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Drowning in (Character Sheet) Details
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<blockquote data-quote="The Monster" data-source="post: 7817910" data-attributes="member: 69516"><p>For me, a character sheet should have what I need to play the character - no more, no less. A character sheet is a tool for playing the character and should serve that task efficiency and as completely as possible.</p><p>A small space for an image is nice, though I see that as more of a tool for the other players than for me - once I've picked it out, or even just seen it a few times, I know what my character looks like; if someone asks, I can just point at the pic. And if I really want, I can print it on a separate sheet (which I usually do, along with character bio & background). </p><p>Speaking of separate sheets, I understand some people like having space for 'Notes' on a character sheet. If I want to take notes, I get out a blank page. The only thing I ever use character-sheet 'notes' space is for rules I use a lot in play that aren't easy to remember (and for some reason aren't already on the character sheet).</p><p>Mostly, I want data - useful data. Art and decoration are nice fluff, but purely secondary. Good graphic design is one thing, to give clarity and emphasis to what you use the most. Fancy scrollwork and extra images are just pretty - and annoying if it gets in the way of clear and complete information.</p><p>If I have to turn a character sheet over in the normal course of a turn, to me it's a poor design. I'll make some allowance for spell descriptions, but if you need that much text for spells, it should be on a spell sheet of its own.</p><p>If I need more than a single two-sided page to play the character (not including bio & background fluff, of course), it's either very bad design or the game is way more complicated than I'm willing to play. Again, spells and other specials should, in my opinion, go on a sheet of its own if it's that big a deal.</p></blockquote><p></p>
[QUOTE="The Monster, post: 7817910, member: 69516"] For me, a character sheet should have what I need to play the character - no more, no less. A character sheet is a tool for playing the character and should serve that task efficiency and as completely as possible. A small space for an image is nice, though I see that as more of a tool for the other players than for me - once I've picked it out, or even just seen it a few times, I know what my character looks like; if someone asks, I can just point at the pic. And if I really want, I can print it on a separate sheet (which I usually do, along with character bio & background). Speaking of separate sheets, I understand some people like having space for 'Notes' on a character sheet. If I want to take notes, I get out a blank page. The only thing I ever use character-sheet 'notes' space is for rules I use a lot in play that aren't easy to remember (and for some reason aren't already on the character sheet). Mostly, I want data - useful data. Art and decoration are nice fluff, but purely secondary. Good graphic design is one thing, to give clarity and emphasis to what you use the most. Fancy scrollwork and extra images are just pretty - and annoying if it gets in the way of clear and complete information. If I have to turn a character sheet over in the normal course of a turn, to me it's a poor design. I'll make some allowance for spell descriptions, but if you need that much text for spells, it should be on a spell sheet of its own. If I need more than a single two-sided page to play the character (not including bio & background fluff, of course), it's either very bad design or the game is way more complicated than I'm willing to play. Again, spells and other specials should, in my opinion, go on a sheet of its own if it's that big a deal. [/QUOTE]
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