Committed Hero
Hero
Perhaps it's because I prefer d20 Modern, but it seems to me that that skills get the short end of the deal. Any thought about allowing increases to ranks, too?
green slime said:Secondly, it is introducing a new mechanic, which rycanada was quite specific about trying to avoid.
joela said:Uh, what's your point? rycanada was also quite specific in pointing out that his system will not be for everyone and everyone is also welcome to add/modify their own options into E6.
Cheiromancer said:[edit] The most recent posts weren't up when I started composing this. My suggestion would take basic E6 and run with it in a different direction. Instead of requiring feats to solve all the potential problems, it would allow a limited amount of level advancement instead.
Cheiromancer said:I kinda see 6th level as more the beginning of the sweet spot, which goes to around 9th level or so. If I were to tinker with the E6 system, I think I'd allow a limited amount of advancement.
For example, I might try an E5+ as follows:
Up to 10,000 xp (5th level) everything is as normal. After 10,000 xp, gain a feat every 5,000 xp except at 20K, 40K, 80K and 160K; at those xp totals you gain a level instead.
At 210,000 xp (20th level) a character would have 9 class levels and 37 extra feats.
rycanada said:One thing I notice in this system is that at 5th, 7th, and 9th Sorcerers lag behind Wizards because of those highest-level spells. Would you be discouraging Sorcerers in your campaign by design?