Dungeon #99 - Is the end near?

Issue #99 gets my vote also as one of the worst issues ever. Completely useless for me. Didn't buy it. On the other hand, issue #100 sounds like it will have some good stuff in it. I don't buy Dungeon regularly because most of it is unusable to me, including Poly and now LGJ. After #99 sucking so bad, I was worried that the new monthly format would ruin the magazine. I haven't seen #100 yet, but am planning on buying it for "Woe To Mistledale", the only thing that sounds interesting (and is of immediate use IMC).

On a sidenote, the last issue of Dragon was also IMO one of the worst ever. Another all boring Dragon-themed issue? Ugh. How often do dragons get used in most games? They are not only cliche but good for TPKs as well. I don't use them except once in a blue moon. I far prefer wyverns, dracolisks, etc., instead.
 

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Iron_Chef said:
On a sidenote, the last issue of Dragon was also IMO one of the worst ever. Another all boring Dragon-themed issue? Ugh. How often do dragons get used in most games? They are not only cliche but good for TPKs as well. I don't use them except once in a blue moon. I far prefer wyverns, dracolisks, etc., instead.

The June issue of Dragon always features dragons...it's the anniversary issue. As for the prevalence of dragons in one's campaign, I don't see as how it applied to this issue. One article assumed dragons were fairly common in a campaign -- "Heavy Gear," the one discussing dragon equipment. Both the "Dragon Magic" and "Dweomered Dragon Scales" articles could be used in campaigns that never have the appearance of dragons...simply assume the spells and magic items are from a time long past before dragons became extinct or left the Material Plane.

In fact, those three articles were the only ones that actually dealt with dragons in the issue, and the last two were only tangential. Other articles dealt with dwarves, illithids, psionics, other monsters, magical weather, the 3.5 revision, combat tactics, computer game conversions...

I can accept that you might not have liked issue #308, but it wasn't all about dragons, and there was useful information on other topics.
 

Iron_Chef said:

On a sidenote, the last issue of Dragon was also IMO one of the worst ever. Another all boring Dragon-themed issue? Ugh. How often do dragons get used in most games? They are not only cliche but good for TPKs as well. I don't use them except once in a blue moon. I far prefer wyverns, dracolisks, etc., instead.

Hmm the your right Iron_Chef it is a cliche that a magazine called, Dragon, the monthly magazine for the last 20 or so years for the game Dungeons and Dragons, would dare to have an article about Dragons. I mean dragons, who wants them and what place do they have in Fantasy, now Were-Donkeys, that is the new hot thing.. Were-Donkeys, invest now!

:)

(no offense meant Iron_Chef, just some good natured teasing, and you have my mea maxima culpas if any offense is taken)
 

I just looked through my copy of Dungeon #99, and am very pleased. I'm not sure how the above posters can say it has only one full-length dungeon in it, as both "Quadripartie" and "Fish Story" both look like full dungeons to me. I really liked the look of "Fish Story" and plan to run it with my group at some point in the next year. Also in this issue were two great "Map of Mystery" diagrams of a Monastery and a Temple, which could be inserted into almost any campaign. Similarly the Poly side had two maps, of a Large Metropolitan Bank and a Downtown Night Club. Given the popularity of D20 Modern I'd say those were well worth printing. Furthermore, everyone should take a really good look at the Night Club (page #35) Change the cars in the parking lot to horse-drawn carriages, and you could drop this building into almost any D&D campaign as a tavern for bards. I agree with PirateCat, this magaizine is still a great bargain for the money.
 
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Silver Moon said:
I just looked through my copy of Dungeon #99, and am very pleased. I'm not sure how the above posters can say it has only one full-length dungeon in it, as both "Quadripartie" and "Fish Story" both look like full dungeons to me.

Note that "Fish Story" is only available to subscribers - which is one of the changes that I'm not exceptionally happy about.

J
 

drnuncheon said:


Note that "Fish Story" is only available to subscribers - which is one of the changes that I'm not exceptionally happy about.

J

Add me to the list of slightly irritated people on that matter...
 


Re: Re: Dungeon #99 - Is the end near?

bwgwl said:

FWIW, i think Hijinks is one of the best d20 games published to date, by anyone.

FWIW, I think it's an amusing spin on the d20 system, but once all is said and done, it's largely useless. I'll never play it and don't know anyone locally who would.
 

Getting back to Dungeon #99, is Quadripartie any good? Does it include nifty new Far Realms information, or is it just a monster bash that happens to include an alienist?

Morrow
 

Re

Wow, I only buy Dungeon magazine for the dungeons. I don't like the other stuff in the magazine. I don't care for Polyhedron. I haven't found a single issue of Polyhedron I like in the past year or so.

I wonder why Dungeon can't carry itself. I always thought the magazine was popular. I know it is with our gaming group. We never bother with Polyhedron, but Dungeon has always been a well-used magazine.
 

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