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<blockquote data-quote="Vigwyn the Unruly" data-source="post: 1681822" data-attributes="member: 20345"><p><strong>Ankheg Attack 4</strong></p><p></p><p>The dwarf priest chases down the monster, but is not as lucky with this swing as he was with the last. The ankheg is terrified and desperate, and its jerky, unpredictable movements make it a difficult target.</p><p></p><p>The life of the unconscious, severely wounded celestial beetle continues to flow from its body, its brilliant golden shell standing in stark contrast to the beast whose mouth it now occupies.</p><p></p><p>Belisha, fearing for her loyal dog, moves closer to him and attempts to call him off from battle. This time the dog obeys. He stops chasing the ankheg, but adjusts his position to keep his body between the beast and his master.</p><p></p><p><span style="font-size: 12px"><strong>Round 4</strong></span></p><p></p><p>The elf, seeking to keep the ankheg overwhelmed in battle, slides across the road around to the back of the creature.</p><p></p><p>Seemingly in the blink of an eye, the warrior drops gracefully from the back of his mount, divests himself of his sword and shield, and draws his heavy crossbow. Steadying his aim in the chaos of battle, he sets a heavy bolt on a lethal course. Finding its target, the bolt passes all the way into the side of the great insect, doing massive damage.</p><p></p><p>The ankheg, in a desperate bid to save its own life, attempts to move away to the north. However, this desperate movement leaves it open to the twin attacks of elf and dwarf. Both hit! As the elf’s rapier slides into the vulnerable thorax, finding a wildly beating heart, the dwarf’s warhammer smashes the great beast to the ground with a terrible crunch.</p><p></p><p>The ruined beetle tumbles forth from the ankheg’s mouth and rolls to an undignified stop on the surface of the dusty road, an ill portent for the challenges that lie ahead. Several seconds later, it vanishes into the midmorning heat.</p><p></p><p></p><p></p><p><em>OOC Notes:</em></p><p><em></em></p><p><em>Hardin</em></p><p><em>Moves 20’ (can’t charge because you’d have to move through an occupied space)</em></p><p><em>Warhammer misses (AC 18, Atk roll 2 + 5 = 7)</em></p><p><em>Limited concealment (10% miss chance)</em></p><p><em></em></p><p><em>Celestial Giant Bombardier Beetle</em></p><p><em>2nd round of 3</em></p><p><em>Does not become stable (10% chance, die result 42)</em></p><p><em>Loses 1 hp, </em><strong>reduced to -5 hp</strong></p><p></p><p><em>Belisha</em></p><p><em>Moves 20’</em></p><p><em>Handle Animal succeeds (perform Down DC 10, check result 14 + 0 = 14)</em></p><p><em>Rufus will perform Down trick</em></p><p><em></em></p><p><em>Rufus</em></p><p><em>Performs Down</em></p><p><em>5’ step</em></p><p><em></em></p><p><em>Slyfen</em></p><p><em>Moves 35’</em></p><p><em>Gains limited concealment (10% miss chance)</em></p><p><em></em></p><p><em>Eolan</em></p><p><em>Fast dismount succeeds (DC 22, Ride check result 16 + 6 = 22)</em></p><p><em>Drops sword and shield as free action</em></p><p><em>Draws crossbow as move action</em></p><p><em>Crossbow shooting into melee hits (AC 18, Atk roll 18 + 5 - 4 = 19)</em></p><p><em>9 damage (Dmg roll [1d10] 9)</em> <strong>ankheg reduced to 0 hp and is disabled</strong></p><p></p><p><em>Ankheg</em></p><p><em>Disabled</em></p><p><em>Attempts to move 30’</em></p><p><em>Provoking AoO from Slyfen and Hardin</em></p><p><em></em></p><p><em>Slyfen</em></p><p><em>Rapier flanking sneak attack (AC 18, Atk roll 15 + 6 + 2 = 23)</em></p><p><em>12 damage (Dmg roll [1d6 + 2d6] 3 + 6 + 3 = 12)</em></p><p><em></em></p><p><em>Hardin</em></p><p><em>Warhammer flanking (AC 18, Atk roll 14 + 5 + 2 = 21)</em></p><p><em>10 damage (Dmg roll [1d8+3] 7 + 3 = 10)</em></p><p></p><p><strong>ankheg is dead</strong></p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 1681822, member: 20345"] [b]Ankheg Attack 4[/b] The dwarf priest chases down the monster, but is not as lucky with this swing as he was with the last. The ankheg is terrified and desperate, and its jerky, unpredictable movements make it a difficult target. The life of the unconscious, severely wounded celestial beetle continues to flow from its body, its brilliant golden shell standing in stark contrast to the beast whose mouth it now occupies. Belisha, fearing for her loyal dog, moves closer to him and attempts to call him off from battle. This time the dog obeys. He stops chasing the ankheg, but adjusts his position to keep his body between the beast and his master. [size=3][b]Round 4[/b][/size] The elf, seeking to keep the ankheg overwhelmed in battle, slides across the road around to the back of the creature. Seemingly in the blink of an eye, the warrior drops gracefully from the back of his mount, divests himself of his sword and shield, and draws his heavy crossbow. Steadying his aim in the chaos of battle, he sets a heavy bolt on a lethal course. Finding its target, the bolt passes all the way into the side of the great insect, doing massive damage. The ankheg, in a desperate bid to save its own life, attempts to move away to the north. However, this desperate movement leaves it open to the twin attacks of elf and dwarf. Both hit! As the elf’s rapier slides into the vulnerable thorax, finding a wildly beating heart, the dwarf’s warhammer smashes the great beast to the ground with a terrible crunch. The ruined beetle tumbles forth from the ankheg’s mouth and rolls to an undignified stop on the surface of the dusty road, an ill portent for the challenges that lie ahead. Several seconds later, it vanishes into the midmorning heat. [i]OOC Notes: Hardin Moves 20’ (can’t charge because you’d have to move through an occupied space) Warhammer misses (AC 18, Atk roll 2 + 5 = 7) Limited concealment (10% miss chance) Celestial Giant Bombardier Beetle 2nd round of 3 Does not become stable (10% chance, die result 42) Loses 1 hp, [/i][b]reduced to -5 hp[/b] [i]Belisha Moves 20’ Handle Animal succeeds (perform Down DC 10, check result 14 + 0 = 14) Rufus will perform Down trick Rufus Performs Down 5’ step Slyfen Moves 35’ Gains limited concealment (10% miss chance) Eolan Fast dismount succeeds (DC 22, Ride check result 16 + 6 = 22) Drops sword and shield as free action Draws crossbow as move action Crossbow shooting into melee hits (AC 18, Atk roll 18 + 5 - 4 = 19) 9 damage (Dmg roll [1d10] 9)[/i] [b]ankheg reduced to 0 hp and is disabled[/b] [i]Ankheg Disabled Attempts to move 30’ Provoking AoO from Slyfen and Hardin Slyfen Rapier flanking sneak attack (AC 18, Atk roll 15 + 6 + 2 = 23) 12 damage (Dmg roll [1d6 + 2d6] 3 + 6 + 3 = 12) Hardin Warhammer flanking (AC 18, Atk roll 14 + 5 + 2 = 21) 10 damage (Dmg roll [1d8+3] 7 + 3 = 10)[/i] [b]ankheg is dead[/b] [/QUOTE]
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