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Dynamic Excel "Wiesbaden Charactersheet"
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<blockquote data-quote="Amurayi" data-source="post: 4471083" data-attributes="member: 61823"><p>OK guys. New version is coming up soon. Before I set it up on the heroforge website we will post a preversion here in thsi thread for all fans to test and break it.</p><p></p><p><strong><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> Version 1.16:</strong> RELEASED SOON (watch this thread today!)</p><p><strong>New features:</strong></p><p>- Added all Alchemy formulas from AV</p><p>- Added "Transfer Enchantment" ritual from AV</p><p>- Added all Masterwork Armors and Weapons from AV</p><p>- Added all feats from FRPG</p><p>- Added all Paragon Paths and the Epic Destiny from FRPG</p><p>- Added all regional benefits from FRPG</p><p>- Added all Swordmage, Dark Pact and Spellscars powers from FRPG</p><p>- <strong>New sheet: "Short Sheet"</strong>. For all those minimal lovers who use powercards exclusively</p><p>- Feats, Powers, Paragon Paths of Dragon #366 for Warlocks added</p><p>- neue Epic Destiny and more crunch from Dragon #366</p><p>- <strong>Custom race</strong> is now available</p><p>- added fields in the "Extra Bonuses" tab so can enter the Warlord's Modifier</p><p><strong>Design changes:</strong></p><p>- colored the override fields so it's easier to see the essential fields to fill in</p><p>- rearranged the fields in the attack power tab so it follows the order of the powers as written in the original books</p><p>- added armor bonus fields for Fort, Ref, Will as the new Masterwork Armor gives this type of bonuses</p><p>- Activation time on charsheet 1 now looks similar like on the pro sheet: Moved to the far left so it's the first thing you see. Also gained a bit more space for effect descriptions with this.</p><p>- a few more things here and there</p><p><strong>Bug fixes:</strong></p><p>- Minorr Spelling issues</p><p>- At-Will Swordmage powers fixed</p><p>- Shuriken increase in size in the hand of rogues</p><p>- unlocked field for character number</p><p>- fixed 1st and 3rd power on pro sheet</p><p>- language fixed for Genasi</p><p>- fixed Artificer skill training, was acrobatics instead of arcana</p><p>- more open office combatible, thanks to Yarthok</p><p>- feat bonus for alertness fixed</p><p>- class skills gained from home region fixed</p><p>- damage modifier fixed, shows now negative and positive modifiers</p><p>- Warlock Multiclass feat fixed</p><p>- the new Wizard powers from Dragon can now be selected, too</p><p></p><p>Link will be provided in a few hours in this thread...</p></blockquote><p></p>
[QUOTE="Amurayi, post: 4471083, member: 61823"] OK guys. New version is coming up soon. Before I set it up on the heroforge website we will post a preversion here in thsi thread for all fans to test and break it. [b]:area: Version 1.16:[/b] RELEASED SOON (watch this thread today!) [b]New features:[/b] - Added all Alchemy formulas from AV - Added "Transfer Enchantment" ritual from AV - Added all Masterwork Armors and Weapons from AV - Added all feats from FRPG - Added all Paragon Paths and the Epic Destiny from FRPG - Added all regional benefits from FRPG - Added all Swordmage, Dark Pact and Spellscars powers from FRPG - [B]New sheet: "Short Sheet"[/B]. For all those minimal lovers who use powercards exclusively - Feats, Powers, Paragon Paths of Dragon #366 for Warlocks added - neue Epic Destiny and more crunch from Dragon #366 - [B]Custom race[/B] is now available - added fields in the "Extra Bonuses" tab so can enter the Warlord's Modifier [B]Design changes:[/B] - colored the override fields so it's easier to see the essential fields to fill in - rearranged the fields in the attack power tab so it follows the order of the powers as written in the original books - added armor bonus fields for Fort, Ref, Will as the new Masterwork Armor gives this type of bonuses - Activation time on charsheet 1 now looks similar like on the pro sheet: Moved to the far left so it's the first thing you see. Also gained a bit more space for effect descriptions with this. - a few more things here and there [B]Bug fixes:[/B] - Minorr Spelling issues - At-Will Swordmage powers fixed - Shuriken increase in size in the hand of rogues - unlocked field for character number - fixed 1st and 3rd power on pro sheet - language fixed for Genasi - fixed Artificer skill training, was acrobatics instead of arcana - more open office combatible, thanks to Yarthok - feat bonus for alertness fixed - class skills gained from home region fixed - damage modifier fixed, shows now negative and positive modifiers - Warlock Multiclass feat fixed - the new Wizard powers from Dragon can now be selected, too Link will be provided in a few hours in this thread... [/QUOTE]
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