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'Dungeons & Dragons' fights for its future
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<blockquote data-quote="Rykaar" data-source="post: 4142227" data-attributes="member: 56361"><p>I read the article at MSNBC yesterday but didn't post about it because I didn't want to come off as bashing WotC or 4e. Let's just say right up front I'm in for the core books at least, so I'm at least an admirer of what I've seen so far, if not a fan.</p><p></p><p>This is the first I've heard of the DDI actual monthly fee, and all I can ask is simply: IS WOTC INSANE? There's no justification for that pricing, even if the technology actually works and doesn't fall flat on its face. I would actually like to go into detail discussing what a user can expect to receive for the same monthly fee as WoW, but I'm going to dodge that particular speeding train unless asked to step onto the track.</p><p></p><p>Instead I'm going to simply throw a word of caution to WotC: this isn't the electronic tools you packaged with 3.0. Expectations are much higher, and, if MSNBC is an indicator, public perception for 4e extends beyond the "geek" realm. This includes DDI, which the wider public--if it noticed at all--now sees as integral to 4e (rightly or wrongly). Hasbro won't tolerate a high profile failure, and pricing the DDI at a ridiculous rate is a good recipe for it if it doesn't deliver an amazing "value add" to the game. Truly at that point D&D will be fighting for its future against its own master.</p><p></p><p>I'll just throw out another thought in passing, and then I'm done grumbling: especially once I saw the $15 per month price tag, my immediate reaction was "Did they even bother to survey their market before pricing this Edsel exactly the same as WoW? Who the hell is going to pay that?"</p><p></p><p>D&D needs to play to its strengths, and those are offline. It simply won't be an online competitor to WoW. DDI should have been some free utilities or at most $5/mo.</p></blockquote><p></p>
[QUOTE="Rykaar, post: 4142227, member: 56361"] I read the article at MSNBC yesterday but didn't post about it because I didn't want to come off as bashing WotC or 4e. Let's just say right up front I'm in for the core books at least, so I'm at least an admirer of what I've seen so far, if not a fan. This is the first I've heard of the DDI actual monthly fee, and all I can ask is simply: IS WOTC INSANE? There's no justification for that pricing, even if the technology actually works and doesn't fall flat on its face. I would actually like to go into detail discussing what a user can expect to receive for the same monthly fee as WoW, but I'm going to dodge that particular speeding train unless asked to step onto the track. Instead I'm going to simply throw a word of caution to WotC: this isn't the electronic tools you packaged with 3.0. Expectations are much higher, and, if MSNBC is an indicator, public perception for 4e extends beyond the "geek" realm. This includes DDI, which the wider public--if it noticed at all--now sees as integral to 4e (rightly or wrongly). Hasbro won't tolerate a high profile failure, and pricing the DDI at a ridiculous rate is a good recipe for it if it doesn't deliver an amazing "value add" to the game. Truly at that point D&D will be fighting for its future against its own master. I'll just throw out another thought in passing, and then I'm done grumbling: especially once I saw the $15 per month price tag, my immediate reaction was "Did they even bother to survey their market before pricing this Edsel exactly the same as WoW? Who the hell is going to pay that?" D&D needs to play to its strengths, and those are offline. It simply won't be an online competitor to WoW. DDI should have been some free utilities or at most $5/mo. [/QUOTE]
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