Dexamalion
Explorer
Hi All,
I'm the creator of Dungeon Mapp for the iPad from Ambitious Software. As you can see from the link it's a mapping tool and gameplay aid for square based RPGs. I've just updated the app with a bunch of new features including:
I'm posting this here to see what people would like to see next. I obviously have my own ideas (see below) but I want to put in features that a wide range of players will find useful. So here's a few ideas to get you interested, please vote below or let me know your idea in the posts.
Many thanks for the feedback,
Dex
P.S. For a whole mess of reasons, walls are really hard to do. I'd love to put them in and I'm sure we can find a way that's not nightmarishly difficult to use, but just remember, a vote for walls is probably a vote against something else.
I'm the creator of Dungeon Mapp for the iPad from Ambitious Software. As you can see from the link it's a mapping tool and gameplay aid for square based RPGs. I've just updated the app with a bunch of new features including:
- More Character options including:
[-]Hit Points
[-]Damage tracking
[-]Healing Surge
[-]Temp HP
[-]Initiative Modifier
[-]Movement rate
[-]Bloodied status
- Quick Access Dice Roller
- Auto roll initiative for all characters in the Party.
- Save Mapps to a desktop for emailing
- Import Mapps
- Animated Decals
- Loads more decals that are divided by category for quicker access
- Room descriptions and item descriptions
- More tile options including lava, snow, sand and metal
- Blending of tiles, organic tiles will "blend" to the next tile to create more natual surroundings
- Better application of difficult terrain, just paint it on any surface
- Loads of UI tweaks and functionality enhancements
I'm posting this here to see what people would like to see next. I obviously have my own ideas (see below) but I want to put in features that a wide range of players will find useful. So here's a few ideas to get you interested, please vote below or let me know your idea in the posts.
Many thanks for the feedback,
Dex
P.S. For a whole mess of reasons, walls are really hard to do. I'd love to put them in and I'm sure we can find a way that's not nightmarishly difficult to use, but just remember, a vote for walls is probably a vote against something else.
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