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<blockquote data-quote="Hriston" data-source="post: 8921406" data-attributes="member: 6787503"><p>I added a room on the 25th but didn't post it. Then at 3am on the 26th, I realized I wanted to change my approach and rearrange some things. I finally got caught up today. Here's the result:</p><p>[ATTACH=full]274163[/ATTACH]</p><p><strong>Dungeon of the Erased Quarters</strong></p><p><strong></strong></p><p><strong>Upper level:</strong> The dungeon is located under a hill called Wyncouche Height where a small tower once stood. If a wandering monster encounter is indicated in this area, it will be with “The Ragged Stalkers”, <strong>14 weretigers</strong> belonging to a loose collection of weretiger packs that claims the hill for its territory.</p><p></p><p><strong>Level One</strong></p><p><strong></strong></p><p><strong>1. Entrance</strong> (not pictured): A 10’ wide stairway leads down 30’ into the hillside and opens onto a 20’ x 20’ room with no other visible exit. The difficulty of finding a secret door by spending ten minutes searching a ten foot section of wall is <strong>very hard</strong>. On a success, there is a 50% chance that a wandering monster comes in through the door from the other side. A secret passage leads to room 2 (See Level 1 map).</p><p></p><p><strong>2.</strong> The secret passage from 1 leads into this 10’ x 10’ room which is occupied by <strong>4 orcs</strong>: Gurak, Gomoku, Opaugh, and Wurgoth.</p><p></p><p><strong>3.</strong> This 10’ x 10’ room is empty.</p><p></p><p><strong>4. </strong>This 20’ x 20’ room is empty.</p><p></p><p><strong>5.</strong> This 30’ x 40’ room is occupied by a <strong>giant toad</strong>.</p><p></p><p><strong>6.</strong> This 30’ x 30’ room is empty.</p><p></p><p><strong>7.</strong> This 20’ x 20’ room is empty.</p><p></p><p><strong>8.</strong> This 10’ x 20’ room is empty.</p><p></p><p><strong>9. </strong>This 30’ x 40’ room is empty.</p><p></p><p><strong>10.</strong> This 20’ x 30’ room is empty.</p><p></p><p><strong>E (Elevator room): </strong>Once the party has entered this 20’ x 20’ room, the room descends to Level 2 and will not ascend for 5 hours.</p><p></p><p><strong>11.</strong> This 30’ x 30’ room is empty.</p><p></p><p><strong>12.</strong> This 20’ x 20’ room is occupied by a giant toad.</p><p></p><p><strong>13.</strong> This roughly 30’ x 240’ room is inhabited by <strong>9 orcs</strong>: Ulumpha, Snak, Teldgulg, Sharn, Bolar, Yonkathu, Sharog, Ghorza, and Ugghra. The orcs have 55 gp and a gem worth 55 gp among their belongings.</p><p></p><p><strong>14.</strong> This 20’ x 20’ room is empty.</p><p></p><p><strong>15.</strong> This 20’ x 20’ room is empty. The difficulty of finding the secret door is <strong>very hard</strong>. On a failure, a 10’ pit opens with a <strong>medium</strong> difficulty save to avoid falling in.</p><p></p><p><strong>16.</strong> This 10’ x 10’ room is empty.</p><p></p><p><strong>17.</strong> A pair of double doors leads into this 20’ x 40’ room which is occupied by <strong>12 kobolds</strong>: Bruzzerk Shatterflaw, Shelda Leadflaw, Edin Stonebuckle, Strer Brownfall, Chroz Fistbuckle, Khneku Brickborn, Chirgirg Hornfeather, Grauk Flaskdigger, Chridne Plategazer, Stris Brewfist, Zidjees Wildmail, and Ding Skullflare.</p><p></p><p><strong>18.</strong> This 30’ x 40’ room is empty.</p><p></p><p><strong>19.</strong> This 10’ x 10’ room is empty.</p><p></p><p><strong>20. </strong>This 20’ x 20’ chamber is empty.</p><p></p><p><strong>21.</strong> The secret door from 15 leads into this 30’ x 40’ room which is empty.</p><p></p><p><strong>22.</strong> This 20’ x 20’ room is empty.</p><p></p><p><strong>23.</strong> A pair of double doors leads into this 20’ x 30’ room which is empty.</p><p></p><p><strong>24.</strong> This 40’ x 60’ chamber is empty.</p><p></p><p><strong>25.</strong> This 40’ x 40’ room is empty.</p><p></p><p><strong>26.</strong> This 20’ x 20’ chamber is empty.</p><p></p><p><strong>27.</strong> This 30’ x 30’ chamber is empty.</p><p></p><p><strong>28.</strong> A pair of double doors leads into this roughly 17’ radius circular room which is empty. There is a one-way door out to the hallway.</p><p></p><p><strong>29.</strong> This 20’ x 20’ chamber contains the door to<strong> E2</strong>.</p><p></p><p><strong>E2 (Elevator room):</strong> Once the party has entered this 20’ x 20’ room, the room descends to Level 2 and will not ascend for 10 hours. If an attempt to open the door is unsuccessful, the room descends to Level 3.</p></blockquote><p></p>
[QUOTE="Hriston, post: 8921406, member: 6787503"] I added a room on the 25th but didn't post it. Then at 3am on the 26th, I realized I wanted to change my approach and rearrange some things. I finally got caught up today. Here's the result: [ATTACH type="full"]274163[/ATTACH] [B]Dungeon of the Erased Quarters Upper level:[/B] The dungeon is located under a hill called Wyncouche Height where a small tower once stood. If a wandering monster encounter is indicated in this area, it will be with “The Ragged Stalkers”, [B]14 weretigers[/B] belonging to a loose collection of weretiger packs that claims the hill for its territory. [B]Level One 1. Entrance[/B] (not pictured): A 10’ wide stairway leads down 30’ into the hillside and opens onto a 20’ x 20’ room with no other visible exit. The difficulty of finding a secret door by spending ten minutes searching a ten foot section of wall is [B]very hard[/B]. On a success, there is a 50% chance that a wandering monster comes in through the door from the other side. A secret passage leads to room 2 (See Level 1 map). [B]2.[/B] The secret passage from 1 leads into this 10’ x 10’ room which is occupied by [B]4 orcs[/B]: Gurak, Gomoku, Opaugh, and Wurgoth. [B]3.[/B] This 10’ x 10’ room is empty. [B]4. [/B]This 20’ x 20’ room is empty. [B]5.[/B] This 30’ x 40’ room is occupied by a [B]giant toad[/B]. [B]6.[/B] This 30’ x 30’ room is empty. [B]7.[/B] This 20’ x 20’ room is empty. [B]8.[/B] This 10’ x 20’ room is empty. [B]9. [/B]This 30’ x 40’ room is empty. [B]10.[/B] This 20’ x 30’ room is empty. [B]E (Elevator room): [/B]Once the party has entered this 20’ x 20’ room, the room descends to Level 2 and will not ascend for 5 hours. [B]11.[/B] This 30’ x 30’ room is empty. [B]12.[/B] This 20’ x 20’ room is occupied by a giant toad. [B]13.[/B] This roughly 30’ x 240’ room is inhabited by [B]9 orcs[/B]: Ulumpha, Snak, Teldgulg, Sharn, Bolar, Yonkathu, Sharog, Ghorza, and Ugghra. The orcs have 55 gp and a gem worth 55 gp among their belongings. [B]14.[/B] This 20’ x 20’ room is empty. [B]15.[/B] This 20’ x 20’ room is empty. The difficulty of finding the secret door is [B]very hard[/B]. On a failure, a 10’ pit opens with a [B]medium[/B] difficulty save to avoid falling in. [B]16.[/B] This 10’ x 10’ room is empty. [B]17.[/B] A pair of double doors leads into this 20’ x 40’ room which is occupied by [B]12 kobolds[/B]: Bruzzerk Shatterflaw, Shelda Leadflaw, Edin Stonebuckle, Strer Brownfall, Chroz Fistbuckle, Khneku Brickborn, Chirgirg Hornfeather, Grauk Flaskdigger, Chridne Plategazer, Stris Brewfist, Zidjees Wildmail, and Ding Skullflare. [B]18.[/B] This 30’ x 40’ room is empty. [B]19.[/B] This 10’ x 10’ room is empty. [B]20. [/B]This 20’ x 20’ chamber is empty. [B]21.[/B] The secret door from 15 leads into this 30’ x 40’ room which is empty. [B]22.[/B] This 20’ x 20’ room is empty. [B]23.[/B] A pair of double doors leads into this 20’ x 30’ room which is empty. [B]24.[/B] This 40’ x 60’ chamber is empty. [B]25.[/B] This 40’ x 40’ room is empty. [B]26.[/B] This 20’ x 20’ chamber is empty. [B]27.[/B] This 30’ x 30’ chamber is empty. [B]28.[/B] A pair of double doors leads into this roughly 17’ radius circular room which is empty. There is a one-way door out to the hallway. [B]29.[/B] This 20’ x 20’ chamber contains the door to[B] E2[/B]. [B]E2 (Elevator room):[/B] Once the party has entered this 20’ x 20’ room, the room descends to Level 2 and will not ascend for 10 hours. If an attempt to open the door is unsuccessful, the room descends to Level 3. [/QUOTE]
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