My understanding of the rules gives the following possible attack routines.
The Druid/Monk may attack in two ways.
She may flurry using her base attack bonus for iterative attacks and applying the appropriate flurry penalties. The damage will be from the monk damage tables based on monk level and size plus full strength bonus.
Or,
She many make unarmed attacks (no flurry possible because you want to also attack with non-monk weapons) with iterative attacks based on her base attack bonus, doing damage as above; and may attack with all of her natural weapons at a penalty of -5 from her highest base attack bonus (or -2 with multiattack, or -0 with improved multiattack) applying the natural attacks normal damage die plus one half strength bonus (as secondary attacks).
Example: Mnk2 Dr8
Base Attack Bonus: +7
Form: Brown Bear
May make a flurry at +13/+13/+8 [+7 for base attack +8 for strength -2 for flurry] for 1d8+8 per attack [large size level 2 monk]
Or may make iterative attacks at +15/+15 for 1d8+8 and 2 claws at +10 for 1d8+4, and a bite at +10 for 2d6+4
You can add 1 to all those attacks and damage figures for a greater magic fang cast on the druid to affect all his weapons at +1.
This is similar to a Troll with one fighter level (martial weapon proficiency)making iterative attacks with its base attack bonus using a long sword in one hand and making a claw attack as a secondary natural attack (at -5) with the other hand.
This combination can certainly lead to a large number of attacks, and a good AC. The weakness is the abysmally low base attack, and the lower druid level for wildshape purposes and caster level. The combo gets even weaker when more than 2 monk levels are added. If your campaigns include a large number of low ac foes, this combo is nasty. Otherwise, you're better off as a straight druid for the caster level and improved wildshape forms/times per day.
Compare to a Bbn10 with a 28 Str (buy 16, +2 for levels, +4str item, +4 rage, +2 enlarge) when raging and having enlarge person cast on him, using a weapon focus'd, +2 Greataxe for +21/+16 to hit and 3d6+15 damage... or power attacking down to the +15 hit mod on the low AC foes and hitting for 3d6+27. The average damage is higher for the barbarian in both single attacks and the full attack.