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Dungeon/Polyhedron #92 in today!


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On an unrelated note, Erik have you been able to work out what ever problem that was preventing you from continuing the Gem of the Flanaess articles in LHJ?
What about getting Sean to continue the Enchiridion of the Fiend-Sage?
>>>

I'm going to continue writing the Gem of the Flanaess articles (with Denis Tetreault) on the Living Greyhawk web page. It'll probably be a month or two before we figure out how to set this up, as I have one small freelance project to finish before I set in on the city of Greyhawk again.

Sean and Sam are interested in continuing with the Enchiridion of the Fiend-Sage Greyhawk monster articles. I'm hoping to get Sam a new list of creatures to re-imagine some time in the next couple weeks.

I am a busy boy.

--Erik
 

Erik Mona said:
I'm going to continue writing the Gem of the Flanaess articles (with Denis Tetreault) on the Living Greyhawk web page. It'll probably be a month or two before we figure out how to set this up, as I have one small freelance project to finish before I set in on the city of Greyhawk again.

Sean and Sam are interested in continuing with the Enchiridion of the Fiend-Sage Greyhawk monster articles. I'm hoping to get Sam a new list of creatures to re-imagine some time in the next couple weeks.

I am a busy boy.

Cool, can't wait to see them.

Thanks for the reply.
 



Hidden Epic Level Feats!

EL Feats in Dungeon # 92:

Automatic Silent Spell [Epic]

You can cast any of your lesser spells silently.

Prerequisites: Silent Spell, Spellcraft 24 ranks, ability to cast 9th level arcane or divine spells.

Benefit: You may cast all 0, 1st, 2nd and 3rd level spells as silent spells without using higher level spell slots.
Special: You can gain this feat multiple times. Each time you take this feat, the spells of your next three lowest spell levels can now be silenced with no adjustments to their spell slots. Thus, a wizard who takes this feat twice can cast his 0 through 6th level spells as silent spells with no adjustments to their spell slots.
This feat doesn't increase the casting time for spells that normally become full-round actions when cast in metamagic form (including sorcerer spells and spontaneously cast spells, such as a good clerics cure spells). However, since bard spells can't be enhanced with the Silent Spell feat, they can't be affected by this feat either.


Lingering Damage [Epic]

Your sneak attacks continue to deal damage even after you strike.

Prerequsites: Sneak attack +8d6, crippling strike class feature
Benefit: Any time you deal damage with a sneak attack, that target takes damage equal to your sneak attack bonus damage on your next turn as well.

There's a couple of wild shape epic feats as well, let me know if you'd like to see though. There's also Perfect Two-Weapon Fighting if anyone's interested. :D

I started a thread in General RPG about this: http://www.enworld.org/messageboards/showthread.php?s=&threadid=8861
 
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Planescape d20...

Say Mr Mona,
How about a Polyhedron article featuring a d20 version of the Planescape setting. I know that there is plenty of usful info in the Manual of the Planes, but d20 versions of all the factions rtc would be interesting. All that stuff about Sigil, portals, factions, and the like could easily fill a magazine.
 

Have any Poly/Dungeon subscribers not yet received their issue? I'm still waiting, and it seems like usually I get my copy about a week after it is received by Rune or Aitch Eye...

VRYLAKOS
 


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