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Dungeons and Dragons + D20 Modern + Arcana Unearthed Hybrid Game (Full)

Creamsteak said:
By the way, I wanted to pick an official starting time when we would all be online next week. For me, that's any time after 5:00 PM Monday through Friday. I can also be available earlier if asked, or on weekends if asked, but those are my "I'd be online at this time anyway" times.
Hmm, my only real issue with this idea is time-zones. Where about in the US are you, as post 5 pm for you could be rather late from my (UK) point of view.
 

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rangerjohn said:
Well, yes and no. He's like an army ranger, whatever it takes to get the job done.

Well, I have the Elfy-Bow thing, but as I said, I am really seeing him as a melee hitter, Greatsword and all. A 'marine' to your Army Ranger. First in, big sword, pistols blazing. Once we get the group treasure, I think we will be able to diferentiate more. Did you plan on taking some form of Tempest-Tech gun? A sniper perhaps?
 

Potions of invisibility and scroll/s of silence sound good to me.

CS, I'm still waiting on an okay/veto for an Item I posted a page or two back, the Nightseer goggles.

Regarding the timezones, it's fine by me so long as you don;t expect us to be on simultaneously :D edit oh, you do want us to be on simultanouesly.

Can you give me your GMT modifier, or at least location, CS? Is it Missouri or British Columbia?
 
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Hrm... a Ranger 3, Rogue 3, Ftr2/Rog1, Ftr1/Rog2, Druid 3 and Cleric 3...

I hope you divine guys can study up on artillery spells :)
I guess Fire and Storm domains are a good start...

On the other hand, for stealth and limited carnage, we're looking pretty sharp.
 

Uriel said:
Well, I have the Elfy-Bow thing, but as I said, I am really seeing him as a melee hitter, Greatsword and all. A 'marine' to your Army Ranger. First in, big sword, pistols blazing. Once we get the group treasure, I think we will be able to diferentiate more. Did you plan on taking some form of Tempest-Tech gun? A sniper perhaps?

Tempest tech yes, type would depend on CS. Also the sniper would probably be the other fighter/rouge. He has exotic firearms, to our personal firearms.
 

I'll allow the low-light vision granting goggles, but it has to come out of my wealth. So, if you want them, I'll guarantee them for you from my outfitting, but you'll have to spend the value of those goggles on regular equipment for yourself.

Also, I'm central US time. So you blokes are five hours difference. At 5:00 PM it's 10:00 PM in england. How far would you need me to push it back, and then I'll give you the days that I can push my schedule back that far.
Code:
[b][u]Tempest Teach Weapons (will be posted in RG later)[/u][/b]
[b]Personal Arms	Damage	Crit	Type	Range	Firing	Mag	Size	Weight[/b]
Laser burner	2d6	20/x2	Laser	10 ft.	S	2 cell	Tiny	1 lb.
Laser pistol	2d6	20/x2	Laser	30 ft.	S	10 Cell	Small	3 lb.
Laser blaster	2d6	20/x2	Laser	30 ft.	S,A	20 cell	Med	3 lb.
H-laser pistol	2d8	20/x2	Laser	40 ft.	S	10 cell	Med	4 lb.
Laser carbine	2d6	20/x2	Laser	50 ft.	S,A	30 cell	Large	7 lb.
Plasma rifle	2d8	20/x2	Plasma	75 ft.	S,A	30 cell	Large	8 lb.
Sniper rifle	2d12	20/x2	Plasma	125 ft.	S	10 cell	Huge	35 lb.

[b]Exotic Arms	Damage	Crit	Type	Range	Firing	Mag	Size	Weight[/b]
L-Plas cannon	2d12	20/x2	Plasma	110 ft.	A	200 LC	Huge	75 lb.
Rocket launcher	10d6	-	-	150 ft.	1	Single	Large	10 lb.
Laser gatling	2d8	20/x2	Laser	100 ft.	A	300 LC	Huge	22 lb.
Laser burners - Laser burners are small curved metal devices with a permanent flame at the tip. The strength of the flame is determined by the amount of force applied to the grip. Laser burners are normally tools used in multiple fashions by Tempest weapons. They can be used as a weapon in and of themselves if necessary.

Laser pistol - Secondary weapon of conventional Tempest warrior caste. They are used only in emergencies, and can normally be recovered without much use having gone into them. Once drained of their energy magazine, there is no known method to recharge an ordinary laser pistol. Their magazine can be removed, however, and used in other Tempest equipment.

Laser blaster - Larger standard weapon of the warrior caste, these weapons are able to be recharged by replacing their energy supply with energy cells from other weapons.

Heavy laser pistol - Not commonly found, these weapons are much like their smaller cousins. When the weapon is full of energy, a heavy laser pistol can be charged for a full round to unleash a more powerful attack. This attack comes in the form of a 10 ft. radius burst that does not appear to be harmful to anything except for tempest creatures which seem to lose access to their weapons when hit as such. Like it's smaller cousin, the Heavy Laser Pistol cannot be recharged.

Plasma rifle - More common than the Heavy laser pistol, the plasma rifle is a weapon that seems to pierce right through tempest armor. This weapon can be recharged conventionally, but removing it's permanent energy cell makes the weapon inopperable. Doing so does leave it's interior laser torch and energy cell available, however, so it can be needed in a pinch.

Sniper rifle - This extremely rare weapon is only weilded by a specific type of Tempest warrior. It is capable of unleashing a deadly ranged shot, but more importantly, it can be charged to inflict more damage. By spending a full minute charging this weapon, it can fire a single plasma projectile using it's full 10 cell capacity. Such a shot deals double damage, and the critical multiplier is increased to x4. Plasma weapons pierce most armor.

Large plasma cannon - Normally mounted, or carried by large tempest weapons, these cannons can be used for rapid fire or charged burst attack modes. Charging the weapon takes a full round, and can then be fired as a standard action. The charged burst causes normal damage to all targets within a 10 ft. radius. This weapon uses an energy clip that only fits into weapons of it's size class and larger (called large cells, or fuel rods). Plasma weapons pierce most armor.

Rocket launcher - The tempests energy rocket is a single fire ranged weapon that causes massive damage over a large area. This weapon comes in 5 types (standard, emp, speed, incindiary, and concussion), each with a signifying color (orange, green, blue, red, purple). The standard types damage is the one listed. Only the speed variant has multiple shots, all others are useless once fired. The radius for the standard rockets explosion is 40 ft.

Laser gatling - This weapon is normally mounted on defensive turrets at tempest bases. It is capable of firing rapid bursts of energy into groups, and is also capable of firing a single long range "Particle Beam Weapon" at the expense of 1/3 of it's maximum charge. This weapon uses an energy clip that only fits into weapons of it's size class and larger (called large cells, or fuel rods).
 
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I'm fine with the time. Although I would need to know in advance, that I need to sign on at that paticular time. BTW I'm in the eastern time zone.
 
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The firearms I'm going to grant you are probably going to be something along these lines:

Laser burner x2
Laser blaster x1
Laser carbine x1
Mastercraft Sniper rifle x1
Rocket launcher x1
Laser Gatling x1

Since those seemed up for a lot of debate, I thought I'd give a relatively precise example of how much i'm going to have available.
 

OK, looks like nobody is set up for the Sniper spot...
I'll change 'Double-Tap' to Ex prof:Sniper Rifle.

Barring that, I'll calls 'dibbs' on the carbine.
 
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