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General Tabletop Discussion
*Dungeons & Dragons
Druid metal armor restriction gone?
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<blockquote data-quote="TaranTheWanderer" data-source="post: 9083567" data-attributes="member: 15882"><p>I think it that, instead of a flavour text that tells a player how to play their Druid - with no mechanics in play enforce it, and, instead of having clear rules to penalize the PC for donning metal armour, they could have given the Druid a class feature that encouraged staying away from metal. </p><p></p><p>I don’t have a specific example for what that could be but something like: you get +1 AC; or +1 spell save dc or; access to an extra spell slot/cantrip when not wearing metal would have been a flavourful way of backing the traditional D&D lore but still give the player a choice (do I want higher AC or better spell saves?) without putting the onus on the dm to think of a way to either enforce it or look for a way to get the Druid a proper ac.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 9083567, member: 15882"] I think it that, instead of a flavour text that tells a player how to play their Druid - with no mechanics in play enforce it, and, instead of having clear rules to penalize the PC for donning metal armour, they could have given the Druid a class feature that encouraged staying away from metal. I don’t have a specific example for what that could be but something like: you get +1 AC; or +1 spell save dc or; access to an extra spell slot/cantrip when not wearing metal would have been a flavourful way of backing the traditional D&D lore but still give the player a choice (do I want higher AC or better spell saves?) without putting the onus on the dm to think of a way to either enforce it or look for a way to get the Druid a proper ac. [/QUOTE]
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Druid metal armor restriction gone?
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