Dungeons & Dragons: Warlock Video Game Announced by Invoke Studios

The game will be released in 2027.
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Invoke Studios, a subsidiary of Wizards of the Coast, has announced Dungeons & Dragons: Warlock, a new video game due out for 2027. The game features a new character named Kaati, played by Tricia Helfer, and will be a third-person action-adventure game. Players will use spellcraft to "solve challenges and take down monsters" with players having some freedom in how they solve problems.

"We're not trying to simulate the tabletop RPG experience, so there is no dice-rolling in the game — we're trying to really deliver a video-game experience first," said Dominic Guay, studio lead at Invoke Studios, in an interview with IGN. "If you are not familiar with Dungeons and Dragons, you are not going to feel friction, like in that you're missing details of the world. But if you are a fan of the universe, you are going to be really excited about what we are doing with the lore of the series for Warlock."

Invoke Studios was previously called Tuque Games, and made the much-derided Dark Alliance game in 2021.

Gameplay will be revealed in 2026, with a planned release for 2027.

 

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Christian Hoffer

Christian Hoffer


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By which you mean not fetishizing the victimization of people who aren't straight white men, a demographic empowered in their own bigotry and pandering to by games media by Trump's election victory and the release of Baldur's Gate 3—a game that writes its sole black party member as inferior to a white man, women in positions of power as evil bitches, non-white people as savages who don't deserve happy endings, and queer men as sexual predators.

The kind of people who whine about Veilguard are pathetic garbage who would make the world a better place by staying in their basements and never coming out, if they're so offended by the existence of people other than themselves in fiction let alone reality.
Friend, I think you’ve misunderstood my position. I’m not whining about Veilguard, I’m defending it. Just because it’s writing is its weakest point (and I don’t think that’s even arguable) doesn’t mean it’s writing is terrible, and anyone who claims political correctness or whatever ruined the game has been duped by the YouTube grift mill. But those of us who like the game don’t do ourselves any favors by acting like it’s a masterpiece. It’s important to acknowledge that the writing is rough at points, just as much as it is to hilight the points where it shines.
 

Seems more like PotB weapon summon mechanic than hexblade, but there may be a mechanic where you choose your patron in the game

To me it gave more GOOlock vibes than anything else
The vibe I'm getting is a combination of blade summoning and the feather theme since hexblades were meant to be tied to the raven queen
 

The kind of people who whine about Veilguard are pathetic garbage who would make the world a better place by staying in their basements and never coming out, if they're so offended by the existence of people other than themselves in fiction let alone reality.
People are allowed to agree or disagree, like or dislike something based on their preferences, but that doesn't give you the right to speak in this way of and insult them because they disagree with you. Respect is a two-way street.

I dislike Veilguard because it makes a mockery of the previous DA games, all because their management kept chasing trends and restarting development so many times they had to rush things at the last second to make something workable. It's Anthem all over again.
 

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