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Dungeon Raiders: The Wolf's Den

Power naps are good for dwarves, and Bartleby feels fully recharged. "Back to the corridor and on to the next room?" he asks.
 

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"Onward, yes," Aeiyan agrees. The ranger stands and heads toward the door along with anyone else who's going.

He reaches for his scimitar, then thinks better of it and draws a light hammer again. "Some monsters I would rather stand a few feet away from to begin with," he explains.
 


The ticking sound from his chestpiece grows briefly louder and faster as Tock begins to stir from his recuperative rest. Flexing his arms, he is pleased to see that the damage he has sustained thus far has repaired itself, in the strange and unexplained way that it does.

With some concern he notices a few dents and scratches on some of his metallic components that he's sure weren't there before, but everything seems to be in working order again.

His eyes shimmer briefly as he re-adjusts to the gloom of the caverns, and he joins his companions.

"Ah, our new friend would like to show off his skills?" he says in answer to Swift's question.
 

"The best way to learn that," Aeiyan begins, "would be to ask him directly, thus. . . ."

He turns to Swift and asks, "What do you like to do?"

He then adds to the others in the party, "We found nothing of great value in the room containing the three sarcophagi; but perhaps we were not highly enough skilled in searching there to find everything then. Now that we have Swift in the party, we might want to give that room another search, if you think it advisable."
 

"Lets press on for now," Sulannus decides. "We can always come back to places we've already cleared later, when we have unlimited time to search every crevice and cranny."

(OOC - Which ways are there to go that we haven't been down yet again? :))
 

Swift, halfling rogue

"Yes, yes I would like very much to prove my worth to the group. If a sneak is what is needed, then, I always say, 'No one is as stealthy as a halfling.' " Swift looks quite pleased with himself. "Now, just point out which way you would like me to scout, and I'll slip down that way and have a look around for any nasty surprises."
 
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[sblock=map?]OOC:

As I recall, there's a corridor. On the right side we've investigated one or two doors, and on the left one. There's at least one more door on the left, and possibly one more on the right before the end of the corridor.

There's also the locked door in the room we are leaving (L1). So if we're leaving it locked for now, we can continue down the corridor, and investigate L2.
[/sblock]
 

There is but one door uninvestigated in the corridor you came from, further down and on the right side. However the corridor itself continues forward for many feet, and as you approach its end, you notice a series of iron pegs forming a sort of ladder on the narrow wall.
 

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