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<blockquote data-quote="uzirath" data-source="post: 8911922" data-attributes="member: 8495"><p>Thanks. It's fun how these things come together. Initially it was a randomly generated map. Then I wanted to play around with the idea of low ceilings so I added some shading. I liked the idea of a monster dragging characters into a crack with less than a foot of clearance. Added the thoqqua tunnels to make that more interesting on the north side. A fun area to design.</p><p></p><p>This week I'll be largely off-line. Unsure how I'll proceed, though I do have a notebook.</p><p></p><p>(Has anyone here ever gone through the "spider cave" at Yosemite? It's an unbelievably cramped cave of jumbled stones. You generally go through it with no lights as a team building experience. You need to feel your way through, crawling and shimmying up and over rocks and through cracks, helping your partner behind you. Terrifying and amazing at the same time. It's called the spider cave because you have to act like a spider, not because it is filled with spiders... though I was nervous sticking my fingers into unknown crevices. I think of it often when I design dungeons.)</p></blockquote><p></p>
[QUOTE="uzirath, post: 8911922, member: 8495"] Thanks. It's fun how these things come together. Initially it was a randomly generated map. Then I wanted to play around with the idea of low ceilings so I added some shading. I liked the idea of a monster dragging characters into a crack with less than a foot of clearance. Added the thoqqua tunnels to make that more interesting on the north side. A fun area to design. This week I'll be largely off-line. Unsure how I'll proceed, though I do have a notebook. (Has anyone here ever gone through the "spider cave" at Yosemite? It's an unbelievably cramped cave of jumbled stones. You generally go through it with no lights as a team building experience. You need to feel your way through, crawling and shimmying up and over rocks and through cracks, helping your partner behind you. Terrifying and amazing at the same time. It's called the spider cave because you have to act like a spider, not because it is filled with spiders... though I was nervous sticking my fingers into unknown crevices. I think of it often when I design dungeons.) [/QUOTE]
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