Dungeon of the Fire Opal, Part VI

Taz nods to Ubaar's suggestion, takes a few steps forward to J13 to take a quick look around the corner into the corridor to her left and then moves back to J12 to tell the others, what she has seen there.
 

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Murhid said:
"Thanking you Tall one, though I will only show you how to hit as I do if you show me how to swing a sword like you do." Murhid finishes with a small smile, quite contrary to his grime covered body.
"Can Ubaar be a stompin' fool and learn how to punch like dat, or do I have ta talk like you do to learn?"
 

Sorry guys.

I was swamped today and couldn't update and now all my body wants to do is sleep.

So tomorrow it will be.

zzzzzzzzzzzzzzzzzzzzzzzzzzz
 

reapersaurus said:
"Can Ubaar be a stompin' fool and learn how to punch like dat, or do I have ta talk like you do to learn?"
"Learning how to be lethal with only ones body comes with teachings and these teachings and all that they encompass, are the objects which encourage my speech of metaphors and what not. Though maybe not essential to being able to strike as I do, it helps me gain knowledge even though it is my own unwritten script. Although it is always vital to keep in mind that there are many pathways to success, so unless you wish to follow my trail of arduous training and teachings, you may have to follow your own pathway. So tell me Tall Ubaar, do I need to talk as you do to swing a sword with such frenzied might?"
Murhid 'rambles on' as he moves up with Taz and Kytess.

OOC: I would think if we are still in 'combat mode' that would be said over a few rounds or whatever.
 

Murhid said:
OOC: I would think if we are still in 'combat mode' that would be said over a few rounds or whatever.

Yes, but feel free to continue the interaction. I just won't try to fit it in "round time".
 

The party vs a undead horde - round 4

Ivellios puts his bow down, leaning on the wall, and leans himself on the stone bas-relief for support. He really doesn’t look well.


Sollir Furryfoot said:
Sollir takes another step back, launching a pair of arrows at the strong ghoul once more, hoping to finish it off.

"Dang, these things just keep going and going and going..."

Another pair of arrows slam deep in the ghoul’s body, and the undead topples to the floor, twitching. (6 and 8 damage)


reapersaurus said:
"Hey, you guys - let's go after da ghoul boss before he brings more of those brain-eaters than we can handle."

Ubaar steps into Jalon's square and retrieves his bow from J10 and waits for Jalon's magic healin!
If he has movement left, and the others seem interested in taking off after the boss, Ubaar will follow them.


Taz said:
Taz nods to Ubaar's suggestion, takes a few steps forward to J13 to take a quick look around the corner into the corridor to her left and then moves back to J12 to tell the others, what she has seen there.

CRGreathouse said:
Kytess goes to the front with Taz, determined - this time - to be in front when the action starts.

Looking quickly down the corridor, Taz sees that the 20’ wide southeast-bound passage goes about 60’ forward and then turns straight east. Close-by, a small corridor goes north. Taz can see some shadows where the corridor turns, probably coming from creatures on the other side of the bend.

Apart from that, the coast is clear.




Jalon Odessa said:
Jalon continues to use his wand to tend to the wounds of his comrades, this time turning his attentions toward the hulking form of Ubaar.

(+7 hit points)




Poison update :
Sollir made the 1 save


Map

http://groups.msn.com/JFspicturestorage/shoebox.msnw?action=ShowPhoto&PhotoID=91

Initiative

Taz : 22
Ivellios : 20
Sollir : 12
Kytess : 9
Ubaar : 6
Murhid : 6
Ghoul : 6
Ghoul : 2
Jalon : -1



And the status of the party :

(S) Sollir Furryfoot : Hp(16/21) 2 points of dex damage, Ghast poison (9 rounds x2), Ghast Poison (10 rounds)
(M) Murhid : Hp (14/21) 9 points of dexterity damage, ghoul poison (9 rounds)
(T) Taz : Hp (16/19), nauseated (-2 penalty to attacks, saves, and skill checks for 7 minutes), 2 points of dexterity damage
Sheela : Hp (9/9),
(I) Ivellios Nailo : Hp (16/35) 11 points of strength damage
(U) Ubaar : Hp (20/28), 4 points dex damage, Endure fire (12 hours)
(K) Kytess : Hp (22/28) Endure fire (12 hours)
(J) Jalon Odessa : Hp (4/24) 9 points dex damage, Endure fire (12 hours), ghast poison (8 rounds), ghast poison (9 rounds)
 

Taz takes out a small token (i.e. marble) and casts a light spell on it, while taking a step forward towards the corridor.

“There is movement in this corridor. I'll light it up, so we can better see what hides in there.”

With that she tosses the glowing token far into the corridor with hard-trained precision, then moves 20' into the corridor.


OOC: Move on... nothing to see here... :rolleyes:
 
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Sollir Furryfoot said:
Sollir takes another step back, launching a pair of arrows at the strong ghoul once more, hoping to finish it off.

"Dang, these things just keep going and going and going..."
OOC: It's the Dungeon of Undead Energizer Bunny-ghouls!
aggghhhhhh!!

many options here.
we can surge forward, quickly, trying to take advantage of (hopefully) a limited # of ghouls the boss can get this quick (it's only been like a minute since the battle with the spiders)

or we can go in the north passage, search, and have all the CLW wand guys heal us all up (Jalon is in particularly bad shape, Ivellios needs someone to carry his stuff maybe)

or we can look for a way around a back way to where the boss is.
Only problem there is, the boss knows this place, and the chances of us stumbling on an alternate way of getting to him is slim.

Either way, I think all the CLW wand guys should take a couple rounds healing themselves and others.
This is brutal work, and we just keep surviving every encounter Heavy throws at us!
Woo-hooo!!
We ROCK! :)
Ubaar would probably feel this way, tho:
OOC:

"Let's go after da boss, guys!
I'm itchin for some payback on his putrid puss."

Ubaar shoulders his bow and advances with the others down the corridor with greatsword in hand.

"If we see a group of ghouls together, I can Thunderstomp 'em.
So if you see a big foot o'flame causing them to fall, maybe we can bum-rush da boss."
*big grin*
 

Taz said:
Taz takes out a small token (i.e. marble) and casts a light spell on it, while taking a step forward towards the corridor.

“There is movement in this corridor. I'll light it up, so we can better see what hides in there.”

With that she tosses the glowing token far into the corridor with hard-trained precision, then moves 20' into the corridor.

OOC: Actions for the following two rounds, if we keep combat time.

Er... Taz... you must have missed the part where I said that this area was very well lit and the part where I said that you were seeing some shadows from 60 feet away which would require some pretty clear vision... ;)
 

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