Eaglesford Campaign: "Strange Lights"

Obscure movie references? Nah!

Session #15: "They’re going after the medical frigate!"
(Session of RL August 6th, 2003)

The adventurers were finally within sight of the ruins of Alderslook. It had been a long time in coming.......

In front of them lay a shallow vale, dotted with low, tree covered mounds -- mounds that were said to be the burial places of the orcs. When the orcs came to raid, years ago (17? 20?) they would camp here, and when they were finished they would bury their dead here. (Bury their dead? How could even the most barbarous race have such a foul and necromantic custom? How could their spirits go into the graces of the gods without being first liberated from their corpses by fire?)

Towering over one side of the vale was a huge cliff, perhaps 1000 feet tall. Its face was pock-marked by innumerable crevices and caves, some of which, even from this distance, could be seen seeping water. Some might even be called miniature water falls.

On top of the cliff was the ruins of Alderslook, it’s five towers simply broken stumps connected by crumbling walls. The only way up was around to the side, on the gradually steepening tree-covered slope that ran up to Alderslook’s gates. It was there that the adventurers were heading.

Somewhere up there....somewhere up there were goblins, lying in wait for them.


from the journals of Rowan, Druid of Eaglesford

I’m sorry for how short this section will be...we’ve been attacked twice in one day, and all of us are heavily wounded. I’m tired from all of the tending and healing I’ve had to do, on myself as well as the others. I know we should have expected some resistance like this...but who knew they would send out parties of specially-trained ambushers to hunt us?

June 17th: Goblin Ambushes
We broke camp and headed out. After a bit of travel, Tieran motioned to us that he heard something. None of us could see anything....but we had been ambushed before. As we discussed what to do, Riva heard something moving behind us. Goblins....with wolves. Sigh. Ambushed again.

Rowan and Tieran moved behind a tree for cover. There were lots of trees and shrubs, offering cover for us, but also for them. There was quite a bit of jockeying for position as we prepared to meet the goblins in battle. They seemed to be using flanking tactics, trying (and mostly succeeding) to surround us.

Tieran fell, near death as he was attacked by a goblin mounted on a wolf. Kytum-up moved in to heal him. Once he was feeling a little better, Tieran webbed a bunch of the little suckers and that helped a lot.

Rowan summoned a swarm of spiders.....yuck, spiders, but it had to be done. Both Riva and Garrett did some charging around killing goblins...but it wasn’t very effective. Thaile and Lissia did some killing of their own with crossbows as well. The second wave of the goblin attack was archers about 100 feet away. They shot one volley and ran away.

One notable thing in this battle was the use of a strange potion by the wolf-mounted goblins. They drank a potion, then vomited some kind of stuff out at their target which then vaporized, causing a mist. The stuff they spewed also seemed to cause a daze effect upon the one caught, not sure if the effect was caused by the mist or by the spew.

We needed some serious healing. Then we looted the corpses and felt somewhat better about things after that. At least we killed a few of them, but it would have been better if we had killed more. Garrett voiced concern about their tactics and how effective they had been against us.

We moved on uphill through steeper terrain. Sadly, we did not see the second attack coming.

Tieran and I were hit by archers right away. Both were hurt very badly, I went down, near death in the first moments of the battle. Tieran hit the ground in an attempt to save himself from the same fate. Thaile moved over to heal me.....overall, the battle was very much like the previous one. We were able to take some of them out, but for the most part, it was very much a hit and run thing. They targeted the spellcasters in particular in this case, really doing some serious damage. Tieran was almost killed several different times...they seemed to be really focusing on him!

After we had apparently driven away the goblins, and used up most of our healing, one of them appeared only a few feet away from us, and shot Tieran with a poisoned bolt. Then the little sneak got away, running faster than even Garret, mounted on Bavic, could go.

After the ambush, we discussed how we might avoid such situations in the future as we looked for a place to hole up and heal up. We found a nice cave with a small entrance near the face of the cliff. It was a little damp, but it was easily defensible and seemed to have a hole somewhere above to vent smoke from our small fire. We used brush to screen the entrance so that the fire would not draw any unwanted attention.

Thaile was poking around in the cave a bit and found some pottery shards. After examining the shards, she determined that they were parts of sarcophagi, about eight of them. They were very old, perhaps centuries old and had been quite large based on the size of the niches in the wall. They also looked as if they had been defaced. Perhaps they had been decorated with dragon figures at one time...

We wondered if they might have been ogres, since they sometimes work with orcs and we knew that this place had been used by orcs.

In the evening we discussed the goblin attacks and what might be going on with that. We discussed battle plans for the future and determined some strategies to try to keep from getting ambushed again. We also discussed what might be the overall purpose of the goblins, why they might be gathering so many mundane items and what they might want with them. We didn’t come to any conclusions, but we did give each other more to think about as we went to sleep.

We set up the usual watches, but nothing happened that night, thankfully.

End of Session #15
 

log in or register to remove this ad

Just wanted to thank, again, Rowan's player, for doing all the hard work and keeping these journals. Really, there's very little that I have to write. Thanks!!!

Next, I'll be posting a few emails that the players were passing back and forth after this session (#15) was over. Strangely enough, the player's tactics were far better during session #16.

"There will be no TPKs from goblins as long as I have Briar Web memorized!"
 

Player emails

DrSpunj said:
Garret's Player, on the combat at the goblin's raiding party camp, before session #15

Well, at least they weren't doing loads of damage. It really seemed as if they were so concentrated on defense that they weren't really much of a threat. Definitely fun, though!

Nail said:
DM's email response

Ooooo! Those goblins are mad now! All this talk of them not
really being a threat makes them all purple with rage! (Or is
that mauve...they have orange-grey skin with black, mange-y
hair.) (They might even break out in a greenish rash from all
of that repressed underdog-ness, if given half the chance.
They'd try to froth at the mouth too, but they can't quite
muster enough spit. They've concidered borrowing some....)

The goblins shake their puny, underestimated fists at you!
They will have their revenge! They will not be beaten again
by a group of mis-fits twice their size and 5 times their skill
level! They will own joo!

-da DM

Rowan's Player's response (still before session #15)

Ummmm.....I'm starting to feel a teensy bit sorry for the goblins.

Of course, that will end the first time one of them clocks me, I'm sure.

Rowan's player, after session #15, after her PC was alomst killed, twice:

Forget that!
 
Last edited:

Player's emails

In the cave, the adventurers talk about the goblins:

Riva:

Well, with all the stuff we've found, I'd say that the
Goblins are under the control of another Person/Power
that's setting up a hold somewhere.. or even a castle..
hence things like doorknobs.. (for doors), needles (for
repairing/making fabric), and such like that.. it might
be that this is all happening up at the top of where
we're heading to (alderslook?).. could be that a castle
is being built/reconstructed there.. clearly the
goblins are looting from homesteads in a wide area.. the
type of stuff they're taking does rather suggest that
they're taking what's necessary to make their own
homestead (either for them specifically, or more
likely for whomever is controlling them.. possibly
a necromancer?).. it could also be that the
purpose behind it is to set up a homestead(s) that
from the outside look normal but inside are not..

Goblins are using standard sniping tactics.. to try to
draw us into an ambush, to hit us where we're weakest..
and it's working so far.. the only thing saving us is
that our opponents (aside from that invisible rogue)
were quite weak.. then again, maybe that's the point..
(the weaker ones are there to give us encouragement that
they can easily be routed, then we get drawn into
their little trap as others attack us from behind and
the sides)..
 

Garret speaks.....

And here's what Garret had to say:

DrSpunj said:
It's the question on everyone's mind, though none of us are asking
it out loud. Looking around the campfire it's easy to see why
everyone's keeping quiet, and the wet walls of our "cave away from
home" aren't doing much to lift everyone's spirits. We need to see if
we can come to grips with our enemy, otherwise we're at too much of a
disadvantage out here.

"Hey everyone, what's up with these goblins?

I mean, I have no idea what they want with all the paraphenalia of
civilized living. What use do goblins have for sewing needles? window
panes? brass door knobs?!?!? Much of it can be recast as weapons or
tools or whatnot, but not all of it, and the arms & armor they have
seem to be more than enough to get the job done so far! And I can't
see them selling for any real gain, either. Maybe someone's directing
them? And is going to try and sell this stuff back to the townsfolk
or something?

But their tactics, I think we need to talk about those. I've been
trying to figure out some of their overall strategy. I think I may
have some insight into their organization, militarily-speaking.
Our first couple encounters were along the roadside (before we got
transported by that damn hill!). I'm not sure if we got jumped by
patrols, goblins actually guarding the road, goblins returning from a
farm raid, or what, but I don't think it really matters. Their
tactics were the same: hit and run, multiple sides, spread us out and
take us out one at a time. That's something we'll have to watch for,
but I'll get to that later.

The next group is the one with the farm animals and stuff. That was
more of a permanent stockpile, or mini-base, I think. I'm not sure,
but I wonder if we just managed to stumble upon that and they weren't
ready for us. That was the one battle where we seemed to upset them
and were able to overcome them pretty effectively. They started out
all attacking from one side, and then tried to flank us a bit, but
our spells & weapons turned the tide a bit too quickly for them.

After that I think we started meeting either patrols that knew we
were headed in their direction, or hunting parties specifically sent
out to find us. That's when the ambushes started. If Tieran hadn't
recognized the danger over the slope back there, Riva would've been
porcupined after reaching the top, directly in the line of fire
of...what?...a good dozen of the buggers? Even he would've fallen
under that onslaught after a couple barrages! These last couple
groups have taken the time to find good, defensible positions in the
foliage which has made it tough for us to effectively root them out.

Their spellcasters have quite a few tricks as well. In those
battles along the road, Riva and I couldn't land a single blow! Their
magic turned aside every thrust and swing we aimed their way.
Thankfully since then their mages have seemed easier to hit. Though
they have the means to increase their speed and even make themselves
invisible, the worst they've thrown at us magically is that sleeping
magic that hit Lissia & Rowan awhile back. Still, their pretty fair
shots with their bows, and I'm sure they've got other tricks we've
yet to see.

Finally, that marksman from this latest battle is a sign to me that
we're making them nervous. That was a well-laid ambush, one that we
walked right into again! He was invisible to start with (by his own
magic or a potion I'm not sure), drank a potion to become invisible
again, then was moving very fast as he skidaddled. He was a
crackshot, so I'm not sure he was a mage, and with the quickness of
his arrows I'm wondering if he was one of their trackers. Obviously
the goblins are a bit worried as they seem to be throwing more and
more resources to take care of their problem -- us!

I wouldn't be surprised if we find even more organized resistance
as we head to the top. I'm wondering if they think we've gone, since
our path to this cave led a bit down the mountain. Though I wouldn't
be surprised if they are on their guard for the next couple days or
so, or even if one of their trackers is trying to tail us to this
cave right now. If we try some guerilla tactics we'll be at a severe
disadvantage without a wilderness ranger of our own.

So what options do we have?

Well, for starters, I think we need to keep ourselves protected. I
know all of the casters have some magic to help them with that, and
all of us can make a point of Fighting Defensively or moving Totally
Defensively to ward off as many blows as possible. The magic we have
available is far better wielded against the goblins than it is to
heal ourselves against their well-laid ambushes.

And that's the next thing. Rowan, are there any creatures of the
forest that can help us? Let us know when some goblins are up ahead,
laying in wait? Or that you could have fly over head and scout a bit
for us? I'm sure their evil presence disturbs the animals and natural
balance of the area. Perhaps we can try to listen for a lack of
natural bird calls and such to let us know we're near them? This is
your area, so please share your thoughts, but I'd be surprised to
hear the goblins are treating the area with respect.

As far as our own tactics:
  • Protect yourselves, either with magic, trees, bushes, or by keeping your guard up. Also, if you're being targeted by ranged fire, drop to the ground behind something.
  • Keep your eyes open for goblins trying flanking maneuvers.
  • Let's not try to cover the entire battlefield at once. Riva and I both have done a bit of reckless charging, usually in completely opposite directions, and often Kytum-Up in a third. That usually just means each of has found themselves getting fired upon by half a dozen goblins, and none of us is in a good position to take any of them out! I think we should work at sticking together so we can set up flanking positions and covering each other's backs. We'd probably do best to charge the leaders, either the marksman or the spellcasters, and leave the goblin troops to ranged fire or magic.
  • I think we'll do a lot better if we all work together to take down a single foe as quickly as possible. Anyone with ranged weapons can focus all their attacks on a single goblin or two until he's down or flees the battle. Riva, Kytum-Up & I can gang up on a marksman, spellcaster or wolf.
  • Try to take out the wolves when possible! A lot of the leader's maneuverability seems to come from those blasted wolf mounts. If we can take them out it should be easier to take out the leaders (barring their use of magic to speed themselves up, which is likely given what we've seen, still, how many trained wolves can they have?)
  • Tieran, your magical webs have done a great job of covering a good chunk of the battlefield for us. Keep it up, and try to web the leaders when you can; even if they aren't caught in the web, they spend valuable time working their way out rather than casting spells and causing us troubles.
  • Rowan, I think your entangling magic could do the same. I know you have some misgivings about using it after what happened on the road to Three Oaks, but you could literally take out half the goblins with your powers. I would ask that you do it early if you're going to do it at all, so we don't go charging into the area you want to affect, spoiling your chance at a safe casting. Because your magic affects a much larger area, I think you're better off trying to affect as many goblins as possible rather than aiming for leaders. If you can place it such that 2 or 3 leaders are affected, all the better, but I'd rather keep our group safe. Any goblins you catch in the area will be less effective at firing their bows and easier for us to hit. Even if they aren't caught they'll be fleeing the area and not firing at us.
  • Our spell resources are limited, we'll probably only have enough magical power on a daily basis for one or two big battles, so we'll have to make our way to the kobold's area pretty quickly.
  • Save our potions when you can! We can usually count on our spells being replenished each morning, but we only have a handful of potions. Remember, both Kytum-Up and I can heal a bit as well.

Given all that, do people think we should rest all day to give
ourselves a better chance of making it to the top the first time out?
And Rowan time to see if she can find a companion in the forest? Or
do we want to see if we can push through today?

I'm not sure if they think we've fled or not. If we went down a
ways to get to this cave, they may not send out a hunting party until
later tomorrow, as I'm betting they're on the defensive tonite and
tomorrow morning, expecting us to attack. I'm guessing they've put 2
and 2 together, and because of Kytum-Up's presence with us, that
we're trying to reach the old Kobold area. If they have any decent
trackers in their ranks, I'd imagine we've left quite a trail for
them to follow us here, though the wandering we did getting here may
make it a bit tough for them.

So who's next?"

<Turns expectantly to everyone else around the campfire.>
 
Last edited:

Rowan

Rowan's player wrote this response....

Rowan, sitting quietly with her gray-green cloak pulled tightly around her to ward off the damp of the cave, listens to Garrett intently then offers her own opinion.....

"Goblins...I don't know much about them you know, but based on the little I do know, these tactics seem rather advanced for them. Garrett, your suggestions regarding defense are good, but that is your area of expertise, isn't it.

"Now, I think we need to look at the big picture with regard to the goblins.

"First, they have taken up residence in Alder's Look, quite soon, it would seem, after the Kobolds were forced to flee. Makes me wonder if somehow the goblins or whoever is directing them might have orchestrated driving out the kobolds.

"The goblins are raiding farms all around Alder's Look....we know of three Eagleford, Woodston, and the other village down Woodston way are being attacked. I think that it's a reasonable assumption that if there are other villages nearby, they are also being attacked.

"Creatures that normally live in the Aldersmere are leaving, being driven out either by the goblins upsetting their habitat, or by something else. I don't think that goblins just being there would be enough to drive these creatures out, but if there is something else there that is more powerful, it might be a force to do this.

"Among the stuff we found on the goblins was a holy symbol of Anwyn. Do these creatures worship Anwyn? Or perhaps they stole it from a cleric in one of the local villages.

"The reason the holy symbol seems to be important though is that they are taking very prosaic things. Anwyn is the goddess of the hearth. The things being taken are the items to make a home.....I don't really understand how it might go together, but it just seems that there is a connection there that I may or may not be making. It also might not be a connection at all. I do not think that they are intending to sell things back to the townspeople. Who does business with goblins? No one that I know of....

"I really think that something or someone is directing the goblins. It just seems that whatever is going on is far too well organized for it to be just goblins, but truly, I know very little about the creatures.

"Oh, about the misdirection....might have been the hills that we were camped on, but I also think that it could very easily have been that there is something at Alder's Look that does not want to be messed with.

"Well, that's my ideas for now. Hopefully, together we can make some sense of this."
 

Riva

Riva pipes up again:

Another thought that comes to mind is that they could
be constructing traps of some kind.. (though I'm not
sure where the door handles would come into play in
that)..
 

Garret.....

After Riva's comment, mutterings are heard about some strange force called a "RBDM".

After a moment, the adventurers refocus on what Rowan had to say:

DrSpunj said:
Garret stirs the campfire's embers a bit, glancing to make sure
that Bavic is calm. With him resting near the cave's entrance, we
should have a few seconds of warning if anyone approaches.

"Very good thoughts, Rowan. You remind me of something else
I've thinking of.

Although we have a good theory about the Dragon staff attracting
the undead, we're still just making guesses about the undead in
general.

Are they being created by a Necromancer? If so, is this same
individual also responsible for driving out the kobolds with the
bright light? And organizing the goblins into an effective fighting
force? And how does the staff fit into the picture?

If the undead aren't being created by a particular person, are they
guardians of some kind? meant to retrieve the staff and bring it
back to Alder's Look? If that's the case then the undead and
goblins may battle each other, and we may be able to use that to
our advantage somehow. If the undead come from other caves
like this one, and we carry the staff to the top of Alder's Look, we
may attract undead into the goblin's area and can let them fight
each other! Unless the undead have a way to reach the kobold's
area through some network of adjoining caves or something.

The creatures out of the Aldersmere are another good point. I
doubt the goblins could effectively drive these creatures out of
their habitats, but undead certainly could, and many of the
creatures we've fought have been wearing tarnished, rusted
gear. Remember what Jingles said about that breastplate? Like
it was both damaged and somewhat protected by the swamp
water. The creatures from the Aldersmere could be another
source of trouble to the goblins, as I'd bet the creatures would
attack anything they came across since they're whole natural
eco-...ecolo-...ummm...cycle has been disrupted.

The goblins may be organized, but the more I think about your
comments, the more I wonder if they aren't stretched a bit thin. If
they're as numerous as Kytum-Up describes, they could easily
send 50, 100 or more after us and take care of us once and for
all. Instead, we keep seeing no more than 1 or 2 dozen at a time.
Much of that could be because they have so many raiding parties
out and about, but more of it could be because they're trying to
protect the crown from random attacks by undead and swamp
creatures, let alone whatever's left on this forested mountain
itself (that was too strong or too dumb to be driven away by the
goblins, the undead, or the swamp creatures).

Other than being on the look out for these types of creature's
ourselves, I'm not sure if this changes our potential courses of
action, though.

I guess our conversation has reminded me of one thing: if we do
decide to harass the goblins for a few days rather than just
make a dash for the kobold area, we'll have to move around a
bit. Not only are the goblin trackers going to be looking for us
eventually, but the undead are eventually going to catch up to us,
since Kytum-Up is carrying the staff."
 
Last edited:

Thaile....

(Players Emails!)

Thaile speaks:
As Thaile sits captivated by the fire and conversation, she adds:


Let’s see, didn’t we also hear from Brother Mamont (the one who is said to have cleared the garrish of orcs with the help of his god Korak) that he did see a bright light. So what if the “bright light” killed all of the orcs and buried them in Alder’s Look to look after this idol that was made. I still wish we knew exactly how long ago that actually happened since everyone seems to have a different memory of those events…


However, what if after that, the kobolds moved in to their area in Alder’s Look and found the idol – which was only supposed to be used by “bright light”. “Bright light” then helped organize the goblins and had them help chase out the kobolds, but what “bright light” didn’t count on is the kobolds taking the idol with them. Since the dead – now undead are going after that to return it to “it’s rightful owner”, “bright light” has focused on helping the goblins become better tactically and sent them off on separate tasks. One group is out to gather all of the items needed from the farms to build a “house” for “bright light”, others have been sent out to protect the perimeter of Alder’s Look (probably where “bright light” is staying, and yet others could be out to see/follow the undead and see if they have found the idol. Did we hear from anyone in Eaglesford that had been out with the Captain whether the undead and goblins were found in the same areas? Were they indeed fighting each other as Garrett mentioned might happen?

What about Moira? How does she fit into all of this? She seemed extremely interested in the idol… is there anyway that she could be “bright light” and was just playing along with us when we were talking to her to see if we knew where it was?

I am also very interested in exactly who the kobolds that we are helping/working with worship and how that came to be, considering what we know about kobolds in general.

Also in the back of my mind is… if Rowan and Riva are correct and the goblins are getting all of these materials together to build some sort of a hearth for “bright light”, what the heck are the sewing needles for? Does “bright light” need clothes too?

Maybe all of this is far fetched and out of line… but it all seems a little fishy to me.
 

Rowan....(player's emails!)

Rowan responds to Thale's comments:

It was Brother Mamont.....so, you think that maybe whatever is directing the bright light may be what is organizing the goblins....interesting and as possible as any of our other theories.

Personally, I think that the only way Moira fits into this is that she is a wizard who heard of a very powerful magic item and wants it. Mages tend to be that way (looks over at Tieran), except for you of course. (Smiles at Tieran)

It will certainly be interesting to find out what is happening. I think that the bright light was definitely used to drive the kobolds from their lair, of course, by whom, is the really big question. If we assume that whoever is behind that occurrance is behind the goblins being at Alders' Look and is also coaching them in tactics, it brings up another qustion.....if this person (or group) is using the goblins, why? If they are powerful enough to call the bright light and tactical enough to use the goblins, why don't they just do this themselves?

I am pretty sure that the idol was made by orcs (but I have been wrong many times before) based on things that the undead have said as they attacked. I recall one saying "My works will not be undone", and another said something about taking back what is "mine".

Whatever is going on, it's pretty big and nasty. I think we may be in way over our heads.
 
Last edited:

Remove ads

Top