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Dungeon Raiders: The Wolf's Den

Rejik turns away from the remains and prods the vestments and relics with the toe of his boot, trying to make sense of it.

"They certainly didn't want this messed up..."

[OOC: I don't have any religiosity-based skills but I can certainly do you a Wisdom check if needed: 1d20+3=19]
 

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"Well!" Sulannus dusts her hands off, as if she'd been the one to battle the ghouls to the ground. "That wasn't so bad. Now that the guardians are disposed of, lets see what treasures they were looking after. Open up these coffins and lets have a look."
 

Rejik kicks what's left of the vestments across the room, raising a plume of dust. "Death priest, no surprises there. Just a bunch of rubbish."

At Sulannus' comment, he eyes the coffins warily. "No telling what's in there." He watches her reaction closely. "You ready for another fight, already?"
 

Tock approaches one of the closed coffins, and walks around it slowly, looking at it from all angles.

"I too would like to see what lies within. I have suffered at the fangs and claws of those creatures before we dispatched them, and would like to have something to show for our efforts. If these were the final resting places of someone important, they may have been buried with items of interest."

He places both hands on top of the closest sarcophagus and makes ready to shove off the lid, before looking round to his allies for approval.

"Shall I?"
 


"I'll just stand watch over here," Aeiyan offers, "in case anyone from outside decides to follow us in here."

He takes up a ready stance facing the maze. "Tell me if I'm needed over there, alright?"
 

Tock and Bartleby proceeds with opening the first sarcophagus. The lid is made of solid stone and at first is feels like it's been stuck for a century... but a moderate effort is enough for the two adventurers to toss is over.

As the lid gives way, something about the etchings catches Sulannus' attention, as she recognizes that such symbols were often used in past editions times for casting protection from undead or similar abjurations.

Once the sarcophagus is opened, someone's light source washes the shadows inside away, and you see a small skeletal figure inside, dressed in simple but frivolous garbs: a long-sleeves dress shading from white to pink to violet and ending with a fluffy gown, red slippers at the feet, and a circlet of silver with a flowery motif on the forehead. At the sides of the body, a few objects are laid down, among which a fine porcelain doll and a silver mirror.
 

"Anyone we know?" Aeiyan jokes over his shoulder, after hearing the sounds of the removal of a stone sarcophagus lid.

[OOC: As far as I can recall, the party still hasn't taken a long rest yet in this adventure. Once we decide what to do about the sarcophagi, that might be a decent next order of business.]

[OOC2: Completely out of the blue: I was going to have Aeiyan interject a running gag, but I chose badly -- he was going to misidentify his alignment as being "Frumious Abalone" when asked. It never came up. At this rate, I'm going to have to invent a new running gag for him (he should live so long).]
 

The subtleties of humour, as usual, are lost on Tock.

"Anyone we know? Of course not Aeyian... these tombs have been sealed for many years and their occupants long dead. Why would we know them?"

Tock gives the contents a cursory glance before moving across to open the second one.
 

Into the Woods

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