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<blockquote data-quote="Dausuul" data-source="post: 6460323" data-attributes="member: 58197"><p>Why say anything about anything, positive or negative? Because we like to share our opinions, a trait which is pretty much hardwired into humanity, and is generally beneficial in that it gives people the input of other people when making decisions. In this case, Trapdoor is asking for money to continue doing a thing, and it's quite relevant to discuss the quality of the thing to date and whether it's worth paying money for them to keep doing it. If they end up failing to produce anything, anyone who's contributed to the Kickstarter will have lost that money. And if they produce something that doesn't live up to the hype, the money might have been better spent elsewhere.</p><p></p><p>So I'll moderate my tone, which was needlessly destructive, but I'm not going to shy away from saying I don't think Trapdoor has justified paying into a Kickstarter for its product, and if I'm going to say that I'll certainly explain why. If someone finds that input useful, great. If not, oh well.</p><p></p><p>It's not like there aren't other products out there doing much the same thing. DM Minion/Player Minion have been released for 5E; I've played around with them a bit and they look pretty decent. Haven't tried out Fight Club yet but I'm definitely interested. (Though I wonder how they're dealing with the licensing issues. Do they have reason to expect an OGL soon? Or are they just hoping to fly under Hasbro's radar?) I don't know what game Trapdoor intends to target with Morningstar now their deal with Wizards is off, though five will get you twenty it starts with a "P" and ends with an "athfinder," but I dare say it has its own electronic offerings, too.</p></blockquote><p></p>
[QUOTE="Dausuul, post: 6460323, member: 58197"] Why say anything about anything, positive or negative? Because we like to share our opinions, a trait which is pretty much hardwired into humanity, and is generally beneficial in that it gives people the input of other people when making decisions. In this case, Trapdoor is asking for money to continue doing a thing, and it's quite relevant to discuss the quality of the thing to date and whether it's worth paying money for them to keep doing it. If they end up failing to produce anything, anyone who's contributed to the Kickstarter will have lost that money. And if they produce something that doesn't live up to the hype, the money might have been better spent elsewhere. So I'll moderate my tone, which was needlessly destructive, but I'm not going to shy away from saying I don't think Trapdoor has justified paying into a Kickstarter for its product, and if I'm going to say that I'll certainly explain why. If someone finds that input useful, great. If not, oh well. It's not like there aren't other products out there doing much the same thing. DM Minion/Player Minion have been released for 5E; I've played around with them a bit and they look pretty decent. Haven't tried out Fight Club yet but I'm definitely interested. (Though I wonder how they're dealing with the licensing issues. Do they have reason to expect an OGL soon? Or are they just hoping to fly under Hasbro's radar?) I don't know what game Trapdoor intends to target with Morningstar now their deal with Wizards is off, though five will get you twenty it starts with a "P" and ends with an "athfinder," but I dare say it has its own electronic offerings, too. [/QUOTE]
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