Level Up (A5E) Eberron and Level Up?

You may also want to consider whether you want to create more Marks. The current ones are sorely lacking in elemental types. A Mark of Mining (for Earth), Mark of Flames (fire, possibly light), Mark of Frost (ice/cold), and Mark of Growing (the plant counterpart of the Mark of Handling) could go a long way to rounding things out.
 

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Next week we're going to have Session 0 and character creation for our first Level Up campaign, which we want to do in Eberron.

For the races that don't have corresponding heritages in LU (such as warforged), would it be best to just remove the stat increases? I'd probably need to come up with gifts too, right?

How would you handle Dragonmarks? (Which in 5e are racial variants.)

Thanks!
I would use the constructed heritage from Gate Pass issue#0 (also available in A5e tools).
 

3PP for the win:

You might want to look at the following products from Josh Getry on DTRPG:

Slice of Psionics - The Elan Heritage might stand in for the Kalashtar

Dose of Dungeonpunk - The Talos Heritage might be a more flexible fit for the warforged than the Constructed from GPG#0

Crests of Destiny - Heritage Gifts for Fated Figures could be used as replacements for Dragonmarks (or you use their idea and offer the Dragonmark as a Heritage Gift)

And if the Artificer from GPG#0 isn't enough you might want to check the expanded class from the author of the A5E Artificer Advanced Artificers

Are there any other Eberron races/... that you'd need as heritages? Chances are that someone from the A5E community already did something with them.
Those are all excellent choices. I know I have A5e options for all Eberron heritages myself (acquired or designed, not sure which for all of them).
 

As far as Dragonmarks, I see two easy ways to handle them:

1) Replace the Heritage Gift for any appropriate Heritages. Making a Half Elf of Lyrandar? Grab either the Elf or Human Heritage, and take the "Mark of the Storm" Heritage Gift. The gift itself is the Least mark. But you gain an upgrade at level 5 for the "Second Set" of abilities to bump it up to a Lesser Mark.

Then make a "Greater Mark" for the "Paragon Gift" at level 10, which improves automatically at 15 to become a Siberys gift.

2) Same thing, but make them feats you take, and give everyone a 1st level feat.
I went with the feat option in my homebrew, since I let PCs all have one at 1st level in my games, but heritage gift works well too.
 


I would use the constructed heritage from Gate Pass issue#0 (also available in A5e tools).
In my games I would just ignore the whole "Mechanical Metabolism" part as this would normally half all the healing during combat (when during combat do you have the time to repair and heal at the same time? and Mending has a casting time of 1 minute) and the alternate Supply options range from "next to nothing" (like Sunlight/darkness in most campaigns and liquid when you got an Artificer ready) to "super expensive or almost impossible" (in certain settings).

RAW you wouldn't even be able to be stabilized easily when dying if someone isn't also repairing you.
 

In my games I would just ignore the whole "Mechanical Metabolism" part as this would normally half all the healing during combat (when during combat do you have the time to repair and heal at the same time? and Mending has a casting time of 1 minute) and the alternate Supply options range from "next to nothing" (like Sunlight/darkness in most campaigns and liquid when you got an Artificer ready) to "super expensive or almost impossible" (in certain settings).

RAW you wouldn't even be able to be stabilized easily when dying if someone isn't also repairing you.
I'm fine with all those things. Being a robot has its downsides. But warforged are weird magic robots, so I can see making a specific variant for them.
 


Well, the new UA today seems to have solved the Dragonmark problem.
So, it would appear that Dragonmarks for 5e Eberron will involve the use of feats then. I still like the idea of using heritages and synergy feat chains for an A5e Eberron. 5.5e might be backwards compatible with 5e, as is A5e with 5e, but we don't know if 5.5e and A5e are sideways compatible with each other. ;)

Will stuff from 5.5 work with what's in A5e and vice versa?
 

Well, the new UA today seems to have solved the Dragonmark problem.
I've been trying to dodge buying the 2024 edition. I don't want to have to get a new PHB (et al) to use the new Eberron book.
I think I'd prefer not having the players interact with Dragonmarks than run an amalgam of 5.14, A5E, and 5.24.
 

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