Eaglesford Campaign: "Strange Lights"

Nice!

Don't sell yourself short, Nail. I know I'm biased playing Garret, and that gives me a different viewpoint to read your story from than most, but I like what you've written! I'll have to remember that emailed conversations between Garret and others may find themselves worked into the story hour! :p

It's always interesting to see how different people view the same situation. While most of what you told is correct, Garret would put a vastly different spin on much of it! :D

Looking forward to Sunday!
 

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Ouch!

With today's session Nail is definitely on the RBDM path!

Our session ended with 3 of our 4 party members failing a Will save against a (presumably) save-or-die spell, with the 4th valiantly attempting to fend off at least half a dozen kobolds before succumbing to their very well-organized defense. While we didn't get very far into their hideout (as in, about 5'!) I have no idea how many there are, and Bavic (my trusty riding dog) is stuck at the top of a 40' shaft without any way of helping us. About as close to a TPK you can get without getting there.

WE ARE AT NAIL'S MERCY! :(

(He's told us not to create new characters, but I'm going to put some effort in that direction nonetheless!)

Fun session, Nail! Thanks!

DrSpunj
aka Garret
 

Heh, that and I think my dice are cursed.. I couldn't roll a save to save my life.. or Riva's life anyways.. :)

I'm also going to put some effort in making another character.. in case Riva does in fact die as a result of these nefarious developments.. just in case!
 

Re: Ouch!

DrSpunj said:

WE ARE AT NAIL'S MERCY! :(
Never a good idea, I assure you....

He's told us not to create new characters, but I'm going to put some effort in that direction nonetheless!

Let's just say this: have at least a new PC-concept handy......the start of next session will be a bit, err.....dicey. (Sorry, couldn't help myself.)

Originally posted by Videssian
I think my dice are cursed.. I couldn't roll a save to save my life.. or Riva's life anyways..
You'll note that Garret also failed this rather important save. He may be interested to know he did not fail it by very much. Just a bit more and...(shrugs)....but we'll never know. You (Riva) OTOH, failed it by quite a bit, IIRC. ;)
 

Re: Re: Ouch!

Nail said:

You'll note that Garret also failed this rather important save. He may be interested to know he did not fail it by very much. Just a bit more and...(shrugs)....but we'll never know. You (Riva) OTOH, failed it by quite a bit, IIRC. ;)

Yeah, I was thinking about that on the drive home. With a Will save of +5 (thanks to Divine Grace and halfling luck) I figured I had slightly better than a 50% chance of making that save.

Oh well! :p
 


Interesting Locales near Eaglesford

or “so, you want to plan a vacation, do ye?”

To the Players:
The following is “commonly known”; it is accepted as fact by the local populace. Your character may have conflicting or additional information. The locations are alphabetized, for your convenience.


Villages
  • Eaglesford: a small hamlet, slowly being abandoned, at the edge of the Kambron Empire. Produces some barley and oats for export. Has a decent dwarvish brewery.
  • Reedstep: abandoned village, north from Eaglesford, along the River Liss. Abandoned a few years after the last orc raids. Rumored to be haunted.
  • Scanton: a hamlet, perhaps twice the size of Eaglesford, about 2 days journey south along good road. Several in Eaglesford have family there.
  • Tel-Anath: Dwarven city, far from Eaglesford, deep in the Carpathian Mountains to the north east.
  • Three Oaks: a village, largest near Eaglesford (about 2 days journey). On the terminus of one of the main roads of the Empire.
  • Wodston: a tiny hamlet. It was a large village, until it was burnt to the ground during the last orc raids some 20 years ago. It was rebuilt, but only as a hamlet. Rumored to be involved with the local bandits in some way. A saying: “As sneaky as a tree in Wodston…..

Ruins
  • Alder’s Seep: A spring, rumored to have magical properties. What properties they are depends on who you ask…. When the orc raids happened, the orcs often camped either here or at The Garresh.
  • Alderslook: Several ruined towers, grouped in a circle, on a tall cliff overlooking Alder’s Seep (a spring).
  • Boarshead Ridge: A large ridge overlooking the Meridan River, north and east of Eaglesford. In the right light, the ridge looks like a boar’s head, complete with tusks (the ruins). At the top of the ridge is a series of smaller ruins, one of which is a large tower. Below the ridge runs the Dwarven Road.
  • Crownell: Not well known, nor easily located, this is another huge complex of ruins. Rumor has it that it is where the Troll King lived, before he was destroyed, long ago. Another rumor is that the ruins are an ancient city, that rises and sinks into the swamp of the Aldersmere according to the phases of the moon….that is why it’s so difficult to find……
  • Earogath, The: a large ring of standing stones, with an “altar” at the center. Widely believed to be where the witches and warlocks of old summoned demons to do their bidding. Those connected to the nobility know that entering the area is strictly forbidden by imperial decree, issued some 300 years ago.
  • Garresh, The: A narrow canyon that passes through the Easthills. Often the home base of orcish raiders, back when such things were common.
  • Keprok: a huge complex of ruins, probably of an ancient castle, near the village of Three Oaks. Most of it has been carted away and used as building stones for nearby villages.
  • Reedstep, Tower of: A tower and ruins on a hill opposite the abandoned village of Reedstep. The ruins are part of a large complex, which at one time included a stone bridge across the River Liss.

Rivers and Roads
  • Dwarven Road, The: The road that starts in the coastal city of Sjen, and winds it’s way north, eventually following the River Liss to it’s headwaters near Tel-Anath. The road passes through Eaglesford, and passes beside Boarshead Ridge. The road used to be very important and well maintained….100 years ago, or so. Now merchants usually take other paths.
  • Emperor’s Road, The: Starts in Three Oaks, and goes south and west toward the Empire’s heart. The (lesser) extension of that road leads to Eaglesford.
  • Meridan River: Tributary to the River Liss, springs from the front steps of Tel-Anath.
  • River Liss: Main river of the area, capable supporting small rafts and boats near Eaglesford. Springs from the Carpathian Mountains to the north.
 
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Session #3: How it ended.... (RL March 16th, 2003)

Teaser, or "We're all unconcious and in enemy hands??!! ....please pass the barbeque sauce..."

What Riva, Rowan, and Garret saw:
Each of you, as you reached the bottom of the shaft, were able to see before you a large room. The only light is from Rowan's torch, dropped as she fell down the ladder. But even in the guttering torch-light, you were able to make out that the room must be at least 30 feet across, with a high ceiling. The smell of freshly dug earth fills your nostrils, as does some other, acrid smell, warm and damp.....

In front of you, closing fast, are small figures. They are charging you, weapons drawn.....kobolds, perhaps?

No time to decide. You struggle to ready your weapon in time......you feel a lump form in your throat as danger presses in around you.....

And from behind all of this, a bigger danger......a low chanting that rises to a quick cresendo, and then...??!!!

Darkness.
 
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As opposed to Thaile who saw much the same thing as the last to descend, but got a chance to see the kobolds up close for quite a bit longer as they worked together to stab her repeatedly before she succumbed. Now dying (if not dead already, like the rest of us!) while the rest of us are just...sleeping? :confused:
 

The Start of Session #3: "Rats! Why did it have to be rats?"
(Session of RL March 16th, 2003)

Recap:Last session ended with the PCs back from the abandoned Smitson farm. Garret and Riva had gone to fill in the hamlet's Captain on the "goings-on", while the rest of the party talked to Mrs. Faegan at her Mill, outside of town. Mrs. Faegan had healed Thaile and Teiran, and then left on horse-back to go tend the Gregson's centipede-bitten child.

After the meeting with the Captain, Garret and Riva confered at Eaglesford's decepit gatehouse. Garret would go to the Captain and offer the PCs services, while Riva would rejoin the party to ask the rest if they would be willing to go back to the farm with the Captain and his men. After all, there's safety in numbers......


*********************************

Scene: In the Captain's quarters, Garret is back, knocking at the door:

Garret: "Excuse me, sir. "

Captain: "Yes? Please, Garret, come in....Is there something else?"

Garret: "My companions and I have talked, and we would like to come with you to the Smitson farm. We know the area, and we could point out what we saw, and where. That should be useful to you."

Captain: "Hmmm…. Agreed. .....My only concern is this: my men follow my orders. I'd expect you and your new group to do the same if you accompany us. That would include Riva Stormhand. ...Could you vouch for him?"

Garret: (pauses) "I'll try...he has a good heart. I'll explain to him that this will not be like working with the Warden. .....By the way, what about the Warden and his men? It seems odd that they checked out the Smitson farm only a few days before we did, and yet found none of what we later encountered......"

Captain: (pauses, looks thoughtfully at Garret) "I am aware of the problem.....The Warden and his men will not be accompanying us to the old Smitson place; they have other duties they need to perform."

Garret: "....Ahhh. Okay then. My party and I will meet up with you as you leave town. Until then." (Garret walks out of the Captain's office, intent on meeting up with his companions at the mill.)

*********************************

Scene: The Faegan's Mill, outside of town, by the River Liss. Three of the party stand just inside the door, waiting for Riva and Garret to return. The massive mill stone slowly turns nearby, grinding winter barley to flour. The party can hear the splash of the water-wheel as it turns outside. Inside is dim and dusty, with bags and crates stacked about. A door to a storeroom is behind them, while a walk-way stretches overhead.

Tieran, Rowan, and Thaile stand talking about the events of the past few days. A few moments later, Riva comes jogging up. He explains the plan he and Garret had: Join the Captain's party, and explore the Smitson's farm with them. Thaile eagerly talks of finally exploring the root cellar....when suddenly, conversation is cut off by a high-pitched scream from overhead!

The party looks up to see a man, Mrs. Faegan's husband Robert, running along the cat-walk, with 2 dark, dog-like creatures chasing him. (And yep: that’s his scream when things threaten to kill him.) He screams again as another of these dog-beasts cuts off his escape!

Riva looses his axe and CHARGES up the stairs! Riva's first swing CRASHES into the planking of the cat-walk, as the dog-beast it was meant for leaps out of the way. Another of these beasts drops down behind Riva -- and he realizes these aren't wild dogs -- they're huge rats! Their fur is black and matted, dripping with river slime, and their eyes gleam with blood-lust. The two chasing Robert have already downed him, and even now are chewing on Robert's legs as he screams (yet again: what a whiner)!

Tieran and Thaile hurriedly load their crossbows, while Rowan charges after Riva. Rowan's swings with her staff are too wide to connect with their mark, but they distract a rat long enough for Riva to land a killing blow with his axe. Riva steps up to stand over the unconscious Robert Faegan. The 3 foot long monstrosities will have to down him as well before they feed again.

Tieran, too, is making good on his opportunities: soon 2 more rats are dead, pinned to the wall or the catwalk with his crossbow bolts. Thaile is having decidedly less luck...until a rat leaps at her, from behind! ("This is having better luck?") She drops her ineffective crossbow and draws her rapier. Her fellow party members can almost feel her frustration as her rapier proves as effective as her crossbow -- that is: she misses alot.

These rats are wily beasts! Who knew?

Still....within a few more moments, Riva's axe and Tieran's crossbow bolts have cleared the catwalk of the over-grown pests. Rowan charges down, and with a telling blow from her staff she hits the rat threatening Thaile. Rowan's first hit! (DM's note: The lovely women of Eaglesford were not rolling well this fight.) The wound is harsh, and the rat flees through a large hole in the wall. The battle is over: 6 slimy rat corpses litter the upper catwalk and the floor below.

Rowan hastily climbs the stairs and tends to Robert Faegan's wounds. He will live - barely. Meanwhile, both Riva and Thaile begin to feel sick. Rowan informs them: they've probably been infected by the rat-bites with "Filth Fever". She tells them it will take several days for them to recover - as long as they rest completely, and don't ride off somewhere.

Rowan and Thaile both look at Riva.

Riva: "What?"

Just then, Garret arrives. "Hey guys, I've cleared it with the Captain. We can ride off with him as soon as.....whoa.....What happened here? You guys alright?"

Session #3, to be continued!
 
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