D&D General #Dungeon23

darjr

I crit!
There is a new design challenge, kind of like nanowrimo, called #dungeon23.

Design a megadungeon for 2023, one room a day.
Dungeon 23 photo.jpeg

I think this blog post and twitter post was the initial start of it.

Here are some recommendations from the blog post.

Don’t overthink it. Don’t make a grand plan, just sit down each day and focus on writing a good dungeon room.

Generators are your friend. The point isn’t to get stuck writing the perfect room, the point is to write a room. Randomize the monster, treasure, whatever items you need. Use “Tricks, Traps, and Empty Rooms,” by Courtney Campbell. There’s a billion d100 lists on Elfmaids & Octopi. Take rooms from dungeons you love. Just get the rooms down on paper.

If you can’t think of what to write that day just write “Empty Room,” see how easy that is?
365 rooms written like “3 orcs, 25 gold pieces.” is better than 5 rooms written like “In this beautiful hand carved obsidian room sit 3 orcs arguing over a dice game. 25gp sit on the table, each of them…” See what I’m getting at? The goal is the finish line. Just get to the finish line. Trust me.


Dungeon23.jpeg


There is even an itch.io resource page.
 
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Steel_Wind

Legend
This is a really cool idea. Thanks for bringing it to our attention!

Let me think about this. Maybe I'm in?

I don't know how old we have to be before each of us at least entertains the idea of a "New Year's Resolution". At least an adult, right? Maybe early-to-mid 20s?

God knows that after 35+ years of New Years Resolutions that have been attempted and spectacularly failed -- this might just be the one I can actually keep!
 


Steel_Wind

Legend
Yeah, there's no way I will attempt to do this via notebook though. I map electronically and will make notes electronically. If I had to make handwritten notes, it would not take too long before enough weeks/months passed that I would no longer be able to read my own hand writing!

Electronic is how I create & play and has been for 12 years+. That will have to do. I can even dictate those on my cell-phone on my commute home for integration. This should be easy peasy! (Oh hi Hubris, my name is .Robert)

Okay - I'm in!
 

J.Quondam

CR 1/8
Yeah, there's no way I will attempt to do this via notebook though. I map electronically and will make notes electronically. If I had to make handwritten notes, it would not take too long before enough weeks/months passed that I would no longer be able to read my own hand writing!

Electronic is how I create & play and has been for 12 years+. That will have to do. I can even dictate those on my cell-phone on my commute home for integration. This should be easy peasy! (Oh hi Hubris, my name is .Robert)

Okay - I'm in!
Yeah, i do everything electronically nowadays. I think this appeals to me as presented because it's on paper, so I'm going to try to do it analog just for grits and shiggles.
However.... I haven't actually handwritten anything of any length in... umm... 20+ years? So this could prove especially challenging for purely physical reasons as my withered monkeys claw relentlessly cramps around the pen. 😅
 




Steel_Wind

Legend
Depends on how you see your medadungeon I suppose. Yes, there is the Old Skool Tegel Manor approach, or the "dig deeper" excavation of Undermountain or Castle Greyhawk.

I won't be doing those.

I prefer Greg Vaughan's "Scarwall Castle" approach (still the best fantasy castle map ever, imo). So in deference (and admiration) to Greg, I'm going with a Castle, Donjon and Towers (and a dungeon, storage level, and secret underground escape below grade). Mostly we build up -- and the castle can be filled with either human inhabitants -- or hauned/ruined/evil themed, as you may prefer.
 



RealAlHazred

Frumious Flumph
I'm going to be using this as a prod to finish detailing my home campaign's main city. I'll be using the modified weekly schedule from Hexed Press; basically if you read the helper document, read "Complexes" (which, in megadungeon development, just means a subset of rooms) as "Neighborhoods" (i.e., not a full District, but a set of neighboring and/or related Spaces in the city.) That should give me 52ish neighborhoods -- a good subset, but not exhaustive so there's room to add more to fit character backstories and such.
 

RealAlHazred

Frumious Flumph
Also, I picked up the iconic Hobonichi Weeks for it, and I'm really impressed. Kind of sad I'm not using it for it's purpose, as an organizer! But there's absolutely no way I'll ever be organized enough to use it for that...
 



Zaukrie

New Publisher
If you own dungeon Alchemist, just have it make a random room every day. The real downside is the lack of curves, but you can hand make those every three or four days.
 


Whizbang Dustyboots

100% that gnome
This seems like a fun challenge.
Gizmodo said:
Dungeon23 is a daily writing practice that is built around game design. Every day the participant will design another room in a dungeon, and at the end of the week they will have a complete level. The next week starts the process over until you have 52 dungeon levels. Sean McCoy of Tuesday Knight Games, the press behind the award-winning TTRPG, Mothership created the challenge almost on accident, with a tweet about his newest project and an image of his notebook. But the indie TTRPG scene is nothing if not excitable and easily swayed by a challenge, and McCoy’s personal goal quickly gained traction across Twitter.

McCoy explains more and offers some ideas for weekly prompts, if you want to have your seven rooms themed, on his Substack.

I am more of a writer than I am a map-maker, so my maps likely won't be anything to make Dyson Logos start losing any sleep, but this seems like a fun way to create a simple mega-dungeon in 2023.

Anyone else considering giving this a whirl, either in one of the endless graph paper notebooks D&D players seem to have around the house, or online?
 

Mannahnin

Scion of Murgen (He/Him)
It's tempting.

Speaking of Dyson, he's also thrown his hat in the ring to do a Dyson's Delve 2 for this. Although he's expressed skepticism whether he'll have time to actually follow through all the way on top of his regular work. Still, I like the original Dyson's Delve quite a bit, so I look forward to seeing what he does.
 

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