Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Dune 2d20 - Our campaign
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mezuka" data-source="post: 8545933" data-attributes="member: 6746647"><p>Our campaign started in November. We play every other week for three hours. I'm a player.</p><p></p><p>The PCs are members of a minor house. Their goal is to dominate (absorb or destroy) the other minor houses of the planet and eventually dethrone the planet's major house. The game uses two phases. During the strategic phase, PCs decide which actions they will take to advance their house. After that comes the tactical phase. The players either use their PCs or send NPC*s to do the job. </p><p></p><p>For example, during our last game, we sent a group of NPC infiltrators to disrupt the production of a plant owned by a rival minor house. Our goals were twofold. Stir unrest among the workers. It went so well they wanted to unionize by the end of the session. The second goal was to infiltrate the plant and cause maximum damage. We installed a few bombs which destroyed machinery and inventory. As I final touch, my NPC character left a torn piece of fabric with the logo of another (third) house to implicate them.</p><p></p><p>(*You can use character templates to create NPCs very quickly.)</p><p></p><p>I never understood the other iterations of the 2d20 system but for some reason, I was able to understand this one very quickly. We are playing our fifth game tonight.</p></blockquote><p></p>
[QUOTE="Mezuka, post: 8545933, member: 6746647"] Our campaign started in November. We play every other week for three hours. I'm a player. The PCs are members of a minor house. Their goal is to dominate (absorb or destroy) the other minor houses of the planet and eventually dethrone the planet's major house. The game uses two phases. During the strategic phase, PCs decide which actions they will take to advance their house. After that comes the tactical phase. The players either use their PCs or send NPC*s to do the job. For example, during our last game, we sent a group of NPC infiltrators to disrupt the production of a plant owned by a rival minor house. Our goals were twofold. Stir unrest among the workers. It went so well they wanted to unionize by the end of the session. The second goal was to infiltrate the plant and cause maximum damage. We installed a few bombs which destroyed machinery and inventory. As I final touch, my NPC character left a torn piece of fabric with the logo of another (third) house to implicate them. (*You can use character templates to create NPCs very quickly.) I never understood the other iterations of the 2d20 system but for some reason, I was able to understand this one very quickly. We are playing our fifth game tonight. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dune 2d20 - Our campaign
Top