Dungeon of the Fire Opal, Part VI

Taz said:
“I knew you could help him! Thank you very much, Mistress Hardwalk!”

"It was nothing, really. I am always happy to help those who help others. And you did bring me back my icons."


Taz said:
Taz points to the vial with the light of Eldath.

“This light has proven quite helpful, altho I'm still not entirely sure, what it does, it seems to warn us from danger!”

"Keep it then, as a token of the Lady of Peace's appreciation."



Jalon Odessa said:
Jalon, still stiff from the ghoul poison, stands slowly whilst rubbing his bruised and battered body.

'Bless you, mistress Hardwalk, and so to bless Eldath. Rest assured that your interfention here has not only furthered the cause of justice, but also earned the thanks of myself, and my order.'

And with that, Jalon urges his aching frame to bow - unsteadily, but respectfully, to Mistress Hardwalk.

'May Tyr light your way, M'lady.'

"And may Eldath light yours, Sir." Then, she looks thoughtful for an instant. "Seek stillness and thereby find peace. Such is the writ of Eldath, but maybe you took it too much to heart, mmh ?" She snickers a bit at that last thought.

"Wait here a bit", she says, before going to her small house and returning with a vial. "Drink a swallow of this every night before bed. It will help you recover full mobility."
 

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Murhid steps forward "Excuse me Mistress Hardwalk, if it were not much trouble would it be possible to purchase a couple of those vials? I know I may have a hard time recovering from the ghouls' poison without assistance, and I assume that is the same for some of my other companions."
 

Ubaar steps up at the request.

"Uh.. yeah - Ubaar stiff too." and looks obviously at Kytess.

:)

OOC: Hey, Heavy - I'm guessing we missed lots of details and storypoints while adventuring in the Dungeon, and it looks like we;re slowing down in-game postings here, so I thought I'd ask you guys:

I vaguley remember many details of the Dungeon that I didn't get a full understanding of (the monks, drawings on walls, the light in the vial, etc).
Anyone wanna talk in character about em, or Heavy - you going to do a wrap-up in the near future where we get to learn what our characters didn't, etc?
 

If Ubaar asks about the monk sceneries and such, Taz will reply:

“Weren't those just telling the story of the beginning of the monk's downfall, when they cooperated with some supernatural evil, which eventually led to the destruction of the order? That's at least, what I think about the scenes we've seen depicted down there.”
 
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drs said:
Murhid steps forward "Excuse me Mistress Hardwalk, if it were not much trouble would it be possible to purchase a couple of those vials? I know I may have a hard time recovering from the ghouls' poison without assistance, and I assume that is the same for some of my other companions."

She hands Murhid and Ubaar identical vials.

"Please, take them. I make it with some herbs that grow in my garden." She gestures towards the back of her cottage. "Just bring back the vials. Those are hard to get." :)


reapersaurus said:
and looks obviously at Kytess.

:)

:)


reapersaurus said:
Anyone wanna talk in character about em, or Heavy - you going to do a wrap-up in the near future where we get to learn what our characters didn't, etc? [/ooc]

Feel free to discuss amongst yourselves. When you leave the region, I'll answer any questions you might have OOC.
 


Murhid tries best to kneel down to the height of the Halfling, "Thank you Mistress Hardwalk."

Getting up and turning to the group Murhid makes a little wave to wake anyone who is sleeping, "We still here? Anyway I think it's time to get back to town, I need some rest... good to see you all agree."

Then turning back to the Halfling Cleric "Sorry to arrive and leave so suddenly Mistress Hardwalk, the day has been harsh on us." With that Murhid makes his way through the party and back to the track headed for town.
 

“Yes, let's get some well-deserved rest! Goodbye, Mistress Hardwalk and thanks for everything!”

To the village...
 

drs said:
Getting up and turning to the group Murhid makes a little wave to wake anyone who is sleeping, "We still here? Anyway I think it's time to get back to town, I need some rest... good to see you all agree."

'Agreed, Murhid - I think we could all certainly do with some rest. We should not delay too long, however - Archibald is certainly expecting our return with the Opal soon.'
 

The halfling woman waves as the party departs.

A short walk later, the party drags themselves into town.



I'll do this quick. You'll rest for a few days to recover, I expect.

The ability damage will be recovered at the rate of 1 point per day, 2 points per day of bed rest plus Jalon's clerical spells can help with that.

If you have anything special you want to do during those couple of days, then post it. It can even modify the following.

The villagers had mixed reactions at the adventurers' return. Some thought that the town was about to be razed by a vengeance-driven horde of undead while some others were grateful that their barns or livestock would not be burned down or that their religious icons would no longer get stolen. Some were just indifferent, thinking mainly about how to make ends meet.

Still, a little gratitude was better than nothing. It was certainly good for a few drinks at the town inn and the attentions of a couple of village girls. The party also received as much travelling rations as they can carry.

The priest of Chauntea, fearful for the townfolk, did ask the mobile members of the party to help him stand vigil during the night in case of a retaliatory ghoul attack, but nothing materialized. Afterwards, he was pretty helpful helping the party recover.




Jalon, you can roll for lesser restorations spells yourself if you want. The Chauntean will also cast 2 lesser restoration spells per days after the first one. Each will heal d4 ability damage, which you can roll yourselves.
 

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