ROUND 107 CONTINUED
The zombies roll a 7 initaitive
DE10, DE17, DE21, DE24, DE25, DE27, each lose 1 hit point from
shock and trauma. DE28 stabilizes.
The two followers slain in the last round get back up and attack!
One attacks Horacio and the other claws at DE21 (roll 4, 14, result miss hit damage 2)
Init 24
DE03 moves back and watches over DE39's corpse.
Init 19
Caldour savagely attacks the bear and drops the mystically summoned beast. it transforms back into a ball of fuzz the instant Caldour's last rapier strike hits it. (roll 19 20 19 26 total damage 28)
Dabbil and Castor Troy size each other up for a moment. Finally, Troy smirks toothily at the polymorphed hero, revealing a mouth full of real and false fangs. The false fangs are heavily decorated with mystic runes promising fiery death.
Dabbil is enraged at the sight of this repentant fool daring to smirk at him during a life or death battle. He hisses at Troy "I'll make you pay for your arrogance in attacking us alone! You'll not escape me!"
Troy counters rather calmly even sedately. "Did you know that many reptilian species change color depending on how warm they are? When cold, the reptile's scales are darker than usual, even appearing to be black...but warmed, they shift to their normal, vibrant tones."
Troy's scales start shifting colors, changing from black to bright red in less than a second. Dabbil looks at Troy's mouth and sees a distant flame at the back of his throat. Dabbil also sees the false fangs cracking under the intense heat of the flames. Troy begins to laugh, a hideous deep throated laugh worthy of the son of a dragon.
NOOOOOOOOOOO!
The explosion rocks the entire southern side of the first level. Praga feels a wave of heat pass through him, and feels sick to his stomach.
(Fangs(necklace) of fireballs exposed to magical heat, causing all of them to detonate. Dabbil's reflex saves: 12 for breath, fireballs 11, 21, 27, 26, 29, 14, 29, 18 damage 23 + 21 + 4 + 8 + 5 + 2 + 4 + 6 + 1 total 74 damage result death)
Dabbil's charred corpse falls to the ground. Castor confidently trots to the level 2 entrance.
(note: I will keep the icons of slain players on the map to show where their corpses lay. I do not roll for item damage when a player's gear is exposed to an area effect damage spell, therefore Dabbil's gear remains.)