druid feat

Zack2216 said:
sorry, i typed it wrong, I believe that it is natural. How is it unnatural to be one animal (or humanoid) and transform into another. The only reason it is a curse is because it is almost uncotrolable if you become aflicted.

So, you are saying that is is natural to transform from one animal into another. How is transforming from one animal into another natural? Where in nature does this happen? No where. The closest would be an amebia or the color changes of some animlas. But changing into a completely new speices is unheard of in nature.
 

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Ok then, I will try.

Ok, so what if it is unnatural. A druid being able to turn into animals and elementals is unnatural. I still think it should be allowed because of the fact that it is a transformation that is related to animals. Maybe I could think of some set stats, but I want it to be better than or close to some of the other transformations. I don't want the ability to grant the whole cursed bite thing, and it is possible (and is more than likely going to happen) to dump the damage reduction too, as I said ealier. I just want a better reason than "its unnatural."
 

you seem to forget the flip side of this dumb arguement, THERE IS A SUCH THING AS NATURAL LYCANTHROPES.

quoting the MM and SRD

Any character who has contracted lycanthropy and is aware of his or her condition can learn Control Shape as a class skill. This determines whether the afflicted lycanthrope can voluntarily control his or her shape. Natural lycanthropes instead have the Improved Control Shape feat, which gives them full control over their shapeshifting abilities.


who's to say the original druids of the world weren't werecreatures who adapted thier natural shaping ability outward and later it became something other races learned in the form of wildshape. I don't see allowing a feat to take small (and smaller) bipedal forms as a problem. Then using that feat as a pre-req for a large/medium bipedal form
 


ok, so how about this.

lesser Druidic lycanthropy
Prerequisite- wild shape
choose any one animal that is small or smaller(no dire). When you use wild shape, you may turn into a hybrid form of that animal. You gain some of the attributes of the base animal ( like a muzzle if you choose a dog, you gain hair and stuff basically like a hybrid form). When you assume the form, you add the penalties bonuses, and assume the size of the base animal. When you assume the new size, don't apply the normal stat modifiers. The bonuses and penalties are determined by taking the physical scores and subtracting them by 10. You divide the bonuses by 2 and round down. Any odd numbers that accrue should be subracted by 1. You gain all of the feats and extraordinary abilities the base animal has. You also gain any attack forms the base animal has.You gain any natural armor bonuses the base creature has. (ie. the dog. strength 13, dexterity 17, constitution 15. 13-10=3 3/2= 1.5 round down =1. 1-1=0. 17-10=7 7/2=3.5 round down 3. 3-1=2, or +2 to dex. 15-10=5 5/2=2.5 round down =2, constitution +2)

this feat may be taken multiple times

Druidic lycanthropy
Prerequisites- wild shape large, lesser druidic lycanthropy
As with LDL, you choose an animal. The animal chosen may be medium or smaller(no dire). As with LDL, you assume a hybrid form. You gain all feats, extraordinary abilities, and attack forms. You gain the size of the base animal. You gain half of the animals bonuses(-1 if odd).You gain any natural armor bonuses the base creature has.

This feat can be taken multiple times.

Greater Druidic lycanthropy
Prerequisites- wild shape dire,large, LDL, and DL.
As with DL and LDL, you choose an animal. The animal chosen may be large or smaller. As with LDL, you assume a hybrid form. You gain all feats, extraordinary abilities, and attack forms. You gain the size of the base animal. You gain half of the animals bonuses(-1 if odd).You gain any natural armor bonuses the base creature has. If the creature doesn't have a claw attack, you gain a slam attack based on your size(if you are large) slam deals 1d8. attack with your base attack bonus( 15 bab means 3 attacks)

This feat can be taken multiple times.

Supreme Druidic Lycanthropy
Prerequisites- wild shape (large, dire, huge, elemental), LDL, DL, and GDL
You may choose an animal huge or smaller, and it can be dire.As with LDL, you assume a hybrid form. You gain all feats, extraordinary abilities, and attack forms. You gain the size of the base animal. You gain half of the animals bonuses(-1 if odd).You gain any natural armor bonuses the base creature has. If the creature doesn't have a claw attack, you gain a slam attack based on your size(if you are large) slam deals 1d8.If huge, it deals 2d6. attack with your base attack bonus( 15 bab means 3 attacks)

This feat can be taken multiple times.

Say anything if it neads said.
 


If you really can't avoid to let druid assuming wereanimals forms, think first that probably could be more balanced the way was designed in Baldur's Gate II, the computer game. I don't remember his name, but he was a druid who specialized himself in wild shaping into ONE wereanimals, in his his case werewolf. Instead of animals-elementals advancement, he would start just as a wolf... then smaller werewolf, medium-sized one, and greater one at high levels (some sort of this progression, i am not sure at 100% :cool: ).

Anyway if you want a straight comment to your feats, i must say that there should be as prereq an increasins wisdom an constitution:

lesser ... Wis 14+ Cos 12+
druidic... Wis 16+ Cos 14+
greater.... Wis 18+ Cos 14+
supreme... Wis 20+ Cos 16+

It should keep at bay all people that would otherwise incapable to sustain such a wild shape, and still have control over the body (and still being capable of reasoning.... NO spellcasting of course!)

Steven McRownt
 

i think this would be much more suited to the realm of a prestige class, or as in the baldur's gate example posted above (good thinking), a "variant core class" as mentioned in the PHB page 94: Customizing your character, and DMG page 25: Modifying character classes. Whichever one would be easier for you to make up.
Perhaps make up an order for each type of lycanthrope in your world, or just one for good and one for evil, etc... Each with access to the prestige class or which uses the variant druid rather than the standard druid, and they are always at 'war' with one another. Or the werewolf order is always out to get the werebears, etc...
I would stay away from feats allowing to do this.
I am starting to like this idea a lot now, doing it one of these 2 ways. Might have to think about doing this once I am finished with all the other stuff I need to create first!!!
 

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