Action Points
I've got mixed emotions on Action Points.
I've been using some kind of "heroic" or "action" tool off and on since Dangerous Journeys came out. In the beginning I found it to be a cool mechanic to truly provide a more "cinematic" and "heroic" feel. Further, it did encourage role-playing to more "heroic" ends. Those were both cool.
The things I didn't like. I didn't like that they almost never stopped. It became almost impossible to kill the characters (HERO POINT!). They would be able to overcome odds that were OVERWHELMINGLY against them. This was cool sometimes, but not too often. Finally, I don't like the concept of building whole game mechanics (feats, prestige classes, magic items) around this. I know it will happen, and it will work fine (...the "HERO" prestige class). But it may be abusive since all the elements STACK will probably stack with everything.
Overall, the Eberron stuff looks cool. I like the ideas of the world and it will make for great fodder to pull from and add to existing campaigns. (As technology starts to advance). From what I've seen, however, I doubt I'll play or run an Eberron campaign.
I've got mixed emotions on Action Points.
I've been using some kind of "heroic" or "action" tool off and on since Dangerous Journeys came out. In the beginning I found it to be a cool mechanic to truly provide a more "cinematic" and "heroic" feel. Further, it did encourage role-playing to more "heroic" ends. Those were both cool.
The things I didn't like. I didn't like that they almost never stopped. It became almost impossible to kill the characters (HERO POINT!). They would be able to overcome odds that were OVERWHELMINGLY against them. This was cool sometimes, but not too often. Finally, I don't like the concept of building whole game mechanics (feats, prestige classes, magic items) around this. I know it will happen, and it will work fine (...the "HERO" prestige class). But it may be abusive since all the elements STACK will probably stack with everything.
Overall, the Eberron stuff looks cool. I like the ideas of the world and it will make for great fodder to pull from and add to existing campaigns. (As technology starts to advance). From what I've seen, however, I doubt I'll play or run an Eberron campaign.