Dungeon of the Fire Opal, part 4

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Murhid said:
"Yes tis clear down here, let us all come, someone tell the Halflings to hurry up"
Murhid then cautiously makes his way forward, checking for more trap ... things.

Along with Kytess, the monk explores the corridor fully. No traps are sprung as they make their way to the other end.

At the end, the corridor ends in stairs leading up to a trapdoor in the tunnel's ceiling.




Also, the halflings move out to rejoin the party, walking through the eastern corridor. The vial's light dims a bit and starts to turn yellow again as they go.
 

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Murhid follows, and then acknowledges Kytess's body language; he listens for anything above the door.

If nothing is heard he nods to say "continue".
 

Ubaar says to the others: "This trapdoor may lead to tha place where we were fightin tha lizardmen, near tha dragon..."

If Ubaar has a few rounds, he'll have secured the west end of the room by checking it out.
 

(Assuming "all clear")

Kytess carefully opens the door just wide enough to see through a crack.

(Assuming "all clear")

After a moment of looking, she turns to Murhid and pushes the door open all the way, pulling herself into the room.


(Patient glance: $0. Slight nod of the head: $0. Pointed look: $0. An entire conversation without need of words: priceless.)
 


CRGreathouse said:
Kytess carefully opens the door just wide enough to see through a crack.

All's dark above the trapdoor. Nothing moves. All clear.


CRGreathouse said:
After a moment of looking, she turns to Murhid and pushes the door open all the way, pulling herself into the room.

The two adventurers open the door and jump out. The room illuminated by Murhid's sunrod is very similar to the last one in shape. The only exit is a corridor going east, from which Ubaar is now entering the room.

The ground is littered with more debris than other places, including lots of bugs, molds and fungi. It is also plenty damp and a fair bit of water drips from the ceiling.

In a corner of the room, Murhid's light reflects off something metallic and golden. The intrepid adventurers approach carefully, wary of a trap. There, partially hidden under some rotten wooden planks are some items.


The party finds :
- About a dozen simple weapons
- A coil of rope, about 30 feet long
- A scroll case
- A couple of hundred gold coins




At that time, the two halflings reach the doorway by the dead shrieker, in the eastern room.
 


“I have an idea about this light, maybe it shows when other living beings are near. See it turned yellow again, so maybe our companions are within range now. Or there's something else hiding in the shadows.”

Taz looks around nervously, then continues to move into the room and listen for any sounds the others might make.
 

Ubaar sees the girl and the quiet one emerge from the dark and momentarily forgets himself - "Hey, guys!" (a bit too loud for the situation)
*he sheepishly quiets and composes himself *

"Alright! Better we get this stuff than those things from hell."
Ubaar helps collect the stuff and bring it to the end of the room where the others are.
He plops the stuff down, checks to see the small ones are with them again, and casts Detect Magic on the booty, just in case.

(and no, he's not casting it on Kytess' backside, tho he likes the way it moves when she fights.
He's pretty sure IT'S not magical) :p

Heavy: Does he notice Taz's vial radiating any magic?
 
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