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[Dungeon] Which TSR Modules are "Classics"?
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<blockquote data-quote="Leopold" data-source="post: 1119948" data-attributes="member: 758"><p>Crap i hope i am not too late!!!</p><p></p><p></p><p>GDQ-This is the reason i started playing D&D hands down. Tis the reason I became a DM. Tis the reason that I love the tough fights, the ways to go in and out, the mulitple paths of success that PC's can use to accomplish the same goal. It's open ended and painfully simple. It's a DM's dream come true, as the whole thing is up to you. </p><p></p><p></p><p>H Series-It's bloodstone, it's high level, it's epic war, it's..well got ORCUS!?!?!?! I am a high level junky and this is the hardest series to collect and find, it took me many many years to get a copy of each one and boy was it worth it. Hell i had to get 2/4 shipped from the UK! This module allows the PC's who crave battle and challenge to do it on a massive scale. Before FR was FR you had the Valley of Bloodstone to play with.</p><p></p><p>UFO crash module-it's a black module with red letters, i forget the name. It basically has a whole ecology of creatures that sprouted up when a UFO crashed into the mountain. You've got laser weapons, star trek key code doors, strange wierd monsters (vegepygmy anyone?) that you've never seen before. It's a welcome change from the norm and allows DM's who've always wanted to add in that flair from Sci/Fi to their Fantasy game.</p><p></p><p></p><p>Castle greyhawk-mega dungeon that reminds me of rappan atthuk by necromancer games. I love dungeon crawls and going through this one from top to bottom can take many years of game play and many many months of normal time to complete. worthy of those who like to crawl, battle, and trick and steal from the greatest wizard evar: ZAGYG!!! I converted half of this to D20 and my players had a blast with it. </p><p></p><p></p><p></p><p>On a side note: every year (well the last 2) I run the D20 version of Against the Giants. We ran G2 and allot of people had a blast doing it. I hope that in my running these games every year I can get people to sit down and look over those old modules and get ideas just like I did with them.</p><p></p><p>One request I must make to Erik Mona: If you plan on updating these modules to D20, please take a look at the conversion library. Many hours of blood sweat and tears have gone into making those modules viable for another generation of players and DM's. It's a valuable resource that allot of people have used and something that ought not to be ignored. Furthermore, please, PLEASE! stay true to the modules!!! Don't change it greatly just to compensate for high EL's or off balance CR's! Play balancing is good and all but if you revamp G series, then don't remove any of the giants. I know it's meant for 9th level or so players and the main hall is at lest a 14 or so, KEEP IT LIKE IT IS! </p><p></p><p>I've seen updates butchered because people wanted to tweak it and twist it to make it more usable and keep it on par. I say nix that and make these things stay as true to the originals as they can. Bend the rules, but please don't break them.</p><p></p><p></p><p>Good luck, and if your going to be doing what I think your doing, I hope my check for Dungeon goes through!</p></blockquote><p></p>
[QUOTE="Leopold, post: 1119948, member: 758"] Crap i hope i am not too late!!! GDQ-This is the reason i started playing D&D hands down. Tis the reason I became a DM. Tis the reason that I love the tough fights, the ways to go in and out, the mulitple paths of success that PC's can use to accomplish the same goal. It's open ended and painfully simple. It's a DM's dream come true, as the whole thing is up to you. H Series-It's bloodstone, it's high level, it's epic war, it's..well got ORCUS!?!?!?! I am a high level junky and this is the hardest series to collect and find, it took me many many years to get a copy of each one and boy was it worth it. Hell i had to get 2/4 shipped from the UK! This module allows the PC's who crave battle and challenge to do it on a massive scale. Before FR was FR you had the Valley of Bloodstone to play with. UFO crash module-it's a black module with red letters, i forget the name. It basically has a whole ecology of creatures that sprouted up when a UFO crashed into the mountain. You've got laser weapons, star trek key code doors, strange wierd monsters (vegepygmy anyone?) that you've never seen before. It's a welcome change from the norm and allows DM's who've always wanted to add in that flair from Sci/Fi to their Fantasy game. Castle greyhawk-mega dungeon that reminds me of rappan atthuk by necromancer games. I love dungeon crawls and going through this one from top to bottom can take many years of game play and many many months of normal time to complete. worthy of those who like to crawl, battle, and trick and steal from the greatest wizard evar: ZAGYG!!! I converted half of this to D20 and my players had a blast with it. On a side note: every year (well the last 2) I run the D20 version of Against the Giants. We ran G2 and allot of people had a blast doing it. I hope that in my running these games every year I can get people to sit down and look over those old modules and get ideas just like I did with them. One request I must make to Erik Mona: If you plan on updating these modules to D20, please take a look at the conversion library. Many hours of blood sweat and tears have gone into making those modules viable for another generation of players and DM's. It's a valuable resource that allot of people have used and something that ought not to be ignored. Furthermore, please, PLEASE! stay true to the modules!!! Don't change it greatly just to compensate for high EL's or off balance CR's! Play balancing is good and all but if you revamp G series, then don't remove any of the giants. I know it's meant for 9th level or so players and the main hall is at lest a 14 or so, KEEP IT LIKE IT IS! I've seen updates butchered because people wanted to tweak it and twist it to make it more usable and keep it on par. I say nix that and make these things stay as true to the originals as they can. Bend the rules, but please don't break them. Good luck, and if your going to be doing what I think your doing, I hope my check for Dungeon goes through! [/QUOTE]
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[Dungeon] Which TSR Modules are "Classics"?
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