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Dungeon Raiders: The Wolf's Den

Tock bats away the creature trying to burrow into his armour plating, and it swiftly flies up to rejoin the swarm.

"These creatures are becoming a nuisance!"


He changes grip on his halberd, trying to catch one of the Stirges with a crushing swing with the flat of the blade, as they seem too swift for a piercing strike.

Attack roll 1d20+4, damage 1d10+3 = attack 11, damage 12

http://invisiblecastle.com/roller/view/4439335/
 

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Seeing the stirge attacking her companions doesn't do Sulannus' state of mind much good...but she manages to keep a grip on herself. Recalling her lessons, she lets herself rise over the fear so she can think clearly. From there it's just a target-shooting exercise. They're small and quick, but distracted.

She lifts her spell focus and it lights up with white light. A magic beam of energy stabs out...this time much more accurately!

(18 to hit, 7 damage! Woo!)
http://invisiblecastle.com/roller/view/4442819/
 

Seeing the stirge attacking her companions doesn't do Sulannus' state of mind much good...but she manages to keep a grip on herself. Recalling her lessons, she lets herself rise over the fear so she can think clearly. From there it's just a target-shooting exercise. They're small and quick, but distracted.

She lifts her spell focus and it lights up with white light. A magic beam of energy stabs out...this time much more accurately!

(18 to hit, 7 damage! Woo!)
http://invisiblecastle.com/roller/view/4442819/

OOC: Hey, I think we still need to finish Round 2 first :) I will "buffer" your action for next round.


More stirges are getting irritated, and now six of them attack your party at once!

Rejik manages to fend two of them off himself, while Tock swats one away from Sulannus, as another stirge once again stubbornly bumps against the warforged's metallic skin. But the last two stirges, perhaps uncannily bolstered by the scent of wood elven blood (?) attack Aeiyan simultaneously and attach themselves to both sides of his neck! (6 points of damage... ouch!)

Round 3 begins:

Round I - Initiative:
19 - Bartleby
16 - Aeiyan
15 - Sulannus
5 - Tock
1 - Rejik
1 - Stirges (8 left, 2 of which attached to Aeiyan)[/QUOTE]

---

Edit... let's check if I have been keeping track of your current HP properly. Let me know if you think they're wrong: Bartleby 9 (max 10), Aeiyan 3 (max 11), Sulannus 5 (max 7), Tock 12 (max 12), Rejik 10 (max 10).
 
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As the stirges affix themselves to Aeiyan, Bartleby shouts, "Stand still, elf," and takes a step forward.

He places a hand on the middle of Aeiyan's back, and carefully slides his scimitar underneath and through the creature's body, cutting up and out so as not hurt his comrade. This leaves the stinger inside, but (Bartleby hopes) is enough to allow Aeiyan to proceed without further injury.


OOC: to hit: 19; damage 4.
 

OOC:
More stirges are getting irritated, and now six of them attack your party at once!

Rejik manages to fend two of them off himself, while Tock swats one away from Sulannus, as another stirge once again stubbornly bumps against the warforged's metallic skin. But the last two stirges, perhaps uncannily bolstered by the scent of wood elven blood (?) attack Aeiyan simultaneously and attach themselves to both sides of his neck! (6 points of damage... ouch!)

Round 3 begins:

Round I - Initiative:
19 - Bartleby
16 - Aeiyan
15 - Sulannus
5 - Tock
1 - Rejik
1 - Stirges (8 left, 2 of which attached to Aeiyan)

---

Edit... let's check if I have been keeping track of your current HP properly. Let me know if you think they're wrong: . . . Aeiyan 3 (max 11) . . .
OOC:

[OOC: Aeiyan's HP look right: he took 2 damage before, plus this 6 give a sum of 8; subtract that from 11 to get a difference of 3. Yep! /OOC]

Aeiyan again tries to wrest a stirge (the one Bartleby didn't attack) from his neck:

A bit better this time: 1d20+2 -> [11,2] = (13)
Link http://invisiblecastle.com/roller/view/4444274/
BBCode 1d20+2=13

That's his whole action -- he doesn't move.
 

Bartleby and Aeiyan himself have no problem dispatching the two suckers attached to the wood elf's neck, while Sulannus freezes another one with her Ray of Frost.

Round 3 continues:

Initiative:
19 - Bartleby
16 - Aeiyan
15 - Sulannus
5 - Tock <<< we are here!
1 - Rejik
1 - Stirges (5 left)
 

Tock moves closer to the wounded Aeyian, concerned for the multiple wounds his companion has already suffered.

While he remains focused on his ally, one of the Stirges closes in and buzzes menacingly in front of his face. Reacting quickly, he strikes with the haft of his halberd, and a glancing blow knocks the creature to the ground, sprawling.

Seizing the opportunity, Tock quickly delivers a brutal downward halberd thrust on the grounded Stirge.

Attack roll 1d20+4, damage 1d10+3 = attack 24 (critical hit!), 14 damage (max. 10, +3 STR, +1 for additional 1d10 roll)

Although his mechanical facial features give nothing away, Tock feels a definite sense of smug satisfaction.

[OOC: Tock will preferentially use Protection against Aeyian as he seems to be attracting the most Stirge attention at the moment, and is low on HP. I hope my elaborate critical hit narration was ok?]
 

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