cptg1481
First Post
Hummm....favorite Class.....
I personally don't think that the favored class is useful. Likewise, I don't penalize the players for multiclassing in any way. The reason.....
I think that the inherent penalties of multiclassing are penalties in and of themselves. I mean while a multiclass character is more of a jack of all trades type guy he will never be as powerfull as one of a straight class. There's the BAB penalty at 1st level for most and then loosing spell levels and the fact that most really powerful class abilities are of higher level.
I don't buy the effort required to maintain the varied and diverse skill sets opinion. In essence a player is making a himself a unique class by combining existing ones into the spesific role the player sees his character filling.
Take for instance...,me, I'm a military intelligence officer in the army. However, I have several varried skilll sets that I have learned over 17 years of time....like I was a sniper in the infantry, a special forces weapons specialist, an EMT, a linguist, an interrigator and a counterintelligence operator.
I don't compartmentalize these seperate skills, rather, I have molded them into one "class", which is unique to me. I draw upon all of these abilities to make decisions, plans, and utilize all of my skills to accomplish something.
While I will admit that my skills as a sniper have atrophied over the years I still apply the fundementals I learned in that training to basic problems and such. Although, I think with a little refresher before a mission I could still pull off the role. I don't think that I suffer any penalties to any one skill set because I exclusively use another for a short time. I think that multiclassing is the ultimate PrC, it's a conglomerate of those skills you as a player want your character to have.
I like it that way....I let my players freely multiclass as often as they want without penalty.
IMO multiclassing is making a unique "class" or persona for a character based upon what role the plaer sees the character playing in said game. I don't and will not penalize them for it.
I personally don't think that the favored class is useful. Likewise, I don't penalize the players for multiclassing in any way. The reason.....
I think that the inherent penalties of multiclassing are penalties in and of themselves. I mean while a multiclass character is more of a jack of all trades type guy he will never be as powerfull as one of a straight class. There's the BAB penalty at 1st level for most and then loosing spell levels and the fact that most really powerful class abilities are of higher level.
I don't buy the effort required to maintain the varied and diverse skill sets opinion. In essence a player is making a himself a unique class by combining existing ones into the spesific role the player sees his character filling.
Take for instance...,me, I'm a military intelligence officer in the army. However, I have several varried skilll sets that I have learned over 17 years of time....like I was a sniper in the infantry, a special forces weapons specialist, an EMT, a linguist, an interrigator and a counterintelligence operator.
I don't compartmentalize these seperate skills, rather, I have molded them into one "class", which is unique to me. I draw upon all of these abilities to make decisions, plans, and utilize all of my skills to accomplish something.
While I will admit that my skills as a sniper have atrophied over the years I still apply the fundementals I learned in that training to basic problems and such. Although, I think with a little refresher before a mission I could still pull off the role. I don't think that I suffer any penalties to any one skill set because I exclusively use another for a short time. I think that multiclassing is the ultimate PrC, it's a conglomerate of those skills you as a player want your character to have.
I like it that way....I let my players freely multiclass as often as they want without penalty.
IMO multiclassing is making a unique "class" or persona for a character based upon what role the plaer sees the character playing in said game. I don't and will not penalize them for it.