Thanks for posting, Erik. It's nice to know you're listening to our feedback.
I subscribe to both Dragon and Dungeon. Dungeon happens to be my favorite magazine of the two -- I'm primarily a DM; I have limited prep time so I like to use lots of premade adventures (I find it's quicker and easier to modify than to do it all from scratch), and I just think adventures happen to be fun to read. I may not use every adventure in Dungeon immediately, but the potential remains to use it -- unlike most of the Dragon material that I almost never use, though since it has drifted away from product theme issues and gone to campaign components I think the quality of Dragon has improved, but I digress.
I was quite happy with Dungeon as a bimonthly, adventure-only publication. I'm a straight D&D, plain-Jane FR/Greyhawk fantasy kind of guy. I hated the last "d20 Annual", so you can imagine my frustration when Poly got combined with Dungeon. The previous poster hit the nail on the head -- the two magazines seem to fit two mostly different audiences, so it's not surprising that it hasn't been a happy union. I thought from the beginning that Dragon/Poly and Dungeon/LGJ would have been a more appropriate combo, but I do like the fact that Dragon is a purely D&D magazine -- I don't miss the old days when Dragon had only one or two D&D articles and a lot of coerage of other game systems.
Yes, there is a lot in some of the Poly issues that could be ported -- the minigames that I haven't minded have been those with the closest D&D ties (Spider Moon; Incursion -- Du 100 is great!). By and large, though, Poly content is wasted for me -- I have no plans to ever use one of the mini games, as what little gaming time I have is devoted to our D&D campaign (in which, BTW, I ran "The Door From Everywhere" from Du 88 last session, which turned out great -- kudos to the author). Poly may be fun reading, but in a perfect world I'd rather have Dungeon just for D&D adventure related material, and have a separate magazine with a generic d20 focus -- which I might even consider getting if the scope was expanded beyond mini-games.
As it stands I have no plans to drop my subscription; even at the current price I think Dungeon's a good deal, and I'm willing to put up with the lost page count to Poly for the time being if that's the price of keeping Dungeon viable. Monthly or bimonthly doesn't matter to me, so long as the adventure count is 4-6 over a two month period (like Dungeon provided in the pre-Poly days).
If you had to cut costs, though, I wouldn't mind:
- B&W pages or lower quality paper (yes, I know you need them for the news stand).
- Increase the ad count (3-4 add pages between each adventure doesn't bother me).
- Drop the inserts. I think the posters are a waste; the counters are nice but I can do without to save costs.
- Get rid of Downer & Bolt & Quiver -- the only comic I've like in Dungeon is Nodwick.
- I'd rather have a short adventure/side trek than the critical threats or allies -- I'd take one 4-page sidetrek over the 2-3 of those in a current Dungeon.
- Cut back on artwork & maps. Do we need 2 sets of cover art in every issue? It's nice, but why pay for it (especially when the 2d isn't on the cover). Much as I like the high quality maps, I could live with simple monocolor grids if that helps the price point.
As to page counts vs. space -- I'll leave those suggestions to people who know more about publishing. Overall, if Dungeon can't stand alone, I'd prefer the Dungeon/Poly content mix to be about 75%/25%. If the current trend continues, though, and the average Dungeon only contains 1-2 adventures per issue, I'd almost rather see Dungeon die and have those 1-2 adventures be included in a "Dungeon" section in Dragon -- though if that were to occur I can already hear the anguished wails of Dragon subscribers who don't want to pay for that content. Poly at least could then be spun off into a general d20 magazine (as Dragon is to D&D) leaving Dragon/Dungeon pure for D&D/d20 fantasy content -- given the number of d20 ezines running around this might be a viable option.
This is a tough nut to crack -- I don't envy Paizo's position. Based on Dungeon contant pre-issue 96 or so (and given Du 100), if I could only subscribe to one gaming magazine, it would be Dungeon, not Dragon. But when 50% or more of what I'm paying for regularly becomes (current) Poly content, that's when I'm likely to stop purchasing (if we reach a $50/year subscription rate, or $10/issue newstand cost, I won't buy if the Poly content is over 25%). Again, the Poly content might be more palatable to me if it were more general material -- mechanics, etc -- instead of mini-games.
The Dungeon/Poly issue aside, though, I really must compliment Paizo on the quality of their work. The quality of Dungeon submissions and magazine product remains high; I think Dragon is better off now than it was under WOTC. Keep up the good work; I hope you can work something out to keep my favorite gaming magazine viable.