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<blockquote data-quote="Malmuria" data-source="post: 8950553" data-attributes="member: 7030755"><p>Starting over!</p><p></p><p>I became uninspired with the megadungeon I had planned. I think my weakness is that I want things to be thematically evocative and also make sense, and it's hard to do that at the mega scale even when working one room-ish at a time. </p><p></p><p>Anyway, I'm currently a player in a Mausritter game, and its quickly become my favorite osr game. So I thought I'd design an area and some adventures for Mausritter, and then move on to something else when I get tired of this.</p><p></p><p>The idea of Mausritter is that you play adventurer-mice in a normal world, contending with cats and snakes and owls and such. Meanwhile, the humans continue on with their day-to-day business. Most adventures I've seen are thus understandably set in a pastoral or suburban setting. I though I'd make something more urban.</p><p></p><p>Here we have a public housing estate that has been shut down and is scheduled for redevelopment, with its humans being slowly evicted. Left to ruin, it is now home to many dangerous creatures, as well as our noble mouse kingdom. Potential adventure sites include the operations of a rat gang that deals in artificial sweetener, an overgrown common area now inhabited by snakes, and still-active allotment gardens inhabited by a community of butterflies and catterpilars. To the south are fields (a park) inhabited by foxes, ducks, and who knows what else. Underneath, the street drains to the ancient stream, now thoroughly built over, but still inhabited by faerie spirits. Finally, to the North, uncaring eldritch abominations (bulldozers) lay indiscriminate waste to another once-proud kingdom. Will the remaining mice be able save themselves? And at what cost?</p><p></p><p></p><p></p><p>[ATTACH=full]276684[/ATTACH]</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8950553, member: 7030755"] Starting over! I became uninspired with the megadungeon I had planned. I think my weakness is that I want things to be thematically evocative and also make sense, and it's hard to do that at the mega scale even when working one room-ish at a time. Anyway, I'm currently a player in a Mausritter game, and its quickly become my favorite osr game. So I thought I'd design an area and some adventures for Mausritter, and then move on to something else when I get tired of this. The idea of Mausritter is that you play adventurer-mice in a normal world, contending with cats and snakes and owls and such. Meanwhile, the humans continue on with their day-to-day business. Most adventures I've seen are thus understandably set in a pastoral or suburban setting. I though I'd make something more urban. Here we have a public housing estate that has been shut down and is scheduled for redevelopment, with its humans being slowly evicted. Left to ruin, it is now home to many dangerous creatures, as well as our noble mouse kingdom. Potential adventure sites include the operations of a rat gang that deals in artificial sweetener, an overgrown common area now inhabited by snakes, and still-active allotment gardens inhabited by a community of butterflies and catterpilars. To the south are fields (a park) inhabited by foxes, ducks, and who knows what else. Underneath, the street drains to the ancient stream, now thoroughly built over, but still inhabited by faerie spirits. Finally, to the North, uncaring eldritch abominations (bulldozers) lay indiscriminate waste to another once-proud kingdom. Will the remaining mice be able save themselves? And at what cost? [ATTACH type="full" width="567px"]276684[/ATTACH] [/QUOTE]
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