Malin Genie
First Post
Some spellcasting classes (like the Favoured Soul) suffer from dual stat dependency, with different abilities determining 'spells castable' and save DCs.
How much of a disadvantage does this turn out to be in practice? Does anyone have experience running a Favoured Soul (or using another class with DSD?) If one were modifying a spellcasting class to require different stats for spells castable and save DCs, what might be appropriate 'compensation'? A Feat? A couple of Feats? A class ability (like Turn Undead or Familiar, as examples)? More?
(Mods: I'm not really sure if this belongs here or in House Rules - I want an opinion on how an actual rule works in practice, with the aim of using that opinion to help balance a custom class. Feel free to move the thread if appropriate!)
How much of a disadvantage does this turn out to be in practice? Does anyone have experience running a Favoured Soul (or using another class with DSD?) If one were modifying a spellcasting class to require different stats for spells castable and save DCs, what might be appropriate 'compensation'? A Feat? A couple of Feats? A class ability (like Turn Undead or Familiar, as examples)? More?
(Mods: I'm not really sure if this belongs here or in House Rules - I want an opinion on how an actual rule works in practice, with the aim of using that opinion to help balance a custom class. Feel free to move the thread if appropriate!)