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[E&E] Goblin's Lair #1 - Red Hand Trail
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<blockquote data-quote="Jack Daniel" data-source="post: 5050238" data-attributes="member: 694"><p><span style="font-size: 10px">The land around the scorched and fallen house is steep, rough, and thick with ash, all the vegetation having been burned away. The dead trunks of burnt pines stand all around. In the mixture of ash and soil, you can all discern the heavy prints of iron-shod feet, perhaps as many as a dozen individual sets of tracks. The prints all display a queer sort of stance, bandy-legged and duck-footed, with the heels far apart and the toes pointed mostly outward.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">The ruined structure is little more than a shell; if anyone were hiding within, you'd be able to see it easily. As it stands, this abandoned place is empty, even of objects. If anything interesting or valuable had been here once, it's long-gone now. But a quick search of the area around the house does reveal a few burned and blackened arrow-heads, iron-forged.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px">When Fenn suggests that Bedan turn back, the farmer swallows and nods. "Ay, Squire, that's probably for the best. It isn't much farther, at that, anyway." He indicates the low valley between the second hilltop and a rusty, rocky ridge to the south. "Follow that gully for another day and a half, and you’ll come to a ravine that runs north and south. There’s a bridge that spans the gap, and if you’re lucky, it’ll still be in once piece. The caves and holes and such are thereabouts. And may God be with you, Sirs.” The farmer glances somewhat nervously at Morgana, Thalion, and Zephyrus, and makes a hasty point of adding, “Or whatever Spirits ye may believe in.”</span></p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 5050238, member: 694"] [SIZE=2]The land around the scorched and fallen house is steep, rough, and thick with ash, all the vegetation having been burned away. The dead trunks of burnt pines stand all around. In the mixture of ash and soil, you can all discern the heavy prints of iron-shod feet, perhaps as many as a dozen individual sets of tracks. The prints all display a queer sort of stance, bandy-legged and duck-footed, with the heels far apart and the toes pointed mostly outward. The ruined structure is little more than a shell; if anyone were hiding within, you'd be able to see it easily. As it stands, this abandoned place is empty, even of objects. If anything interesting or valuable had been here once, it's long-gone now. But a quick search of the area around the house does reveal a few burned and blackened arrow-heads, iron-forged. When Fenn suggests that Bedan turn back, the farmer swallows and nods. "Ay, Squire, that's probably for the best. It isn't much farther, at that, anyway." He indicates the low valley between the second hilltop and a rusty, rocky ridge to the south. "Follow that gully for another day and a half, and you’ll come to a ravine that runs north and south. There’s a bridge that spans the gap, and if you’re lucky, it’ll still be in once piece. The caves and holes and such are thereabouts. And may God be with you, Sirs.” The farmer glances somewhat nervously at Morgana, Thalion, and Zephyrus, and makes a hasty point of adding, “Or whatever Spirits ye may believe in.”[/SIZE] [/QUOTE]
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[E&E] Goblin's Lair #1 - Red Hand Trail
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