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<blockquote data-quote="Vigwyn the Unruly" data-source="post: 1736559" data-attributes="member: 20345"><p>Slyfen quietly moves back to the party. The orcs and goblins remain unaware of his presence. After a short debate, the party decides by vote to move against the orcs and goblins now, in order to prevent them from acting as "back-up" when they find Relgore.</p><p></p><p>Belisha speaks a few arcane words, and moves her hand in front of Slyfen’s face. After a few seconds a white, swirled mark appears on Slyfen’s face, and he immediately begins to feel more agile.</p><p></p><p>Together, the party sneaks up the tunnel to the large chamber, knowing that they will only have a couple of seconds to act before the orcs and goblins see them…</p><p></p><p></p><p></p><p><em>OOC Notes:</em></p><p><em></em></p><p><em>Slyfen</em></p><p><em>Move silently check result 14 + 9 = 23</em></p><p><em>Monster Listen check results</em></p><p><em>Orcs 20 + 1 – 6 – 5 = 10</em></p><p><em>Goblins 6 + 2 – 9 – 5 = -6</em></p><p><em>Hide check result 15 + 9 = 24</em></p><p><em>Monster Spot check results</em></p><p><em>Orc 1: 7 + 1 – 6 – 5 = -3</em></p><p><em>Orc 4: 16 + 1 – 6 – 5 = 6</em></p><p><em></em></p><p><em>Belisha casts </em>mark of air<em></em></p><p><em>Slyfen’s Dex will be 18 (+4 mod) for the next 30 minutes</em></p><p></p><p><strong>Mark of Air</strong> from Book of Eldritch Might (Thanks, Monte!)</p><p>Evocation</p><p><strong>Level:</strong> Drd 3, Sor/Wiz 2</p><p><strong>Components:</strong> V, S</p><p><strong>Casting Time:</strong> Full round</p><p><strong>Range:</strong> Touch</p><p><strong>Target:</strong> One creature</p><p><strong>Duration:</strong> 10 minutes/level or until discharged</p><p><strong>Saving Throw:</strong> Will negates (harmless)</p><p><strong>Spell Resistance:</strong> Yes</p><p>The energy of this spell creates a white, swirled mark on the face, hand, or other prominent feature of any creature, living or undead. Those bearing this mark gain a +2 enhancement bonus to Dexterity. They also possess the ability to conjure a shield of swirling air that provides a +5 deflection bonus to Armor Class for 10 rounds. Using this shield of air ability is a standard action that immediately dismisses the <em>mark of air</em>.</p><p></p><p><em>Initiative rolls for surprise round</em></p><p><em>Slyfen 17 + 8 = 25</em></p><p><em>Eolan 15 + 5 = 20</em></p><p><em>Belisha 9 + 2 = 11</em></p><p><em>Rufus 3 + 3 = 6 (has higher mod)</em></p><p><em>Hardin 7 – 1 = 6</em></p><p><em></em></p><p><em>When the surprise round starts you are at the positions indicated on the map. Actions (move or standard) for the surprise round, please.</em></p></blockquote><p></p>
[QUOTE="Vigwyn the Unruly, post: 1736559, member: 20345"] Slyfen quietly moves back to the party. The orcs and goblins remain unaware of his presence. After a short debate, the party decides by vote to move against the orcs and goblins now, in order to prevent them from acting as "back-up" when they find Relgore. Belisha speaks a few arcane words, and moves her hand in front of Slyfen’s face. After a few seconds a white, swirled mark appears on Slyfen’s face, and he immediately begins to feel more agile. Together, the party sneaks up the tunnel to the large chamber, knowing that they will only have a couple of seconds to act before the orcs and goblins see them… [i]OOC Notes: Slyfen Move silently check result 14 + 9 = 23 Monster Listen check results Orcs 20 + 1 – 6 – 5 = 10 Goblins 6 + 2 – 9 – 5 = -6 Hide check result 15 + 9 = 24 Monster Spot check results Orc 1: 7 + 1 – 6 – 5 = -3 Orc 4: 16 + 1 – 6 – 5 = 6 Belisha casts [/i]mark of air[i] Slyfen’s Dex will be 18 (+4 mod) for the next 30 minutes[/i] [b]Mark of Air[/b] from Book of Eldritch Might (Thanks, Monte!) Evocation [b]Level:[/b] Drd 3, Sor/Wiz 2 [b]Components:[/b] V, S [b]Casting Time:[/b] Full round [b]Range:[/b] Touch [b]Target:[/b] One creature [b]Duration:[/b] 10 minutes/level or until discharged [b]Saving Throw:[/b] Will negates (harmless) [b]Spell Resistance:[/b] Yes The energy of this spell creates a white, swirled mark on the face, hand, or other prominent feature of any creature, living or undead. Those bearing this mark gain a +2 enhancement bonus to Dexterity. They also possess the ability to conjure a shield of swirling air that provides a +5 deflection bonus to Armor Class for 10 rounds. Using this shield of air ability is a standard action that immediately dismisses the [i]mark of air[/i]. [i]Initiative rolls for surprise round Slyfen 17 + 8 = 25 Eolan 15 + 5 = 20 Belisha 9 + 2 = 11 Rufus 3 + 3 = 6 (has higher mod) Hardin 7 – 1 = 6 When the surprise round starts you are at the positions indicated on the map. Actions (move or standard) for the surprise round, please.[/i] [/QUOTE]
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