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Dungeon Adventure Path series in Greyhawk?
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<blockquote data-quote="Falkayn" data-source="post: 1186288" data-attributes="member: 1326"><p>Erik,</p><p></p><p>Firstly, let me say that I find the scaling the adventure sidebars invaluable and something the rest of the industry should look to when creating adventures.</p><p></p><p>My gaming groups first three choices for campaign worlds are:</p><p>1. Forgotten Realms</p><p>2. Homebrew</p><p>3. Greyhawk</p><p></p><p>So I guess you're on the money in terms of established settings. However, I expect that Arcana Unearthed/Diamond Throne will take off, and so should the new one for WotC. Unfortunately lots of these people won't write you letters/emails.</p><p></p><p>By all means, please do get the 'cool adventure' stuff right - but be aware that the more specific that cool stuff is in terms of setting, the less useful will be the end result. Adventures sets in Russian wildernesses, or with backgrounds that state 'how the world is' for the last few hundred years don't mesh easily with anyone's campaign (I'm thinking of a werewolves one that was there recently).</p><p></p><p>You are doing an outstanding job, the magazine is one of my most valued investments in RPG stuff. Thanks!</p></blockquote><p></p>
[QUOTE="Falkayn, post: 1186288, member: 1326"] Erik, Firstly, let me say that I find the scaling the adventure sidebars invaluable and something the rest of the industry should look to when creating adventures. My gaming groups first three choices for campaign worlds are: 1. Forgotten Realms 2. Homebrew 3. Greyhawk So I guess you're on the money in terms of established settings. However, I expect that Arcana Unearthed/Diamond Throne will take off, and so should the new one for WotC. Unfortunately lots of these people won't write you letters/emails. By all means, please do get the 'cool adventure' stuff right - but be aware that the more specific that cool stuff is in terms of setting, the less useful will be the end result. Adventures sets in Russian wildernesses, or with backgrounds that state 'how the world is' for the last few hundred years don't mesh easily with anyone's campaign (I'm thinking of a werewolves one that was there recently). You are doing an outstanding job, the magazine is one of my most valued investments in RPG stuff. Thanks! [/QUOTE]
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Dungeon Adventure Path series in Greyhawk?
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