DUNGEONFOG ALPHA 8 is out! Guys this is a huge one!

DungeonFog

Villager
This update is a giant leap forward and I am very excited to announce it!

We spent the holiday season to clean up our code, get rid of bugs and add minor improvements like drawing coordinates, wall size counter etc. But once everybody returned with new energy and motivation we managed to address some (at least from a programming point of view) major improvements.

So in terms of versioning vs. state of development - this update will bring us directly to v0.8. This also means that there will be only two major updates left, before we move to the closed BETA.

So what are those major improvements?

Just to give you a quick glance:


  • Undo/Redo
  • Resize Maps (on the fly!)
  • Improved Multi-Level Dungeons
  • Export Top-Down Views
  • Hex Grids
  • Room Numbers
  • Improved GM-Notes
  • Improved Wall-Snapping
  • and much more!

You can find a full list of features and some demo material here: https://www.kickstarter.com/project...pg-maps-and-gamemaster-notes-on/posts/2094111


Let the dice roll!


Till
 

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