Dungeon of the Fire Opal, Part VI

Murhid shaking his head slightly gets up off the ground and moves behind the attackers. "I feel... weaker..." he murmurs to himself.
 

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reapersaurus said:
"Taz! Think offense, not defense!
Nail the ghostie with the witch's stinger-wand ; those passed thru our armor, dey probably hit this thing."

“What do you think I'm doing!?”

OOC: Did Ubaar get some lessons in spellcraft lately? ;)
 

Taz said:
“What do you think I'm doing!?”

OOC: Did Ubaar get some lessons in spellcraft lately? ;)
If Ubaar sees Taz getting the witch's wand, he'll say "THAT'S the spirit, Taz!
Let's all take it out of its misery together!"

OOC: na, he just remembers you've got the wand which was a REAL pain in the ass when the witch kept firing it all the damned time, so he likes the idea of using that Strength 'on our side'.
If he doesn't see missles in the air when in combat with something that's hard to hit, he'll always yell for it - hope that's OK. :)
 

The ghostly monk punches the warrior woman again, with much the same result. (2 points of wisdom drain)

(Kytess is starting to have real problems perceiving her environment, now. :D)

Now, your turn.
 
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“Take this!”

Taz points the wand at the ghost and commands it to fire two magic missiles at the translucent figure, while backing off a few more steps up to her maximum range (should be 30').
 

Ubaar now has a shiny weapon that might actually hurt this irritating and potentially deadly ghost (what happens when Kytess' Wisdom goes to 0? Isn't she at 1 right now? How the hell do you role-play that? ;) )

"Stay away from Kytess!!!", Ubaar roars as he Rages into the ghost, while trying to get between it and the near-drooling Kytess. ;)

"Stay behind Ubaar, Kyte!
Use chain at distance!"
 

reapersaurus said:
"Stay away from Kytess!!!", Ubaar roars as he Rages into the ghost, while trying to get between it and the near-drooling Kytess. ;)

"Stay behind Ubaar, Kyte!
Use chain at distance!"

The mighty sword blow passes through the ghost. Its ethereal body separates in two parts, then both parts dissipate with a shriek.

The crazy babbling stops.




reapersaurus said:
(what happens when Kytess' Wisdom goes to 0? Isn't she at 1 right now? How the hell do you role-play that? ;) )

Question 1 : (SRD sez) WIS 0 means that the character is withdrawn into a deep sleep filled with nightmares, helpless.
Question 2 : Yup
Question 3 : CRG is about to show us, I guess. :)
 



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