In the rules it states....
The part that confuses me a bit is the "three times before you take a rest" part.
Do you think they intened this to be EXACTLY as written, which implies that if you enter the dying state multiple times in one battle, that you only still get a COMBINED total of three saving throws before dying?
Or, do you think they meant that you get three saving throws PER dying state, assuming that you would likely be getting a rest afterwards?
We try to play by the intentions of the rules, not just blindly by the words as written but that is obviously cloudy some times. Not that it has come up yet either, so maybe as written was as intended...you can only be in the "dying" state so many rounds, regardless of healing in between?
Alvo
Very simple....but then they throw in this....Death Saving Throw: When you are dying, you need to make a saving throw at the end of your turn each round. The result of your saving throw determines how close you are to death.
(Emphasis mine)Lower than 10: You slip one step closer to death. If you get this result three times before you take a rest, you die.
The part that confuses me a bit is the "three times before you take a rest" part.
Do you think they intened this to be EXACTLY as written, which implies that if you enter the dying state multiple times in one battle, that you only still get a COMBINED total of three saving throws before dying?
Or, do you think they meant that you get three saving throws PER dying state, assuming that you would likely be getting a rest afterwards?
We try to play by the intentions of the rules, not just blindly by the words as written but that is obviously cloudy some times. Not that it has come up yet either, so maybe as written was as intended...you can only be in the "dying" state so many rounds, regardless of healing in between?
Alvo
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