A wizards war really feels like it's for higher levels.A starter adventure, or rather something for higher levels?
I bet it is a tier 2 adventure: start at 5, go to 10.A wizards war really feels like it's for higher levels.
I was thinking a sequel to Tomb of Annihilation, 10-15.I bet it is a tier 2 adventure: start at 5, go to 10.
I'm with you, but I wouldn't count on it happening very often outside of things like formats.This is fine, and I'll definitely check it out. I just wish Wizards would take a few more chances. We're still rehashing ideas that are 30+ years old in all of these products. You know, another new Journey album is okay, but give us some Radiohead or Angine de Poitrine or Olivia Dean or something.
And considerably shorter than originally planned.Ah, so here's the full book expansion of Hold Back the Dead. They really had made it out to sound like the Red Wizards were getting their own full guild-season adventure module, and indeed they are! Just 2.5 years later than expected.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.