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Druid metal armor restriction gone?
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<blockquote data-quote="Clint_L" data-source="post: 9080442" data-attributes="member: 7035894"><p>Let's try level 6 against a bugbear chief. Both druids are going to use...I dunno, giant constrictor snake is probably the best option? Let's say everyone's AC has gone up by 1; barbarian, fighter, paladin are all at 18 strength. I'm not factoring critical hits in here, so the fighter would actually be slightly ahead if we assume a champion, and if the paladin scored a critical and used smite their DPR would go way up. But we are just getting a general baseline. The 2014 druid could also be healing themselves for another 4.5 per round if they want to burn through spell slots; I haven't factored this into either test but it is an option.</p><p></p><p>2024 Druid: AC 17, 93 HP (effective): survives 9 rounds, DPR 6.5 plus grapple</p><p></p><p>2014 Druid: AC 12, 158 HP (effective): survives 9 rounds, DPR 6.5 plus grapple</p><p></p><p>Raging Barbarian: AC 15, 65 HP: survives 10 rounds, DPR 14.3</p><p></p><p>Paladin: AC 20, 82 HP (effective): survives 14 rounds, DPR 9.35</p><p></p><p>Fighter: AC 20, 64 HP (effective): survives 11 rounds, DPR 9.35</p><p></p><p>So here the druid really starts to fall behind. Their survivability is actually a bit more competitive (except for the paladin), but their DPR is miserable. Level 8 will help the 2024 version out a bit when they get primal strike (against bugbear chief that would raise their DPR by about 2). The 2014 druid is similarly mediocre as a tank but won't really get a boost in offence until level 10.</p><p></p><p>What really strikes me here is that the 2014 moon druid has fallen hard. These middle levels are a real struggle for them as far as trying to use wildshape to be an effective melee combatant. And I don't see them being a ton better for the 2024 version.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9080442, member: 7035894"] Let's try level 6 against a bugbear chief. Both druids are going to use...I dunno, giant constrictor snake is probably the best option? Let's say everyone's AC has gone up by 1; barbarian, fighter, paladin are all at 18 strength. I'm not factoring critical hits in here, so the fighter would actually be slightly ahead if we assume a champion, and if the paladin scored a critical and used smite their DPR would go way up. But we are just getting a general baseline. The 2014 druid could also be healing themselves for another 4.5 per round if they want to burn through spell slots; I haven't factored this into either test but it is an option. 2024 Druid: AC 17, 93 HP (effective): survives 9 rounds, DPR 6.5 plus grapple 2014 Druid: AC 12, 158 HP (effective): survives 9 rounds, DPR 6.5 plus grapple Raging Barbarian: AC 15, 65 HP: survives 10 rounds, DPR 14.3 Paladin: AC 20, 82 HP (effective): survives 14 rounds, DPR 9.35 Fighter: AC 20, 64 HP (effective): survives 11 rounds, DPR 9.35 So here the druid really starts to fall behind. Their survivability is actually a bit more competitive (except for the paladin), but their DPR is miserable. Level 8 will help the 2024 version out a bit when they get primal strike (against bugbear chief that would raise their DPR by about 2). The 2014 druid is similarly mediocre as a tank but won't really get a boost in offence until level 10. What really strikes me here is that the 2014 moon druid has fallen hard. These middle levels are a real struggle for them as far as trying to use wildshape to be an effective melee combatant. And I don't see them being a ton better for the 2024 version. [/QUOTE]
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Druid metal armor restriction gone?
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