Ry
Explorer
joela said:Virtually every player, including myself, remembers their so-called "lower level" adventures against a party of orcs or other, similar, creature and how nail-biting it was to survive. I think E6 can maintain a similar feel in DnD w/o resorting to save-or-die spells or mega-damage![]()
That's exactly the idea - mega damage and save-or-die don't make for more exciting encounters. When you're targeted with save-or-die, or hit for 1d20+500 damage, you're not nervous for longer than the time it takes to roll 1 die.