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<blockquote data-quote="JesterOC" data-source="post: 6441601" data-attributes="member: 42841"><p>Here I reworked their story to better fit the description given in the interview. Don't take this too seriously - but my changes are in bold. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>The workers at the Trapdoor Forge and Magicworks are sitting around the table at the local pub.</p><p></p><p>For months, they had been working on a wonderful new artifact - a mithril and elf-glass tome of storytelling. It was to be a gift to the village for the holidays - a source of imagination for the dark, cold nights of winter! <strong>They had approached a group of wizards with the idea, and the wizards agreed to lend them magical resources as long as they agreed to build the gift as they dictated. The trapdoor heroes agreed and the tools and resources were granted.</strong></p><p><strong></strong></p><p><strong>As winter approached the wizards saw that the magical artifact being created as not as they had wished for. It is unknown whether the trapdoor heroes refused or simply could not address the concerns of the wizards in time for the holidays, but many have assumed that the final casting was about to take place, one that would deplete the limited resources of the wizards. It was then that the wizards took back their tools and resources, perhaps to spend them elsewhere, this too is hazy</strong></p><p></p><p>Early this morning, when they went into their shop - they discovered that the magical tools they had been using to craft the storyteller's tome are missing. The only clue <strong>was a letter explaining the whole situation but reminding them they can tell no one else.</strong></p><p></p><p>Over their beers, they commiserate. They were so close, and the holidays are coming. What happened? What can be done?</p><p></p><p>Surely, they can find magical tools beyond the walls of their village. An adventure!</p><p></p><p>A tale to tell, but all great adventures must have a name. Looking about for inspiration, all eyes fall to the party's lone magical item, a morningstar which glows in the darkness. Smiling, the lanky form of Newtonian the Rogue whispers, "Let's call this quest "Codename: Morningstar".</p><p></p><p>And the adventure begins...</p></blockquote><p></p>
[QUOTE="JesterOC, post: 6441601, member: 42841"] Here I reworked their story to better fit the description given in the interview. Don't take this too seriously - but my changes are in bold. ;) The workers at the Trapdoor Forge and Magicworks are sitting around the table at the local pub. For months, they had been working on a wonderful new artifact - a mithril and elf-glass tome of storytelling. It was to be a gift to the village for the holidays - a source of imagination for the dark, cold nights of winter! [B]They had approached a group of wizards with the idea, and the wizards agreed to lend them magical resources as long as they agreed to build the gift as they dictated. The trapdoor heroes agreed and the tools and resources were granted. As winter approached the wizards saw that the magical artifact being created as not as they had wished for. It is unknown whether the trapdoor heroes refused or simply could not address the concerns of the wizards in time for the holidays, but many have assumed that the final casting was about to take place, one that would deplete the limited resources of the wizards. It was then that the wizards took back their tools and resources, perhaps to spend them elsewhere, this too is hazy[/B] Early this morning, when they went into their shop - they discovered that the magical tools they had been using to craft the storyteller's tome are missing. The only clue [B]was a letter explaining the whole situation but reminding them they can tell no one else.[/B] Over their beers, they commiserate. They were so close, and the holidays are coming. What happened? What can be done? Surely, they can find magical tools beyond the walls of their village. An adventure! A tale to tell, but all great adventures must have a name. Looking about for inspiration, all eyes fall to the party's lone magical item, a morningstar which glows in the darkness. Smiling, the lanky form of Newtonian the Rogue whispers, "Let's call this quest "Codename: Morningstar". And the adventure begins... [/QUOTE]
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