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Dungeons & Dragons: Dark Alliance reviews are out
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<blockquote data-quote="Imaculata" data-source="post: 8315598" data-attributes="member: 6801286"><p>I can confim this. Heck, even the main menu does not run smoothly. What is it with stuttering flags in this game?</p><p></p><p>And the animations, and animation blending, look just terrible. Everything from simple running animations, to attack animations, looks really bad. When your character gets knocked down, there is a whole lot of jittering as you scramble to your feet.</p><p></p><p>The game never seems to run at a decent framerate, the online multiplayer is laggy due to poor netcode, and nothing about the gameplay feels satisfying.</p><p></p><p>At its core, this game should be a hack and slash dungeon crawler with lots of looting. But the loot is terrible, the fighting is terrible, and the dungeons constantly repeat the same enemies and puzzles.</p><p></p><p>You'll grow sick of fighting goblins and trolls, and of fighting the bosses... which are just reskinned goblins and trolls. There just isn't any enemy variety what so ever. The "puzzles" quickly become an annoyance too, because its the same damn puzzle over and over again.</p><p></p><p>Some people have praised the visuals and the level design, but no, they must have been just desperate to find a glimmer of positivity. Lets be brutally honest, the graphics don't look that great either. The character models don't hold up well from up close, hair on characters looks terrible, and there aren't really any great character designs. It all just looks very bland and uninspired.</p><p></p><p>The level design is boring. Everything is lit the same way, and is made to look like it was copy pasted together. There are rarely memorable landmarks or interesting sections. It feels like a machine cobbled them together, although that is being unfair to machines. Diablo had randomized dungeons and they were great... these dungeons were handmade!</p><p></p><p>Of all the characters you can play, I don't think the archer was tested at all. She is just broken. The gameplay is clearly designed for melee, and for multiplayer. A lot of enemies don't even react when you shoot them, allowing you to pick them off with no effort. Even the sound effects for firing your bow feel unsatisfying!</p><p></p><p>Oh, and there are parts where you can get an ai-npc to assist you! Hahaha. Prepare to revive them over and over and over again.</p></blockquote><p></p>
[QUOTE="Imaculata, post: 8315598, member: 6801286"] I can confim this. Heck, even the main menu does not run smoothly. What is it with stuttering flags in this game? And the animations, and animation blending, look just terrible. Everything from simple running animations, to attack animations, looks really bad. When your character gets knocked down, there is a whole lot of jittering as you scramble to your feet. The game never seems to run at a decent framerate, the online multiplayer is laggy due to poor netcode, and nothing about the gameplay feels satisfying. At its core, this game should be a hack and slash dungeon crawler with lots of looting. But the loot is terrible, the fighting is terrible, and the dungeons constantly repeat the same enemies and puzzles. You'll grow sick of fighting goblins and trolls, and of fighting the bosses... which are just reskinned goblins and trolls. There just isn't any enemy variety what so ever. The "puzzles" quickly become an annoyance too, because its the same damn puzzle over and over again. Some people have praised the visuals and the level design, but no, they must have been just desperate to find a glimmer of positivity. Lets be brutally honest, the graphics don't look that great either. The character models don't hold up well from up close, hair on characters looks terrible, and there aren't really any great character designs. It all just looks very bland and uninspired. The level design is boring. Everything is lit the same way, and is made to look like it was copy pasted together. There are rarely memorable landmarks or interesting sections. It feels like a machine cobbled them together, although that is being unfair to machines. Diablo had randomized dungeons and they were great... these dungeons were handmade! Of all the characters you can play, I don't think the archer was tested at all. She is just broken. The gameplay is clearly designed for melee, and for multiplayer. A lot of enemies don't even react when you shoot them, allowing you to pick them off with no effort. Even the sound effects for firing your bow feel unsatisfying! Oh, and there are parts where you can get an ai-npc to assist you! Hahaha. Prepare to revive them over and over and over again. [/QUOTE]
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