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General Tabletop Discussion
*Dungeons & Dragons
Dungeons and Dragons future? Ray Winninger gives a nod to Mike Shea's proposed changes.
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8731312" data-attributes="member: 6871653"><p>I think an efficient use of templates and/or tables for monsters with many incarnations through the MM might gain a huge amount of space. </p><p></p><p>I mean, and hear me out, dragons...dont need 30 different stablocks if all it changes it the type/shape of breath and some specific movement speed. Give me dragon statblocks based on age, then a table with the shape/damage/type of breath and special movement (and probably thematic spells) to add to make a red or silver or ruby dragon. </p><p></p><p>Orc/Hobgoblin/Goblin chieftains can be a little side note on how to buff a basic one. </p><p></p><p>Beast with 1 hit points probably dont really require statblocks beyond a generic ''tiny beast'' block where you can add a fly/swim speed or whatever. </p><p></p><p>This would leave some space to add a section on generic, plug-able lair/legendary actions and features to create solo monsters using any of the basic statblock.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8731312, member: 6871653"] I think an efficient use of templates and/or tables for monsters with many incarnations through the MM might gain a huge amount of space. I mean, and hear me out, dragons...dont need 30 different stablocks if all it changes it the type/shape of breath and some specific movement speed. Give me dragon statblocks based on age, then a table with the shape/damage/type of breath and special movement (and probably thematic spells) to add to make a red or silver or ruby dragon. Orc/Hobgoblin/Goblin chieftains can be a little side note on how to buff a basic one. Beast with 1 hit points probably dont really require statblocks beyond a generic ''tiny beast'' block where you can add a fly/swim speed or whatever. This would leave some space to add a section on generic, plug-able lair/legendary actions and features to create solo monsters using any of the basic statblock. [/QUOTE]
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Dungeons and Dragons future? Ray Winninger gives a nod to Mike Shea's proposed changes.
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