege weapons we get. Make them, blow up or something,” Bink says. Grog tugs on his Technicolor Dreamcoat.

“Time to go,” Grog says.

………

The Heroes meet up in town square.

“Okay, looks like we’ve got some help. Let’s set up a defense and a plan,” Blaze says.

The next few days are long and nerve-wracking. Felix spends most of each day up on a roof looking through the enchanted eye-piece on his flintlock longrifle, watching for the dragon. Blaze, Gordon and Grog set up the ballistas. The gnome helps to tip the ballista bolts with some explosive powder. Bink makes a map of the town and its bigger buildings, hopefully to be able to make a feasible plan. Eltharion spends his time scribing Protection from Acid scrolls.

After two days, Damaré and Jezda arrive on horseback.

“Has the town been deserted? What happened here?” Damaré asks.

“No, we evacuated. Come on, we’re formulating our plan right now,” Bink says, leading Damaré and Jezda to the town square.

“All right, so this is what we’ve come up with. Gordon will stand outside of town square by himself, hopefully luring the dragon in to attack him, solo. Gordon will then run toward the river that is off to the square. The rest of us will be here in town square as well. We will follow Gordon, and try to engage the dragon near the river. Since we know green dragon’s have an affinity for water, we’ll use that to our advantage. We are counting on this. While the battle is raging near the river, if someone can jump into the water, maybe that’ll lure the dragon to do likewise, to fight on its own turf.

“Once the bait has jumped into the water, Blaze will use the scroll of Gate and create a portal just under the surface of the river, but above the person who jumped in. This way, when the dragon jumps in after, instead of getting a bite out of someone, it’ll end up in a different plane. Blaze shuts the portal, and all is well.” Bink looks around at everyone.

“Seems like a longshot…” Eltharion says. “But I’ll be the bait. I’ll jump into the river.”

“All right, we got our bait. Damaré and Jezda, you two man the ballistas. Felix, you stay on a roof nearby and help by shooting the dragon. Everyone else will be on the ground in town square, and will move over to the river,” Bink explains.

“I guess it’s the best we got,” Damaré says.

Gordon’s head snapped up.

“I just got a message from Brolin. He’s been following the dragon. He says the dragon is now heading this way. It should be here tomorrow,” Gordon looked around at everyone. His face was resolute.

“Let’s get ready…”

Can this crazy scheme work? What could possibly go wrong? Who could show up and ruin everything? Get these questions answered next time!
 

None of the buildings were much higher than two stories, but Damaré, Jezda, and Felix held their ground on their respective rooftops. Damaré and Jezda were both behind ballistats. Felix was checking over his flintlock longrifle.

Down in the middle of town square Eltharion, Bink, Blaze, Grog, and Ogrim stood. Eltharion had previously cast protection from acid on everybody in the square. Bink had polymorphed himself into a troll.

“You think this is a good time to try these out?” Eltharion was holding his laser pistol and the other, stranger futuristic weapon he had stolen from the Kendri Starseal in the future.

“Maybe later,” Ogrim grunted, looking over his own laser pistol.

Gordon was off by himself, on the other side of a building. He was waiting, hoping the dragon would be drawn in to attack him, as he was alone.

Around mid day, everyone was getting restless.

“Why hasn’t Gordon gotten another message from Brolin? What could be the problem?” Bink wonders aloud.

Just as he says this, the Heroes see several dark forms atop the buildings surrounding them. All of them are humanoid wearing dark concealing cloaks. They all have crossbows aimed down at the party. There is about ten of them in all. One of them stands up; a familiar face.

“How inconvenient for me to show up, just before you have to fight a dragon,” Dendybar muses. “I just love catching you off guard…”

“I’ve heard enough…” Eltharion pulls out the strange futuristic gun and fires it at Dendybar.

((To my surprise, I assure you. I was thinking “Eh, he’ll probably miss.”

:: Dice roll… :: “I got a 19, plus my dexterity and base attack, that’s a 38.”

“D’oh…” So then, I was thinking “Eh, he’ll make his save.” Fort DC 22, not so bad. I look to his Dendybar’s character sheet. Fort save +6. DOH! I always roll big deal rolls in front of the PCs.

:: Dice roll… :: “Dude, there’s no way he makes it on a roll of a 5, right?” The PC asks me, as I watch my villain go bye-bye.))


A huge blast of bluish-black rippling energy flies at Dendybar. Time and space ripples around the point of impact-Dendybar’s chest. Finally, it looks like the very space around him folds in, and Dendybar is gone.

A volley of crossbow bolts pelts into the party. Everyone dodges for the most part, and they burst into action.

Ogrim, Blaze and Grog immediately sprint toward buildings, to try to climb up and kill the assassins with crossbows. A form materializes about 40 feet above Eltharion and Bink; the spikey-haired dark elf, Kev’Zen. A glowing psionically charged dagger appears in his hand, and he throws it down toward Blaze. Repeat three more times. Blaze stumbles to one knee, his body weakened by the sharp stabbing pain of the blade, and the subsequent stabbing pain to his mind. The wounds are horrible; blood leaks from his armor at every crevice.

Bink casts haste and then touches Eltharion to cast fly on him.

“Go get him,” Bink says as he does so. Eltharion obliges. He holds his blades forth, the Moon scimitar and the Sun sickle. The light from the Sun and the mysterious power of the Moon blind and stun Kev’Zen, who plummets to the ground. Eltharion looks down at him, smiling.

“Prepare to die, dark elf scum,” Eltharion muses.

Far above them, a seemingly small shape passes overheard. A voice is heard from one of the roofs a few hundred feet away.

“The dragon, the dragon!” Felix can be heard faintly shouting.

Something crashes down right next to Kev’Zen’s prone body. Another body. Slams down hard, after having been dropped from over 500 feet up. The body is completely mutilated. Huge bite marks and ripped flesh cover the once-human. It’s also covered with acid burns. A broken bow lands a few feet away.

Blaze heals himself, staggering to his feet. Ogrim and Grog start climbing nearby buildings, to get to the cloaked rogues. Most of them start running, after seeing Dendybar die and Kev’Zen fall, stunned.

Eltharion cuts into Kev’Zen ruthlessly. Stunned, he can’t really put up much of a defense, but doesn’t stop moving yet.

Kev’Zen regains the ability to move normally, and with an evil sneer, he manifests a power, and vanishes from view.

“Damn!” Eltharion curses, kicking the ground.

“That’s the least of our troubles,” Bink says, pointing to the dragon’s faint form dive to below their sight.

A few seconds pass, and they hear, from Gordon’s location on the other side of the building, a great inhalation, and then a splashing and sizzling sound. The great green dragon then flies up over the building.

The thing is terrible, in every sense of the word. Not only it the monster huge, it is terrifying. Everyone is notably shaken from seeing the great beast.

Several dweomers are apparent, as well. The dragon is moving way too fast. It also appears as though there are several different images of the dragon, side by side. Couple all that with the image of the dragon being blurred, and the Heroes were mightly worried.

Eltharion ran toward the river, trying to look scared. Bink cast fly. Blaze got the scroll out and got ready to cast gate when the dragon went into the water.

Eltharion turned when he reached the river. Ogrim pulled out his laser pistol and fired, taking out one of the mirror images. Eltharion did the same, destroying another image. The dragon, if it could smile, did so, as it landed in the midst of everyone. He cast a spell, a fireball streaking toward Blaze and Ogrim. The fire enveloped both of them, though they were able to dodge out of the way of the brunt of the blast. The smell of burnt hair and scorched flesh filled the air. Another fireball flew at Bink, who dodged out of the way as well, taking only minimal damage.

Bink cast dispel magic and then magic missile at the dragon. The blur, the images, and the haste of the dragon were successfully dispelled. The bolts slammed into the dragon. The dragon didn’t flinch.

Partially surrounded, the dragon turned to Eltharion. I hope you know how to swim, morsel, the dragon thought. It took to the air and flew at him fast, too fast. Eltharion had no time to jump into the river first. The dragon placed a giant clawed hand into Eltharion’s body and pushed him into the river, diving in with him.

Blaze cast gate, opening a portal directly under the surface of the water.

“I banish you to HELL,” Blaze said with authority. And so he did.

Eltharion and the dragon were expelled onto dry land, surrounded by barren gray wastelands. Firey explosions and volcanic activity could be seen off in the distance. The sky was covered in dark, black clouds. Eltharion and the dragon fell to the ground quite unceremoniously.

“Uh oh…” Bink’s troll-mouth said. Bink took to the air and flew into the gate himself.

“Don’t close it until we get back!” Bink yelled as he went in.

Eltharion was flying out just as Bink was flying in.

Bink landed right next to the dragon. He chuckled and shot a volley of ten magic missiles into it. They pelted him, but didn’t seem to bother him much.

Troll morsel… I know how much you love acid… the dragon thought. He went through his normal routine. He closed his eyes, breathed in deep, and let the acid fly. A huge stream of sticky acidic liquid spewed forth, completely engulfing Bink, who didn’t even attempt to dodge. He grinned at the dragon, and flew up out the gate, completely undamaged. The dragon looked on in shock.

Bink emerged from the river and Blaze immediately closed the portal.

“Whew…” Bink said as he let his spell end, returning to human form.

“Glad that’s over…” Eltharion said, soaking wet.

“Who was this, I wonder…” Blaze said, looking down at the body the dragon dropped.

“He was carrying a bow? Sounds like Brolin Flystrigth, one of the king’s knights. Maybe that’s why we didn’t get another message from him,” Bink reasons.

Damaré, Jezda and Felix have since left their rooftop posts and gathered in the town square.

“That’s Brolin all right. Not that I can recognize him, but the armor, the seal, that was him. I think I’m going to be sick…” Felix turns away. Grog come running back from around the building where Gordon was stationed.

“Gordon doesn’t look much better…” Grog said, holding up Gordon’s polished sword. “This is all that isn’t a puddle.”

Bink went around to investigate himself. Sure enough, that sticky acid was everywhere. Half of the building Gordon was standing by was melted away, as well. Nothing was left of Gordon, not armor, not flesh, not anything. Bink returned to the group.

“Sorry Felix, I know you were close with them,” Bink said.

“No kidding, I can’t believe this. The king is gone, the knights are gone. Adlai and I are the only ones left…” Felix sits down on the ground in a bit of shock.

Suddenly, the blade Grog was holding vanishes, and a young man with blonde hair and blue eyes appears next to Grog, wearing basic white clothing.

“Hello everyone. I’m Helian,” the man says.

“Isn’t that the name of a town?” Eltharion asks himself, nobody listens.

“Who are you?” Bink asks the man.

“I am the blade, and the blade is me. Gordon has wielded me for many years. I was saddened to see him fall,” the man explains.

“Interesting. Well, we’re sad as well. Felix can wield you until we get back to the castle and figure out what to do next,” Bink says.

“That will be fine. Felix was a close friend of Gordon. I would like that, very much,” the man vanishes, and the blade reappears, this time in Felix’s grasp. Felix sheaths the blade and stays seated, pondering.

“Let’s let the townspeople know that they can come home. We need to get back to the castle, in cast Velkvir actually did take over Wallace’s body. We don’t want another imposter running around,” Eltharion says. The group goes to the refuge spot for the town and lets the elders know it is safe.

The following day, Bink uses his staff of size alteration to make everybody small, and teleports back to Brunswick.

“Let’s find Adlai,” the group marches toward the castle.

Is Velkvir in the king’s body? How can they get him out? How can a magic jar work on a deity? These questions and others will be answered next time.
 
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“What do you mean, we can’t come in? Let us talk to Adlai, come on,” Eltharion tries to push past the guard at the door of castle Brunswick, but is halted.

“On orders from the king and Adlai, nobody is to enter, except for you,” the guard points to Felix, who walks past him and goes in.

“But the king is an imposter!” Eltharion protests.

“Yes, yes, that was last week, remember? This is the real king,” the guard responds.

“Don’t worry, I’ll let Adlai know, and see if I can get you all in here,” Felix says, nodding to the Heroes.

The rest of them head over to a nearby inn.

“I’m going to the bar… I need a drink,” Eltharion says. Bink and Ogrim go with him. Grog, Jezda, Damaré and Blaze get rooms and relax.

At the tavern, Eltharion kicks back with an ale. After an hour of drinking, a man clad in black approaches Eltharion.

“Well met, friend,” the man offers his hand. It is Donald McGraw, the thief who stole Dendybar’s hat. The one that Eltharion had chased before, thinking it was Dendybar himself.

“Ah, Donald, nice to see you. What’s happening?” Eltharion asks. Bink and Ogrim listen in.

“Are they with you?” Donald asks, looking to Bink.

“Yes, don’t worry. This is Bink and Ogrim. They are friends,” Eltharion says.

“I’m Donald McGraw,” he says, looking back to Eltharion. “I’ve got some bad news. I have a feeling that my Guildboss, Pignose Jack, is being manipulated. He’s been acting really strange recently, and just put me up to a really odd job. I was supposed to go in and do it tomorrow, but I heard you all were back in town…”

“Wow, fast work, we’ve only been here for an hour or so,” Bink says.

“My sources are many. Anyway, I came to get your opinion, since I know you guys are close to the king and all. I was told to go in and steal something from the castle. Pretty big deal, but there’s more. I had a feeling one of my guildmates was acting funny as well. And sure enough, while I was on my way here to see you, I found this planted on me,” Donald tosses something to Eltharion. It is a small vial and a note. The note says “use this poison to kill the king.”

“Woah, so you were going to kill the king?” Eltharion asks.

“No, no, I was going in to steal something. But obviously, someone at the castle has been tipped off to me going in, and they were going to accuse me of assassination. The strange thing is, I don’t know why anyone would want me to be accused of something like that,” Donald looked confused.

“Didn’t Adlai say something about assassination attempts…” Bink was thinking.

“Well, I know about the law. If a very serious crime is attempted, like assassination or something like that, against the king, then the king will hold a personal audience with the accused in the Oubliette to find out their motives, or whatever. But why would somebody want me brought before the king?” Donald asks.

“So they know where he is,” Bink reasons. “Listen, the king isn’t even really the king right now. It’s some evil wizard, inhabiting the body.”

“Oh man, this is way too complicated. I should just skip town…” Donald says.

“No, I think we can use this to our advantage. We need to corner the king, to try to get the wizard out of his body. If you are accused of assassination, then we can easily corner him in the Oubliette,” Bink explains.

“So you want me to go through with the heist, get caught, and be used as bait for you guys to trap the fake king?” Donald asks.

“Exactly. Any other questions?” Bink says.

“I… guess not. You’re not gonna leave me hanging, right?” Donald says.

“Come on, we’re better than that. You’re a good guy,” Eltharion says, handing back the vial and note.

“All right, well, I’ll be going in tomorrow night at around nine, so be ready about an hour or so after that to come get me…” Donald says.

“Don’t worry about it, you’ll be fine,” Bink reassures him. Donald bids them farewell and heads out.

“Looks like we found a way to get to the king after all,” Bink says. The others nod.

“Should we teleport in, or should we just barge in the front doors?” Eltharion asks.

“I think we can teleport into the jail, and then use the secret passage to get into the Oubliette. That would be best,” Bink replies.

“Let’s go tell the others to be ready tomorrow night,” Eltharion says.

………

“That fool Donald McGraw will play right into our hands…” Vazina Deblora hissed. Her thin dark elven features curling into an evil smile.

“The Guildboss was so easy to… convince,” Gek’rek responded, his clothing tattered, as usual.

“Don’t get cocky, we need to prepare. The king will be in the Oubliette a little after nine tomorrow. That is when we kill him,” Meztil said, always cool and collected.

“Elf… the elf is back…” Zik’zin growled. The small ivory horns a quiet contrast to his black skin. His large, bat-like wings buffet slightly.

“We’ll deal with them after we kill the king. We must make sure there is as little resistance as possible here in Brunswick. Plus, we owe them for last time. We never got to finish our battle, thanks to you…” Vazina’s eyes narrow as she looks to Meztil.

“I didn’t think that dwarves were stupid enough to push over giant walls of iron, or I obviously wouldn’t have put one up in the first place,” Meztil says in his defense.

“You should be grateful that we didn’t slaughter you for that mishap. We could easily have been destroyed by that dragon, had the wall not fallen onto it,” Gek’rek added.

“Enough of this. We must prepare our ambush. We will wait until after the interrogation is over, and then strike. The king will never know what hit him…” Vazina’s evil smile grew.

Are the dark elves in for a surprise when they find out the king isn’t really the king? Would they care? Who is working with who? What forces are where? What the heck is going on!? I’ll try not to confuse you so much next time!
 

The following night, everybody was a bit nervous.

“So Donald is getting captured right now, and we’re supposed to hope that Velkvir, while in the king’s body, decides to play along as the real king and face his fake-would-be-assassin in the Oubliette in exactly one hour therefore allowing us to swoop in and free the king’s body from Velkvir?” Damaré is exasperated.

“Exactly. And we’re teleporting in one hour. Get ready,” Bink responds.

Blaze, Damaré, Grog, Eltharion, Ogrim, Jezda and Bink ready themselves. When they feel it is about the right time, Bink shinks everyone and teleports. They arrive in the castle jailroom. The guard behind the table is startled and stands up. Bink blasts him with a color spray and he falls unconscious.

Bink changes everyone back to normal, and they tie up the guard. Eltharion triggers the secret passage leading from the jail to the Oubliette, and they proceed through quietly. Wallace, Adlai, and Donald can be seen in the huge circular room below them. Wallace has the strange glowing gem about his neck. Donald is manacled.

Now, attack him now! The Heroes hear in their heads. The voice seems to be coming from the gem. It is the king’s voice. Wallace’s form doubles over. He falls to one knee, gritting his teeth. The party bursts into action.

“TEMPUS!” Blaze bellows, his armor straining and squealing as his muscles expand. Grog’s eyes go bloodshot as he calls out in rage. Ogrim and Eltharion calmly pull out their blades. Ogrim’s Orc-Killer axe covered with notches. Eltharion’s Sun and Moon lighting up almost the entire chamber. Jezda’s greatsword gleams. Damaré’s spiked chain dances about his form. Bink’s Technicolor Dreamcoat scintillates. They all descend the long staircase and surround the king’s paralyzed form.

“Wh, what are you doing?” Adlai asks in surprise.

“Stand back,” Jezda says, standing between Adlai and the rest of the group.

Weapons fly in from every angle. Two battle axes, one katana, one scimitar, one sickle, one spiked chain, five magic missiles.

Again.

And again.

The king’s deific form standing up to the punishment in an uncanny way. But after about 20 seconds, the king collapses, a pile of sliced flesh.

“Thank you, for doing the dirty work for us…” a voice from the top of the 100 foot tall circular chamber calls down at them. A fireball erupts in their midst, everyone dodging and leaping out of the way as best they can.

Four familiar forms can be seen floating above them. The four dark elves that had attacked them outside of the dwarven stronghold. The female wearing heavy plate armor and wielding the snake flail. The smoothly dressed one, the tatterd clothing one, and the one with the glowing eyes and large wings are also present. The winged one and the female all fly straight down.

The winged one swoops down at Eltharion, slashing into his arm. The dark-elf’s eyes flash bright red, and his longsword spills a chilling cold into Eltharion, along with the cut.

The female dives down at Ogrim, her three-headed snake flail biting out at him. Ogrim blocks with his shield.

The black-cloaked elf casts another spell of unknown effect. The disheveled one smiles wickedly, readying another fireball.

Bink ducks aside, casting haste and then fly on Blaze. Blaze immediately flies straight up at the black-cloaked elf. The elf smiles, hardly even attempting to dodge the axe, trusting his magic to protect him.

Bad move.

“In Tempus’ name!” Blaze calls out; his axe cleanly slicing through the elf’s torso, both pieces falling to the ground below.

The other dark elf flying next to Blaze almost lets out a shriek. His eyes widen and he goes frantic.

Ogrim enters the dwarven defensive stance, and swings his axe out at the drow priestess. He connects solidly three times, smashing through her fine adamantium armor.

Eltharion fares better than the last battle he had against this fiendish elf. He places several expert cuts into the elf with his Moon-scimitar. He uses the Sun-sickle to try and blind the elf, but to no avail.

Grog is foaming at the mouth, and he runs up the winding staircase, thinking to jump out onto the other elf floating above them.

Damaré grabs the amulet from off the king’s battered form and retreats into one of the jail cells to keep it safe. Jezda pushes Adlai into the cell as well, and stands guard outside.

The dark elf flying near Blaze throws a cone of cold down onto the Heroes, engulfing friend and foe alike. The drow seem unaffected, but the Heroes feel their extremities go numb. He then casts invisibility and vanishes.

“Blast. Eltharion! Come use your blade, he was right there!” Blaze points, while flying down and laying another unearthly powerful axe hit to the fiendish dark elf. Bink casts fly on Eltharion and himself.

Eltharion flies up, swinging his Moon blade back and forth to try to reveal the location of the invisible dark elf. He succeeds. The dark elf is revealed and Eltharion slashes into him hard, slicing him across the neck.

The priestess and Ogrim exchange blows, but Ogrim seems mostly unaffected. The dark elves are starting to despair.

The winged elf growls and slashes into Blaze, drawing a deep wound in his stomach. Blaze swings his axe sideways, chopping as hard as he can. Off comes a horned-dark elf head.

The dark elf near Eltharion floats back and casts another spell, vanishing from view.

“He teleported, or else my blade would still see him,” Eltharion calls out to the others, as he flies down toward the female.

“You may kill me, but the dark elves will destroy each and every one of you,” she spits down at Ogrim, who replies with a chop to the leg. Eltharion pierces her back with his scimitar, twisting it for good measure, and her form falls to the ground, lifeless.

Bink’s vision goes into the magical spectrum and he picks out all the items to save.

They bring Adlai out and explain.

“Adlai, the king is in this gem,” Damaré says, much to everyone’s surprise.

“He’s what?” Eltharion asks, wiping off his blades.

Yes it’s true. The king’s voice emanates to everybody’s mind. Somehow, when Velkvir cast that magic jar spell, some strange coincidence happened. Magic that isn’t supposed to be used against a deity was, and the power forced me into this gem.

“So, how do we get you out?” Bink asks.

I have no idea. And I have no idea who would, either. The gem responds.

“I’ll hold onto it until we find out,” Damaré tries to slide in.

“Fine, I have no problem with that,” Bink says.

“My God, and I thought you all just assassinated the king,” Adlai says, still a little shocked. “So, until we find out how to free the king, that leaves Felix and I as the castle’s only real protection.”

“Don’t worry, we’ll be here,” Eltharion says.

Donald emerges from one of the other cells.

“I watched from in there. You guys sure are good allies to have,” Donald says. Bink snaps his fingers and the manacles fall off. “Thanks. Anyway, I’m gonna get going. We need to stay in touch, y’hear?”

The Heroes all go upstairs, re-settling into their rooms in the castle.

Bink stays in and identifies all the magic items they had gotten from Velkvir’s lair as well as the new ones. Everyone else goes out for a drink. They need it.

“It’s been a long week…” Eltharion says, raising his mug. Everyone toasts and drinks heartily.

………

The next day, Adlai and Felix go to the center of town and give a State of the State address. Explaining that the king has gone “ill” and about how things are growing more and more dangerous. A fairly large crowd shows up.

“Since we’re taking a break, I’m going to head off and try to meet up with my brother,” Blaze says, bidding everyone goodbye, for now.

“I also have things to attend to. Jezda and I are going to go to the giant’s stronghold on foot. We’re not abandoning Trek and The Necromancer.” Damaré says; Jezda and him head out.

………

After about 18 days of reading and resting, a messenger arrives from the kingdom of Baron.

“Bad news from Baron. The dwarven stronghold has been overrun. Most of the dwarves were able to escape, but the stronghold new belongs to the dark elves. The king of the dwarves wishes to have you, Ogrim, return to Baron to speak with him and stand with your dwarven brothers,” the messenger says.

“Then I go,” Ogrim says bluntly, going to get his belongings that very minute. The rest of the Heroes bid him farewell.

………

That night, at the tavern, Eltharion, Bink and Grog, the only Heroes left in Brunswick, gather for a drink.

“So Velkvir, Salménmalón, and Iuz all live together. That’s kinda creepy,” Eltharion says, commenting on their past activities.

“Did you just say ‘Iuz’?” the barkeep asks, overhearing them.

“Yeah, why?” Eltharion responds.

“A couple weeks ago I got a weird bulk order. Kept the note, y’know, cause it was kinda weird. Here,” he hands the note to Eltharion, who reads it.

Order:
18 casks Tralig Ale
4 bottles Elven wine
4 casks Dwarven brew
2 cases, 30 mugs each
Re: celebration following Iuz’s sack of Tovag Baragu and subsequent ascention


“Wonderful. More ascention. Tell Adlai we’ll be out for a couple of days to stop this one…” Eltharion muses.

“Wait, I have that note from Iuz to…” Bink pulls the note out of his pack. “Korbadur. With a name, I think I can get Adlai to scry him. Then we could teleport there and, you know, do something about him. Maybe stop his force from reinforcing Iuz.”

“Uh oh, you sound serious,” Eltharion rolls his eyes.

“Come on, I’ve been sitting around here for too long. Need to do something!” Grog pipes in, tugging on Bink’s rainbow robe.

The three Heroes look at each other, smiling.

A mission.

Finally.

Are the drow going to take over Brunswick next? Will the Heroes be too split up to help? Where is Tovag Baragu? Should I really have run “Die Vecna Die” in my 3.0 campaign? Get all these questions answered, and more, next update!
 

The characters just reached level 16 or so. They stay around this level for a while, as you'll see. :: snicker ::

Anyway, go back the the first post and download/view the attachment I just put up.

It's a rough sketch of the continent of Aldor-Valencia. Gives you an idea of where they were going and where they've been.

Any questions/comments, feel free to speak up!
 


Into the Woods

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