Reynard
aka Ian Eller
It occurs to me that there is another explanation: Deadfall, as an "adventure expansion" might not be a traditional single adventure with a through plot. it might be a book more similar to Savage Worlds "plot point campaigns" that presents a situation and gives you locations and statblocks for various points along the plot, but is not fully fleshed out. "When the characters are first startiung out, use this scene" and then "this major revelation and encounter should happen when the PCs are 5th level" etc...






