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Dual Wand Weilder
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<blockquote data-quote="The_Warlock" data-source="post: 3947474" data-attributes="member: 21215"><p>Well, you can stay single class, and get Craft Wand at level 5 with the wizard bonus feat, because you have to be a level 5 caster to be able to take it. But you can't get Dual Wand Wielder with the wizard bonus feat since its not a metamagic, item creation or spell mastery feat, and you need Craft Wand as it's prereq, no matter how you slice it, so the earliest you'll get it is still 6th level with a character feat.</p><p></p><p>If you are going to be 6th level before you can start dual-wanding, why not be human and take your first level for fighter for a nice assortment of feats which would help you be dodgy/defensive, since you have to have the Two-weapon fighting feat as a prereq, might as well take some other feats which will help support your defense while firing wands like six shooters.</p><p></p><p>It'll give you a nice initial boost to hit points, and because you are human, highest class doesn't count for multiclassing penalty, so if you stick with wizard and or fighter from here on out, you aren't really suffering any penalties, and if you later take fighter levels, you can gain more combat feats which may help make you a more evasive or survivable wand wielding combatant.</p><p></p><p>And, if you never take another level of fighter, you still got an initial bonus to BAB & Fort saves, which never hurts, and you'd still be able to get 9th level spell access as a wizard, so, it's not like a handicap.</p></blockquote><p></p>
[QUOTE="The_Warlock, post: 3947474, member: 21215"] Well, you can stay single class, and get Craft Wand at level 5 with the wizard bonus feat, because you have to be a level 5 caster to be able to take it. But you can't get Dual Wand Wielder with the wizard bonus feat since its not a metamagic, item creation or spell mastery feat, and you need Craft Wand as it's prereq, no matter how you slice it, so the earliest you'll get it is still 6th level with a character feat. If you are going to be 6th level before you can start dual-wanding, why not be human and take your first level for fighter for a nice assortment of feats which would help you be dodgy/defensive, since you have to have the Two-weapon fighting feat as a prereq, might as well take some other feats which will help support your defense while firing wands like six shooters. It'll give you a nice initial boost to hit points, and because you are human, highest class doesn't count for multiclassing penalty, so if you stick with wizard and or fighter from here on out, you aren't really suffering any penalties, and if you later take fighter levels, you can gain more combat feats which may help make you a more evasive or survivable wand wielding combatant. And, if you never take another level of fighter, you still got an initial bonus to BAB & Fort saves, which never hurts, and you'd still be able to get 9th level spell access as a wizard, so, it's not like a handicap. [/QUOTE]
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